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AkariWolfgirl

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About AkariWolfgirl

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    Skyrim

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  1. I'll try it, but my getav says that the heal rate is at .7. I'll let you know if it works though. Edit: That worked! Thanks so much!
  2. I have the same issue after trying out Yet Another Werewolf Improvement. I have tried all of the solutions that i have found on multiple forums and nothing at all has worked. I've tried dropping all my gear, using setav/modav/forceav, tried using reset health, tried removing the spell, nothing worked. Besides trying to fix the issue I have never used the console in this game. Please help.
  3. If you are planning on using the Flying Dragon Races mod you would need permission from the uploader. I'm not using the Flyable Dragon Races mod at all. This is a standalone test mod that I am going to try out to see if i can figure out how to fix the bugs that are in that mod, without using the mod itself. Sorry i didnt make that clear enough.
  4. So I'm attempting to make a mod that adds a ring that, when you equip it, it transforms you into a Dragonling, a little dragon about the size of the summonable dragonling from Midas Magic. Now I saw the Flyable Dragon Races mod, and thought maybe I could figure out how to fix some of the bugs. But first, I need to make a ring that will, upon equipping it, transform you into a miniature Elder or Ancient Dragon. I plan to make it so that when you double tap the space bar, you begin to fly. Once flying, the controls are normal besides the added space to ascend and shift to descend and land and, when in combat, you can control your direction of flight with just the mouse and the w key. In combat, you would be able to shout fire with z and switch to frost with something like x or another unbound key. Is there a modder out there who could possible help me make this mod? Any help is appreciated. Thank you.
  5. Sorry, posted this in the wrong spot. My fault, heres the actual topic. http://forums.nexusmods.com/index.php?/topic/673082-looking-for-assistance-with-dragon-transformation-mod/
  6. Mystik, I am a very big fan of your armors. I think i can help you with making these standalone, equippable armors rather than saddle replacers. I wont be able to work on this much until wednesday of this upcoming week because i will be out of town for school, but i would be more than happy to help once i get back.
  7. Alright. I'll lower the poly in 3ds for you, thanks to the amazing optimize tool. Then i'll see about texturing it. Edit: I got it down to around 315000 polys, so now its manageable. Now to texture it.
  8. This looks amazing! I cant wait to test it out!
  9. Also, you are a much better meshes than i am. I was wondering, are you looking for any co-creator projects? Because if so, i am in need of a mesher for my project. I have a base mesh, but no body position meshes for how it would look on a character.
  10. I'd love to give this a shot if you dont mind. I'm an amateur modder myself, but i can take everything from just the mesh and see what i can do with it. The nice thing is, my comp should be able to handle it. No i do have one question for you. Is this a one hand sword, or a two hand sword?
  11. So i keep getting the error message "no appropriate import module found" and "improper file format" even thought i am using the same version of 3DS and its only a nif file. Do i need to convert it to an obj?
  12. So how do you apply a texture using nifskope and the same methods used here, because i cant seem to figure it out.
  13. I dont want a quest dialogue, i just want generic dialogue like the merchant dialogue, but i dont know how to do that. Help?
  14. I found it to be very confusing when the only mods for crafting scrolls involved doing so at a tanning rack. That doesnt make much sense to me. I think it would make much more sense to have it done at an enchanting table. Heres my idea: A new menu for crafting scrolls (or spell tomes) would be added at the enchanting table, similar to armor, except the menu would require choosing what you want to bind a spell to, either a ruined/burned book or a roll of paper. You then choose the spell to bind to the object and choose a soul gem to finish the binding of the spell to the paper or book. You would learn spell enchantments by disenchanting scrolls or spell tomes. It makes more sense to me for a magic item to be enchanted rather then made at a tanning rack. Would love some feedback on this idea. I am not a modder, so if there is a modder out there that would like to produce this mod, have at it, its all yours, as long as i get credit for the idea.
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