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ChicagoWiz

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Everything posted by ChicagoWiz

  1. Best/easiest way is to run through the Creation Kit tutorial on creating quests. You'll learn the basics.
  2. Hi! I got some preliminary info from CWScript as well, that's how I got my feet wet, but I wasn't sure where to find a good generic starting point, or if I could build off of someone's experiences. My scan of CWScript didn't help answer my questions, but as I'm new to Skyrim/Bethesda scripting, I may not understand the lay of the land. Thanks for the input.
  3. I have the basics covered in creating quests, now comes the hard part of finding information on how to do specific things. My first desired foray is to do something related to the Civil War, depending on if the player is allied with the Imperials or Stormcloaks. Whew, looking at the CW Scripts gives you a huge insight into some interesting possibilities for this game, but no clear sense of direction on how to do things related to the Civil War... and nothing really in the tutorials that I can Google. Does anyone have any links to blog posts or forum threads on modding against the Civil War framework in Skyrim? Maybe the basics like: How to tell if player is aligned with Imperials or Stormcloaks/Sons of Skyrim How to tell if CW is over and who "won" What stages of the CW are you in (so your mod doesn't break the CW questline) How to tell which side a Hold is currently aligned with? Mostly informational for now. Reading scripts and parsing source code doesn't scare me so much, but I'd like to have a starting point of what works/what was really used and what can I do without killing Skyrim. Thanks!
  4. You might want to start with how MessageBoxes work. It wouldn't be a perfect fit like the HUD or the Journal, but it would be a place to start. I've seen MessageBoxes used on the Creation Kit official tutorials on their wiki.
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