Hi guys, I'm a maya user and trying to learn max. This problem might be stupid but it really annoys me and I don't know how to solve this. I am using max 2011, everytime when I open the max skeleton file those bones just show up as dummy objects, not the "linked cross" type like showed in the tutorial picture. They are blocking my views and I can't even have a clear view of my mesh. I can't find a way to adjust the bone size either, there seems no option like in maya you have a slider for joint size. Could anyone help? Thanks!!