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Saolite

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  1. Apparently I have reached the "Skyrim Mod Limit" - although I'm not sure how. Nexus Mod Manager states I have 106, while Wrye Bash says I have 94 - neither of those are even close to the reported 200-250 we're supposed to be able to get to. I'm assuming I've reached this limit as, quite literally - I crash on new games or load games. No error report or anything, it simply closes Skyrim and goes back to the desktop. However, I deactivate one mod and it works perfectly fine. I'll reactivate that mod and deactivate another - and it works, just to prove that it wasn't THAT specific mod that was causing the crash from new game / load game. If it's really true that I only have 106 or 94 mods, then it must mean that not all mods are counted equally somehow? Does anyone know a work around for this or why I might be getting lower numbers than I should? - Skyrim is up to date, most of the mods are up to date, and my PC is beefy enough to handle Skyrim on Ultra settings with HD Retextures with Civil Unrest on Madhouse ( basically 1920381 enemies spawn in one cell and go at it ). I've already used Wrye Bash to combine what I could, though there were only a few that I could actually merge together.
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