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Hectoris

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  1. I really like that system. There could be a whole realm of factors also affecting maybe not the damage, penetration or range, but the accuracy percentage. If you're wearing armour with bonuses or you drink a philter or what not, that could increase your accuracy. In turn, a disease could affect as much as accuracy, since the other variables are fixed specifically to the bow itself, and not what the player does. And range is definately self explanitory. I got a comment on the original post by Graywolf116. He makes an excellent point on how to approach the stamina scenario, but that also determines the outcomes of other additions to the system.
  2. Awesome point made, Angel. I have another idea similar in "percentages" with whatever bonuses someone would have on their armour or something that enhances bow damage. Maybe accuracy could also have a percentage rating so the arrow is delivered in a more fixed space depending on the "accuracy percentage", and that can be dependant on which arrows are used with whichever bow.
  3. Thanks guys! I just need this to get recognition so when the CK comes out this mod will be able to take off.
  4. Bow Engine Redone I am an archer in real life, and yes, it's not that big of a deal. But Archery, in turn, has a lot of elements going for it rather than simply pulling back a string and firing an arrow. I have no modding experience whatsoever, and I do not know how to mod at all. I want to make it my goal to pitch off an idea to a great modder on this here Nexus and come up with a plan to redo the bow engine for the game when the Creation Kit comes out. Goal: To heighten the level of immersion for archers in and out of game. Outline: Poundage: the amount of poundage in a bow determines the amount of stamina used, how fast the arrow goes, how much damage is done, and how far the arrow goes. Remember, poundage is how many pounds of force it takes to pull back the string, in turn, this relates to how much stamina is consumed. - higher poundage bows will coincide with the archery skill level. - any bow can be used at any level, but stamina can rapidly drain as a consequence. Novice: 20lbs - 30lbs Apprentice: 32lbs - 48lbs Adept: 50lbs - 68lbs Expert: 70lbs - 85lbs Master: 88lbs - 110lbs + (120lbs, 130lbs, 140lbs, 150lbs) Accuracy: the higher the poundage, the more accurate the bow. However, at any skill level you can use any bow. But, if you have level 25 Archery and you go to use a Master 110lb bow, your stamina will automatically be sucked dry and you won't be able to fire (trust me, I can't even pull a 60lb bow in real life). With the same circumstance you use an Adept bow, your stamina will drain (not as quick) and you chance staggering yourself after firing and perhaps losing some accuracy if your stamina is low enough, but you can still fire. - given a real circumstance, a low poundage bow will yield a shorter length of shot, less power, and less accuracy. Stamina: like I said before with the previous circumstance, if you're a low level and decide to shoot a Master bow, good luck, because it won't work. Now, if you're a higher level, let's say level 60 Adept Archer, you'll be able to fire all bows lower than you, and most Master bows, but you chance staggering and losing all your stamina in the end. Stamina could possibly work in this way. Given that you're a level 60 Adept Archer, stamina reduces in the following: Novice: 20lbs - 30lbs (- 0stam) Apprentice: 32lbs - 48lbs (- 0stam) Adept: 50lbs - 68lbs (- 0stam, - 8stam/sec) Expert: 70lbs - 85lbs (- 10stam/sec, - 25stam/sec) Master: 88lbs - 110lbs + (120lbs, 130lbs, 140lbs, 150lbs) (- 28stam/sec, - 50stam/sec, - 60stam/sec, - 70stam/sec, - 80stam/sec, - 90stam/sec, - 100stam/sec) Damage: damage is dependant on your skill level, the poundage of the bow, and how much stamina you have in order to fire that bow at full draw. Also, your arrows will affect how much damage is delt to your unsuspecting foes. - consider any bonuses that can also be added to up your damage level. The numbers plugged in below are only outlines of what can be tweaked and embellished. Novice: 20lbs - 30lbs (20 - 25 dmg) Apprentice: 32lbs - 48lbs (26 - 34 dmg) Adept: 50lbs - 68lbs (36 - 40 dmg) Expert: 70lbs - 85lbs (42 - 48 dmg) Master: 88lbs - 110lbs + (120lbs, 130lbs, 140lbs, 150lbs) (50 - 70 dmg, 75dmg, 85dmg, 95dmg, 105dmg) Arrows: these guys can be your best friend or your worst enemy in reality. Arrows have certain strengths, and these strengths are called the "spine" of the arrow. In reality, if you use a 20lbs spined arrow on an 80lbs bow, the arrow is going to shatter on release of the string and imbed itself deep into your forearm (don't believe me, go to google and type in "splintered arrow accident"). This has never happened to me, and I remain thankful of that, because I use to specified arrow spine on my bow. Perhaps it could be made so if you use a 50lbs spined arrow on a 100lbs bow, you'll risk breaking the arrow and hurting yourself by some meager 20 points of health. - arrows can have specific spines (it's all dependant on the arrow) - there could be 50lbs spined Iron arrows, and 100lbs spined Iron arrows.
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