My mod adds two actors, initially disabled and dead. I enable them at a certain quest stage, because they have quest items on them. I was made aware of a mod that disables and deletes corpses as soon as you leave the cell which has the side effect that my two actors might get disabled again, too. Therefore I wanted to add a safeguard by linking them to a triggerbox that enables them again when the player is close. My issue is that they can't be enabled anymore for some reason. I doublechecked that my triggerbox is set up correctly, placed a button next to the bodies and tried to enable them via a script, etc.. nothing works. Not even when I'm in game and disable them via console and try to enable them back again immediatly afterwards. Now 'm slowly running out of ideas. My actors don't have enableParents, btw. Does anybody have an idea what's preventing them from getting enabled?