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About EKMSkyrim

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This idea is simple in understanding maybe a little harder in excecution Simply I want to be able to equip One gauntlet of Daedra and one Dragon bone (or any combination!) and also I would like that shoes and boots whrre also able to wear separately if I want to look like a fashion wreck thats my problem (hahaha) and also this could have some gameplay properties as you could carry more enchantments on all your armor. And last but not least I want PANTS! ok! FREAKING PANTS! I want to be able to go around shirtless with a pair of awesome pants or have crotch protecting armor under my Mages robe, and I dont even mean make a 100 armored pants just to mix and match, take the armors that alredy exist and divide them in to sepparated pieces, the armors that are able, and for the robes and other armors that have no separated bottom make and alternate one with pants of the sort. The truth is I got heartbroken when I saw the Novice Robes in my inventory thinking they where some cool padawan looking shirt and then finding myself with that long robe like tail (yes now I know what "robe" stood for) I think it would look a lot cooler with some Mystical pants or any other pant (I could mix and match when the mod is made) I forgot one thing, Separate mask from Helmets, yes I want to wear a mask and a Hat ive done it in real life and havent gotten arrested or nothing. So if you could make this happen maybe you can even play with and create more mask and more varied too Also a third kind of accesory (besides rings and necklaces). Now this accesory can be a bunch of different things from a tail, a cape, to shoulder guards, a flag on the back, Sunglasses (that. Dint counted as mask or helmet), wings, badges, maybe even horns to all kinds of crazy and cool things. Like the name states this would be and individuall part of the armor and would only be able to have 1 or 2 at a time (depending on balancing it should be decided) Accesories should have very especific enchantments like Slow falling for the wings and others of the joke kind like dimming the screen a bit when putting on the Sunglasses. Of course all this items can be enchanted and enhance as any armor piece can.
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I really like this Idea, I mean it is againsty will to not be the Hero of legend, I mean in the story of our characters , arent we the Heroes alwais?! But what I am all for is the different begginings, maybe you can be a legionaire and still be a Dragonborn, but in the end the other Dragonborn saves the day! Hahaha Why choose one thing when we can have it all! MUAHAHAHA! And an Evil storyline would be interesting
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Awesome idea, and well thouh out Maybe it should be just a little more magicka costy so there wound be Extreme spamming (im talking mostly of the begginer levels) since 10 magicka get fill before there even use hehe. Great idea thoug im sure will se teleporting real soon in Skyrim
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I think Familiars are on there way and they will be a great addition, the idea of feeding will give some much needed use to all that stored meat... The only thing i would argue is the use f a "Shout" to tame, is not like only Dragonborns or Voice users should be able to tame Beast. I think the combination of a Perk Skill with some kind of Item maybe a trap or a Flute (hehe) would be more suited for taming. Awesome Idea
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I think this is a Great idea in Oblivion there was that mask of that legendary thief that gave you a Load of Bounty but you could just take it off and go on bountyless... I think this should be implemented (if not with every single armor piece) at least with special/unique armors and With All Full face covering mask.
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LE Companion that can ride on you with the horse.
EKMSkyrim replied to OzoneRangerz's topic in Skyrim's Mod Ideas
Points for Hugging and Riding with your companions! Also for having him or her riding alongside you with another Mount! -
I thinks is a Great Idea, I though about something like this after watching the amputated body in the Blood on The Ice quest, Maybe if they where only temporal it would be quite easy to do... Great Idea
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You know what! Im all in may all this Creatures be put into Skyrim! They is all cool! And I also miss Zombies real Zombie zombies! I can't wait to decapitate them and see them walking still! Plus about the animals what does it matter I mean we have Horses surviving this "extremes" climates whats the matter with putting on some more animals? If they can't "survive" then stick them to the south! Dang!
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Both Ideas are awesome and really possible, I dont doupt will see Al's Armor and Automail in some time. The dragon your gonna have to show it to the world because I aint never seen it and its super cool plus its mostly a reskin soo go for it
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Great idea I though about it too Poisons should be like an equipment not an item you just activate it and every next hit uses one of that specifically activated poison bottle. I also thoug that it would be cooler if weaker poisons (since where easier to make) would last longer like 3 hits per bottle and stronger poisons only enough for one dose.
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Cuoting Matth85 on his reason why they can't have cats on Skyrim... "and they would be killed by sadistic bandits" ...Really, all of them? Well... ._. the nerve! I just though they dint have cats because it would make Kajhitt uncoftable.
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So i was thinking Skyrim is the Perfect game for the warrior the Thief and the Mage. But all those jobs require some kind of direct comfrontation from the user so I though what if I wanted to be just a Merchant but get quest done and what not? Whit the true merchant possibilities you could actually hire mercenaries (and all kind of jobs like Scholars, Thiefs, even beggars! If you are just starting out) to go and do quest for you and tresure hunt and a bunch of other things. You could suit them, armed them and give them items for their quest. And tbey will bring the spoils and rewards...or maybe they will try to double cross you! (maybe some guys will) Of course you can go on expeditions your self and leave someone tending your store but maybe you will lose some bussiness since they are not that skilled a sellers. Also of course you can send mercenaries to take revenge upon those who stole from you or did you harm.
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LE Ultimate Claw Comptraption 3000 and 1
EKMSkyrim replied to EKMSkyrim's topic in Skyrim's Mod Ideas
Well actual Telekinesis should be in! Telekinesis for pickpocketing? The next, next step in advanced thievery! -
LE Ultimate Claw Comptraption 3000 and 1
EKMSkyrim replied to EKMSkyrim's topic in Skyrim's Mod Ideas
Final Name May vary ;) -
This is a little kind of crazy idea I had while trying to pickpocket in Whiterun on broad daylight. Haven't you all have that problem folks! You are there in Whiterun just stalking this Battle Born Richie Rich, just drooling over all those tresures, but wait! Its just 1pm! And the sun is Standing all mighty like a sentinel of the pocke, addind to that your sneaking skills are not that fancy, so you move from doorshade to door shade just hoping he willl come your way and near enough for you to pickpocket his riches but he never does and your family stays hungry for another night! Does this sounds like you petty thief!? Well not anymore not with the THIEF CLAW COMPTRAPTION! This is the latest on thievery technological advancements! It consist of an awesome (or any normal rope will do) 6 foot rope and an incredible (actually quite ordinary) Claw! Now you can stay on that shade and when that Wealthy battle born comes your way you just snatch the comptraption to his deriere and take whqt its Unrightfully yours... JUSTICE! Ok aside from the infomertial heres te thecnichal mumbo jumbo. It is and item like weApon that can be use to pickpocket from a distance. Pros: •PICKPOCKET FROM A DISTANCE! •When caught (depending on how hidden you where) you wont be inmediatly fully detected. •You can also place thing from a distance Cons: •Can only pickpocket from directly behind the enemy (by hitting his back, buttocks or even legs, just dont think you can be hiding just in front of him and use this) •If you are not fully hidden and you hit someone with it, it wont pickpocket and it will alert the target (though like before you wont be inmediatly fully detected) • You can only take or place one Item at a time (maybe this could increas with a perk) •You have slightly less Succes Rate % than with Normal Pickpocketing (also adjustable with Perks and Skills) And that is pretty much it. About balancing I think playing with some specific Perk skills will give it some dinamism but like I said this is mostly an Fun tool to use not a game changing thing .