I read the article, yes the whole thing. I liked it. As a matter of fact I found it a good read for people. The thing I think people do not under stand is that it is like a damn that got broken and needs to get fixed. Console users, when given access to mods thought "great we have mods now for us too". Now the reality is and a lot of Console users don't understand this fact is that it takes a person to make the mod for them to use. Yes, it takes someone willing to take the time and effort to make the mod, then upload it to Bethesda.net for console if they so wish. The sore spot for Console users is that they feel now that they have access they should have "full" access. A lot of the user base for Consoles do not understand that it takes time to make a mod that is fully compatible for the Console in some situations. They don't like that and they want what they have not had before "now". Now there is DRM available for mods, if the mod author so chooses. No, I am not talking about F4SE, I am talking about what is referred to as "vapor ware", wherein basically you have to have a two part "key" system to use the mod. For example the holotape. Pop it in and you now have access to the mod. Do I support mods on Console might be a good question and the answer is yes. However, I will not tolerate blatant theft. Because of the I want it now mentality that has erupted this is what we have and this is what is needing to be dealt with. It sickens me. This whole situation of mod theft just makes me ill. It is what has become and what will destroy the community as a whole. In the end I just hope everyone here realises it comes down to one thing, and that is people. People make the mods, people make up the modding community, and to sh*t on them by stealing hours of hard work just because you "want " something is wrong. Modding was an outlet for me, now it is just an ill word. I have no passion to mod like used to and for me that is a hard thing to say and a sad truth. Thank you Robin for another great post.