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roman200333

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Posts posted by roman200333

  1. Hello, so I've recently come back to Skyrim and noticed that I had this issue:

     

    http://imgur.com/DhmjSYJ

     

     

    I'm using RealVision ENB 254a, CoT, not sure which other mods could conflict with it.

     

    Any help would be appreciated, thanks!

     

    Edit: I tried putting in the post directly but it wouldn't let me so I'm just leaving a link for it =/

  2. Alright so I just got Phinix Natural ENB version 0.246 after using a very old one for tatsudoshi, version .126 I think. So since there's so much new optimization and performance stuff in it like clearing Vram which should really help with loading times, but the results I got were a little bit different than promised in that it completely broke my game's graphics, and I have no idea how to fix it. I did all the .ini stuff required, and I would really prefer to avoid a clean install since I have 100+ .esps and a bunch of textures I won't even try to count.

     

    So I went ahead and recorded a video of the problem here it is: ****ALSO SEIZURE WARNING**** Seriously the thing flips out when I toggle between ENB on, and ENB off. 5:12 would be a good place to skip to, to see the issue.

     

    https://www.youtube.com/watch?v=g5tN-D7HJ10&feature=youtu.be

     

    Feel free to just skip around it since I ended up not cutting out the loading screens out of laziness =/ I also left my specs in the description so any help would be appreciated since I didn't find anybody with a similar issue.

     

    Thanks!

     

     

     

    Edit: Well I feel really, really stupid. Sorry for wasting everybody's time, the problem seems to have come from the fact that I didn't launch the normal Skyrim launcher to re-adjust settings for ENB to work (maybe?)

    As well as doing many other things, which I suppose one of them did the trick so here's a list of what I remember doing. 1.Launch the normal launcher 2. Re-read mod instructions VERY CAREFULLY and double check EVERYTHING even if you believe that you already did it. 3. Check your Skyrim install for the injector version of ENB, if it's there remove it, there's a possibility of it messing with the wrapper version. 4. Read the instructions AGAIN 5. Do a little dance, if the dance doesn't succeed come to the forums and ask for help only to realize you probably missed a step and come back in a couple of hours saying it :) 6. Do a little victory dance and enjoy Skyrim!

     

    No but really if you have something like I do it's probably an issue with the .ini or even the launcher configuration, and the off-chance of drivers issues. Again post is obsolete now, but I am leaving it here incase anybody has the same problem and comes across this :)

  3. Bump and update:

     

    So removing the two .pex files resulted in less errors in my limited testing, but my guess is that it could easily mess something else up. I am going to try and start a new save without these and see what happens in terms of CTDs and their frequency. Only had about 20 minutes of testing without them.

     

    Edit: So I still have crashes, but I haven't had time to look at the logs right now. I am gonna take a look tomorrow hopefully.

  4. Hey guys so lately I've finally decided to get my game as stable as possible and cleaned up, and deleted lots of mods. But there's currently one issue I have left which seems to be causing random crashes, and I have no idea how to fix it, but I suspect it's caused by SkyRe which I can't live without so I would really like a fix. Here's my latest papyrus log which I crashed with:




