Hey all. For 2015 I want to spend some time learning 3D modelling and animation (basic programming too, but that's not relevant to this ^^), so I figured the best way to start would be to dive feet first into a mod project. Every single thing I learn will be progress, so I'm not concerned with time frame nor the scope of such a project, but I would like some guidance; namely, what would be the workflow to take a vanilla Skyrim outfit and convert it to function with both bodyslide and HDT physics be? What software am I going to need, and for which tasks? And so on. Any help appreciated. Once I have a course of action, I'll be able to go forth with each step and do my own digging for tutorials and resources to achieve each goal :smile: (edit for typos)