    [11/17/2013 - 08:35:50PM] Papyrus log opened (PC)
    [11/17/2013 - 08:35:50PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
    [11/17/2013 - 08:35:50PM] Memory page: 128 (min) 512 (max) 76800 (max total)
    [11/17/2013 - 08:36:07PM] Cannot open store for class "dlc1scwispwallscript", missing file?
    [11/17/2013 - 08:36:08PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
    [11/17/2013 - 08:36:10PM] Cannot open store for class "EnableLightsScript", missing file?
    [11/17/2013 - 08:36:11PM] Cannot open store for class "AKObjectiveCompleteOnAdd", missing file?
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script AKObjectiveCompleteOnAdd to Item 1 in container (00020545) because their base types do not match
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script AKObjectiveCompleteOnAdd to (5F002895) because their base types do not match
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script AKObjectiveCompleteOnAdd to (5F002892) because their base types do not match
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script AKObjectiveCompleteOnAdd to (5F002890) because their base types do not match
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script AKObjectiveCompleteOnAdd to Item 1 in container (0001DA41) because their base types do not match
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script AKObjectiveCompleteOnAdd to Item 1 in container (00049535) because their base types do not match
    [11/17/2013 - 08:36:15PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match
    [11/17/2013 - 08:36:26PM] Error: Unable to bind script defaultSetStageOnDeath to alias Brakh on quest DialogueBrakh (940C2D72) because their base types do not match
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1VampireChange on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property OrcRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1VampireChangeEffect on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DarkElfRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseaseWitbane on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property RedguardRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property KhajiitRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseaseAtaxia on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property NordRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ArgonianRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property BretonRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property RedguardRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseaseRattles on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property OrcRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property VampireSunDamageReduced02 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DarkElfRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property WoodElfRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ImperialRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property HighElfRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1VampireChangeFXEffect on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseaseBrainRot on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseasePorphyricHemophelia on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property VampireSunDamageReduced01 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property VampireSunDamageReduced04 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property KhajiitRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1CrimeFactions on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property VampireSunDamageReduced03 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property NordRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseaseBoneBreakFever on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TrapDiseaseRockjoint on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property BretonRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ImperialRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property WoodElfRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property HighElfRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ArgonianRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property MQ106 on script QF_CWSiege_000954E1 attached to CWSiege (000954E1) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property MQ106TurnOffRandomDragons on script QF_CWSiege_000954E1 attached to CWSiege (000954E1) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1AnimalVigor on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1SavageFeedingPerk on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1WerewolfTotalPerksEarned on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1WerewolfMaxPerks on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1GorgingDurationSeconds on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ActorTypeNPC on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1GorgingPerk on script playerwerewolfchangescript attached to PlayerWerewolfQuest (0002BA16) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DA05FuneralScene on script QF_DA05_0002A49A attached to DA05 (0002A49A) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property CR08ExclusionFaction on script QF_DA05_0002A49A attached to DA05 (0002A49A) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Error: Property Prisoner02 on script defaultPrisonerDoorSCRIPT attached to (941736BD) cannot be bound because <NULL form> (9417366E) is not the right type
    [11/17/2013 - 08:36:26PM] Error: Property Prisoner01 on script defaultPrisonerDoorSCRIPT attached to (941736BD) cannot be bound because <NULL form> (9417366D) is not the right type
    [11/17/2013 - 08:36:26PM] Warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Error: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (6C000D66) cannot be initialized because the value is the incorrect type
    [11/17/2013 - 08:36:26PM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0D01906F) cannot be bound because MGRitual04 (000CD987) is not the right type
    [11/17/2013 - 08:36:26PM] Warning: Property RGScene8B on script RaynesGriffithShip attached to (9416713F) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1VampireLordDisallow on script QF_VC01_0005C625 attached to VC01 (0005C625) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DLC1VampireChange on script QF_VC01_0005C625 attached to VC01 (0005C625) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property Garrett on script SvashniFinal attached to (94157B44) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property Alias_QuestGiver on script QF_CWFortSiege_00087C21 attached to CWFortSiegeCapital (00087C21) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property Favor110 on script QF_CWFortSiege_00087C21 attached to CWFortSiegeCapital (00087C21) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property CWGarrisonEnableMarkerImperialSolitude on script QF_CWFortSiege_00087C21 attached to CWFortSiegeCapital (00087C21) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property SolitudeFreeform01 on script QF_CWFortSiege_00087C21 attached to CWFortSiegeCapital (00087C21) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property WindhelmPalaceOfTheKingsLocation on script QF_CWFortSiege_00087C21 attached to CWFortSiegeCapital (00087C21) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property FreeformMorthalB on script QF_CWFortSiege_00087C21 attached to CWFortSiegeCapital (00087C21) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property RiftenWarehouse on script QF_FreeformRiften20_00085D40 attached to FreeformRiften20 (00085D40) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property OrcRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DarkElfRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property RedguardRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ArgonianRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ImperialRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property HighElfRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property KhajiitRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ImperialRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property HighElfRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property KhajiitRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property NordRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property BretonRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property RedguardRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property OrcRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property WoodElfRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property BretonRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property DarkElfRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property NordRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property WoodElfRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Warning: Property ArgonianRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:36:26PM] Error: Property HirelingRehireScript on script follower3dnpc attached to 3DNPCFollowerQuest (9413184C) cannot be bound because 3DNPCFollowerQuest (9413184C) is not the right type
    [11/17/2013 - 08:37:38PM] UBG20MaintQuestPlayerAliasScript OnInit
    [11/17/2013 - 08:37:38PM] UBG20MaintQuestPlayerAliasScript Maintenance
    [11/17/2013 - 08:37:38PM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 44
    [11/17/2013 - 08:37:38PM] UBG20MaintQuestPlayerAliasScript Current Version 210, Last Version 0
    [11/17/2013 - 08:37:39PM] DVA >> ---- Checking External Compatibility ----
    [11/17/2013 - 08:37:39PM] DVA (4)>> ---- Compatibility Status ----
    [11/17/2013 - 08:37:39PM] DVA (4)>> ------ SkyUI: Installed
    [11/17/2013 - 08:37:39PM] DVA (4)>> ------ Better Vampires: Not Installed
    [11/17/2013 - 08:37:39PM] DVA (4)>> ------ Predator Vision: Installed
    [11/17/2013 - 08:37:39PM] DVA (4)>> ---- End External Compatibility Check ----
    [11/17/2013 - 08:37:39PM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (34000822)>] INITIALIZED
    [11/17/2013 - 08:37:39PM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (34000822)>]: Updating to script version 2
    [11/17/2013 - 08:37:39PM] [FPHskiMCMConfig <FPHmcm (33001D8A)>] INITIALIZED
    [11/17/2013 - 08:37:39PM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (710389EC)>] INITIALIZED
    [11/17/2013 - 08:37:39PM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (3400082A)>]: Updating to script version 2
    [11/17/2013 - 08:37:39PM] FPH: Checking for Dawnguard, error message potentially inbound.
    [11/17/2013 - 08:37:39PM] FPH: Dawnguard found. Thank you, that is all.
    [11/17/2013 - 08:37:40PM] [uBG20ConfigMenuQuestScript <UBG20ConfigMenuQuest (74010546)>] INITIALIZED
    [11/17/2013 - 08:37:41PM] [nMCMSupportScript <nMCMQuest (5707E580)>] INITIALIZED
    [11/17/2013 - 08:37:41PM] [nMCMSupportScript <nMCMQuest (5707E580)>]: Updating script to version 2
    [11/17/2013 - 08:37:41PM] [nMCMSupportScript <nMCMQuest (5707E580)>]: Updating script to version 3
    [11/17/2013 - 08:37:41PM] PATCH 1.6 QUEST HAS STARTED
    [11/17/2013 - 08:37:41PM] PATCH 1.9 QUEST HAS STARTED
    [11/17/2013 - 08:37:41PM] PATCH 1.5 QUEST HAS STARTED
    [11/17/2013 - 08:37:41PM] DLC1: Starting DLC1 Initialization quest.
    [11/17/2013 - 08:37:41PM] Error: Unable to call RegisterForSleep - no native object bound to the script object, or object is of incorrect type
    stack:
    [None].xxxResetGlobalOnSleep.RegisterForSleep() - "<native>" Line ?
    [None].xxxResetGlobalOnSleep.OnEffectStart() - "xxxResetGlobalOnSleep.psc" Line 3
    [11/17/2013 - 08:37:41PM] Error: Unable to call RegisterForSleep - no native object bound to the script object, or object is of incorrect type
    stack:
    [None].xxxResetGlobalOnSleep.RegisterForSleep() - "<native>" Line ?
    [None].xxxResetGlobalOnSleep.OnEffectStart() - "xxxResetGlobalOnSleep.psc" Line 3
    [11/17/2013 - 08:37:41PM] Error: Unable to call RegisterForSleep - no native object bound to the script object, or object is of incorrect type
    stack:
    [None].xxxResetGlobalOnSleep.RegisterForSleep() - "<native>" Line ?
    [None].xxxResetGlobalOnSleep.OnEffectStart() - "xxxResetGlobalOnSleep.psc" Line 3
    [11/17/2013 - 08:37:41PM] ---BYOH Adoption System has started.---
    [11/17/2013 - 08:37:41PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest START
    [11/17/2013 - 08:37:41PM] Error: Cannot call SetSlotMask() on a None object, aborting function call
    stack:
    [mz_ScriptSpellQuest (6C000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 72
    [alias Player on quest mz_ScriptSpellQuest (6C000D66)].mz_ActorScript.OnInit() - "mz_ActorScript.psc" Line 9
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>] INITIALIZED
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Updating to script version 2
    [11/17/2013 - 08:37:41PM] Error: Method Reinitialize not found on racemenubase. Aborting call and returning None
    stack:
    [RaceMenu (30000800)].RaceMenu.Reinitialize() - "RaceMenu.psc" Line 100
    [RaceMenu (30000800)].RaceMenu.OnStartup() - "RaceMenu.psc" Line 68
    [RaceMenu (30000800)].RaceMenu.OnInit() - "RaceMenuBase.psc" Line 31
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Updating to script version 3
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Updating to script version 4
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Updating to script version 5
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Updating to script version 6
    [11/17/2013 - 08:37:41PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Updating to script version 7
    [11/17/2013 - 08:37:42PM] [DVA_ConfigMenu <DVA_ConfigQuest (7E00F5D1)>] INITIALIZED
    [11/17/2013 - 08:37:42PM] [dlrmcmscript <DLMCM (3E011438)>] INITIALIZED
    [11/17/2013 - 08:37:42PM] [dlrmcmscript <DLMCM (3E011438)>]: Updating script to version 1.2.0
    [11/17/2013 - 08:37:42PM] [LoS_MCM <mannyLOS_MCM (0A00E6C7)>] INITIALIZED
    [11/17/2013 - 08:37:42PM] [PWER_ConfigMenuScript <PWER_ConfigMenu (2D001D8B)>] INITIALIZED
    [11/17/2013 - 08:37:42PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001A66B)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001A6AC)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (00019A2D)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (00013484)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001C18F)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (000199B4)>]
    [11/17/2013 - 08:37:42PM] Live Another Life: Patch 2.2.0 Applied
    [11/17/2013 - 08:37:42PM] Error: File "Chesko_WearableLantern.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 10
    [11/17/2013 - 08:37:42PM] Error: File "Chesko_WearableLantern.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 11
    [11/17/2013 - 08:37:42PM] Error: Cannot call HasForm() on a None object, aborting function call
    stack:
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 12
    [11/17/2013 - 08:37:42PM] Warning: Assigning None to a non-object variable named "::temp1"
    stack:
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 12
    [11/17/2013 - 08:37:42PM] Error: Cannot call AddForm() on a None object, aborting function call
    stack:
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 13
    [11/17/2013 - 08:37:42PM] Error: Cannot call HasForm() on a None object, aborting function call
    stack:
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 15
    [11/17/2013 - 08:37:42PM] Warning: Assigning None to a non-object variable named "::temp1"
    stack:
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 15
    [11/17/2013 - 08:37:42PM] Error: Cannot call AddForm() on a None object, aborting function call
    stack:
    [_WL_Candle_CompatibilityQuest (1C001854)]._WL_Candle_CompatStartupQuestScript.OnInit() - "_WL_Candle_CompatStartupQuestScript.psc" Line 16
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001348B)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (00019E10)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001B08F)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (000198DB)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (000198A4)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001A6AE)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (000199D0)>]
    [11/17/2013 - 08:37:42PM] Now checking: [Actor < (0001A636)>]
    [11/17/2013 - 08:37:42PM] Now checking: None
    [11/17/2013 - 08:37:42PM] Live Another Life: Patch 2.3.0 Applied
    [11/17/2013 - 08:37:42PM] Live Another Life: Patch 2.1.8 Applied
    [11/17/2013 - 08:37:42PM] Live Another Life: Patch 2.1.6 Applied
    [11/17/2013 - 08:37:42PM] Live Another Life: Patch 2.1.2 Applied
    [11/17/2013 - 08:37:42PM] [LoS_MCM <mannyLOS_MCM (0A00E6C7)>]: Registered Lanterns of Skyrim at MCM.
    [11/17/2013 - 08:37:42PM] Live Another Life: Patch 2.1 Applied
    [11/17/2013 - 08:37:42PM] [PWER_ConfigMenuScript <PWER_ConfigMenu (2D001D8B)>]: Registered P.W.E.R at MCM.
    [11/17/2013 - 08:37:42PM] [FPHskiMCMConfig <FPHmcm (33001D8A)>]: Registered Player Size Adjuster at MCM.
    [11/17/2013 - 08:37:42PM] [mz_HelmetToggleConfigMenu <mz_ScriptSpellQuest (6C000D66)>] INITIALIZED
    [11/17/2013 - 08:37:42PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (34000820)>]: Registered SKY UI at MCM.
    [11/17/2013 - 08:37:42PM] [dlrmcmscript <DLMCM (3E011438)>]: Registered $DLR at MCM.
    [11/17/2013 - 08:37:42PM] [nMCMSupportScript <nMCMQuest (5707E580)>]: Registered Deadly Dragons at MCM.
    [11/17/2013 - 08:37:42PM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (710389EC)>]: Registered Enhanced Blood at MCM.
    [11/17/2013 - 08:37:42PM] [_starskyuiconfig <_StarSKConfigQuest (2E00B476)>] INITIALIZED
    [11/17/2013 - 08:37:42PM] [uBG20ConfigMenuQuestScript <UBG20ConfigMenuQuest (74010546)>]: Registered Unread Books Glow at MCM.
    [11/17/2013 - 08:37:42PM] [DVA_ConfigMenu <DVA_ConfigQuest (7E00F5D1)>]: Registered DVA at MCM.
    [11/17/2013 - 08:37:43PM] Warning: Property DLC1VampireLordDisallow on script QF_VC01_0005C625 attached to VC01 (0005C625) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:43PM] Warning: Property DLC1VampireChange on script QF_VC01_0005C625 attached to VC01 (0005C625) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property OrcRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property DarkElfRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property RedguardRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property ArgonianRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property ImperialRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property HighElfRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property KhajiitRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property ImperialRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property HighElfRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property KhajiitRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property NordRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property BretonRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property RedguardRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property OrcRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property WoodElfRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property BretonRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property DarkElfRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property NordRace on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property WoodElfRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:44PM] Warning: Property ArgonianRaceVampire on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:55PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest DONE
    [11/17/2013 - 08:37:56PM] PATCH 1.4 QUEST HAS STARTED
    [11/17/2013 - 08:37:56PM] Patch Script is working
    [11/17/2013 - 08:37:57PM] Warning: Property DLC1VampireChange on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property OrcRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property DLC1VampireChangeEffect on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property DarkElfRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseaseWitbane on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property RedguardRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property KhajiitRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseaseAtaxia on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property NordRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property ArgonianRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property BretonRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property RedguardRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseaseRattles on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property OrcRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property VampireSunDamageReduced02 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property DarkElfRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property WoodElfRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property ImperialRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property HighElfRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property DLC1VampireChangeFXEffect on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseaseBrainRot on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseasePorphyricHemophelia on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property VampireSunDamageReduced01 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property VampireSunDamageReduced04 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property KhajiitRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property DLC1CrimeFactions on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property VampireSunDamageReduced03 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property NordRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseaseBoneBreakFever on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property TrapDiseaseRockjoint on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property BretonRace on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property ImperialRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property WoodElfRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property HighElfRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:57PM] Warning: Property ArgonianRaceVampire on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:37:58PM] [AUAConfigQuestScript <AUAConfig (1A00DC53)>] INITIALIZED
    [11/17/2013 - 08:37:58PM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (35005E3D)>] INITIALIZED
    [11/17/2013 - 08:37:58PM] Error: Cannot add a None inventory event filter to this reference alias
    stack:
    [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ?
    [bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177
    [11/17/2013 - 08:37:58PM] [HuntersVisionSkyUIConfigMenuScript <GophersHuntersVisionConfigQuest (8001C43E)>] INITIALIZED
    [11/17/2013 - 08:37:58PM] Error: File "CLARALUX - More and Brighter Lights.esm" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [xxxSneakQuest (5815308B)].xxxsneakquestscript.AddClaraluxLights() - "xxxSneakQuestScript.psc" Line 357
    [xxxSneakQuest (5815308B)].xxxsneakquestscript.initSneakTools() - "xxxSneakQuestScript.psc" Line 351
    [xxxSneakQuest (5815308B)].xxxQF_SneakQuest.Fragment_2() - "xxxQF_SneakQuest.psc" Line 12
    [11/17/2013 - 08:37:58PM] Error: Property HirelingRehireScript on script follower3dnpc attached to 3DNPCFollowerQuest (9413184C) cannot be bound because 3DNPCFollowerQuest (9413184C) is not the right type
    [11/17/2013 - 08:38:01PM] Warning: Property ConfigMenuScript on script PWER_TargetActorScript attached to Active effect 7 on (00000014) cannot be initialized because the script no longer contains that property
    [11/17/2013 - 08:38:02PM] <<< Deadly Dragons: Assault system running. >>>
    [11/17/2013 - 08:38:02PM] InitWidgetLoader()
    [11/17/2013 - 08:38:02PM] <<<Dynamic Loot Init>>>
    [11/17/2013 - 08:38:02PM]
    [11/17/2013 - 08:38:02PM] =====Shooting Stars is searching for SKSE and SkyUI. Any errors below are harmless.=====
    [11/17/2013 - 08:38:02PM]
    [11/17/2013 - 08:38:03PM]
    [11/17/2013 - 08:38:03PM] =====Shooting Stars is finished searching!=====
    [11/17/2013 - 08:38:03PM]
    [11/17/2013 - 08:38:03PM] ========== Auto Unequip Ammo: Scanning for supported plugins...
    [11/17/2013 - 08:38:03PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
    [11/17/2013 - 08:38:03PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [AUA (1A00C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40
    [AUA (1A00C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73
    [11/17/2013 - 08:38:03PM] ========== Auto Unequip Ammo: Scan complete.
    [11/17/2013 - 08:38:04PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
    stack:
    [None].xxxLevelAVWithinInterval.RegisterForSingleUpdate() - "<native>" Line ?
    [None].xxxLevelAVWithinInterval.OnEffectStart() - "xxxLevelAVWithinInterval.psc" Line 7
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [alias Player on quest GophersHuntersVisionQuest (80000800)].HuntersVisionLoadScript.OnInit() - "HuntersVisionLoadScript.psc" Line 6
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:05PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
    <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
    <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
    [GophersHuntersVisionQuest (80000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
    [GophersHuntersVisionQuest (80000800)].huntersvisionscript.OnInit() - "HuntersVisionScript.psc" Line 23
    [11/17/2013 - 08:38:07PM] [HuntersVisionSkyUIConfigMenuScript <GophersHuntersVisionConfigQuest (8001C43E)>]: Registered Predator Vision at MCM.
    [11/17/2013 - 08:38:07PM] [AUAConfigQuestScript <AUAConfig (1A00DC53)>]: Registered Auto Unequip Ammo at MCM.
    [11/17/2013 - 08:38:07PM] [_starskyuiconfig <_StarSKConfigQuest (2E00B476)>]: Registered Shooting Stars at MCM.
    [11/17/2013 - 08:38:07PM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (35005E3D)>]: Registered Immersive HUD at MCM.
    [11/17/2013 - 08:38:07PM] [mz_HelmetToggleConfigMenu <mz_ScriptSpellQuest (6C000D66)>]: Registered Helmet Toggle at MCM.
    [11/17/2013 - 08:39:03PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:03PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:04PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:04PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:04PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:04PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:09PM] Error: DialogueRiverwoodIntroScene (000954D9): attempting to start event scoped quest outside of story manager.
    stack:
    [DialogueRiverwoodIntroScene (000954D9)].QF_DialogueRiverwoodIntroScen_000954D9.SetCurrentStageID() - "<native>" Line ?
    [DialogueRiverwoodIntroScene (000954D9)].QF_DialogueRiverwoodIntroScen_000954D9.SetStage() - "Quest.psc" Line 124
    [ (000954DA)].SF_RiverwoodIntroSceneHildeSo_000954DA.Fragment_0() - "SF_RiverwoodIntroSceneHildeSo_000954DA.psc" Line 24
    [11/17/2013 - 08:39:15PM] Error: Object reference has no 3D
    stack:
    [ (000BCD35)].Sound.Play() - "<native>" Line ?
    [ (0010C336)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
    [11/17/2013 - 08:39:37PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:37PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:37PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:37PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:38PM] Error: Cannot call SendStoryEvent() on a None object, aborting function call
    stack:
    [ (0008F62D)].WETriggerScript.StartEncounter() - "WETriggerScript.psc" Line ?
    [ (0008F62D)].WETriggerScript.OnCellLoad() - "WETriggerScript.psc" Line 138
    [11/17/2013 - 08:39:49PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:49PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:39:49PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:49PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:39:57PM] Error: Cannot call GetValue() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4295
    [ (000F0041)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:39:57PM] Warning: Assigning None to a non-object variable named "::temp408"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4295
    [ (000F0041)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:39:57PM] Error: Cannot call GetValueInt() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4297
    [ (000F0041)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:39:57PM] Warning: Assigning None to a non-object variable named "::temp409"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4297
    [ (000F0041)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:39:57PM] Error: Cannot call GetValueInt() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4298
    [ (000F0041)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:39:57PM] Warning: Assigning None to a non-object variable named "::temp409"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4298
    [ (000F0041)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:40:21PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:40:21PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:40:21PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:40:21PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:40:42PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:40:42PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:40:42PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:40:42PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:41:03PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:41:03PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:41:03PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:41:03PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:41:27PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:41:27PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:41:27PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:41:27PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:41:56PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:41:56PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:41:56PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:41:56PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:42:13PM] Error: (000D16B3): has no 3d, and so cannot have its motion type changed.
    stack:
    [ (000D16B3)].MaceTrap.SetMotionType() - "<native>" Line ?
    [ (000D16B3)].MaceTrap.OnCellDetach() - "MaceTrap.psc" Line 45
    [11/17/2013 - 08:42:25PM] Error: (000DC565): cannot enable an object with an enable state parent.
    stack:
    [ (000DC565)].lvlpredatorscript.Enable() - "<native>" Line ?
    [ (000DC565)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 40
    [11/17/2013 - 08:42:26PM] Error: (000DC566): cannot enable an object with an enable state parent.
    stack:
    [ (000DC566)].lvlpredatorscript.Enable() - "<native>" Line ?
    [ (000DC566)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 40
    [11/17/2013 - 08:42:32PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:42:32PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:42:32PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:42:32PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:42:48PM] Error: (00052CD7): cannot enable an object with an enable state parent.
    stack:
    [ (00052CD7)].ObjectReference.Enable() - "<native>" Line ?
    [ (00052CD6)].StockadeBarricade01ActivatorScript.OnLoad() - "StockadeBarricade01ActivatorScript.psc" Line 24
    [11/17/2013 - 08:42:55PM] Error: (00052CD7): cannot disable an object with an enable state parent.
    stack:
    [ (00052CD7)].ObjectReference.Disable() - "<native>" Line ?
    [ (00052CD6)].StockadeBarricade01ActivatorScript.OnUnload() - "StockadeBarricade01ActivatorScript.psc" Line 32
    [11/17/2013 - 08:43:07PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:43:07PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:43:07PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:43:07PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:43:38PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:43:38PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:43:38PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:43:38PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:44:14PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:44:14PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:44:14PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:44:14PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:44:17PM] Error: (000848E6): cannot enable an object with an enable state parent.
    stack:
    [ (000848E6)].lvlpredatorscript.Enable() - "<native>" Line ?
    [ (000848E6)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 40
    [11/17/2013 - 08:44:17PM] Error: (000848E5): cannot enable an object with an enable state parent.
    stack:
    [ (000848E5)].lvlpredatorscript.Enable() - "<native>" Line ?
    [ (000848E5)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 40
    [11/17/2013 - 08:44:40PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:44:40PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:44:40PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:44:40PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:45:18PM] Error: Object reference has no 3D
    stack:
    [ (000BCD35)].Sound.Play() - "<native>" Line ?
    [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
    [11/17/2013 - 08:45:19PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:45:19PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:45:19PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:45:19PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:45:44PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:45:44PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:45:44PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:45:44PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:45:56PM] Error: Cannot call GetValue() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4295
    [ (000F003C)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:45:56PM] Warning: Assigning None to a non-object variable named "::temp408"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4295
    [ (000F003C)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:45:56PM] Error: Cannot call GetValueInt() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4297
    [ (000F003C)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:45:56PM] Warning: Assigning None to a non-object variable named "::temp409"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4297
    [ (000F003C)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:45:56PM] Error: Cannot call GetValueInt() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4298
    [ (000F003C)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:45:56PM] Warning: Assigning None to a non-object variable named "::temp409"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4298
    [ (000F003C)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:46:13PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:46:13PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:46:13PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:46:13PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:46:24PM] Error: Object reference has no 3D
    stack:
    [ (000BCD35)].Sound.Play() - "<native>" Line ?
    [ (0010C337)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
    [11/17/2013 - 08:46:24PM] Error: Cannot call GetValue() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4295
    [ (000F0046)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:46:24PM] Warning: Assigning None to a non-object variable named "::temp408"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4295
    [ (000F0046)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:46:24PM] Error: Cannot call GetValueInt() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4297
    [ (000F0046)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:46:24PM] Warning: Assigning None to a non-object variable named "::temp409"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4297
    [ (000F0046)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:46:24PM] Error: Cannot call GetValueInt() on a None object, aborting function call
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4298
    [ (000F0046)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:46:24PM] Warning: Assigning None to a non-object variable named "::temp409"
    stack:
    [CW (00019E53)].cwscript.CreateMissions() - "CWScript.psc" Line 4298
    [ (000F0046)].CWMissionGeneratorTriggerScript.OnCellAttach() - "CWMissionGeneratorTriggerScript.psc" Line 54
    [11/17/2013 - 08:47:01PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:47:01PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:47:01PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:47:01PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:47:32PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:47:32PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:47:32PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:47:32PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:47:53PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:47:53PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:47:53PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:47:53PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:48:19PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:48:19PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:48:19PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:48:19PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:48:50PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:48:50PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 1 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8
    [11/17/2013 - 08:48:50PM] Error: Cannot add None to a container
    stack:
    [ (00000014)].Actor.AddItem() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 7
    [11/17/2013 - 08:48:50PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
    stack:
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.Disable() - "<native>" Line ?
    [item 2 in container (FF000AEE)].xxxUnarmedAlias.OnContainerChanged() - "xxxUnarmedAlias.psc" Line 8



    This is the full log before the game just froze on me, if the game doesn't freeze and just CTDs without warning I usually have some stuff about VM shutting down and etc. otherwise the log errors are about the same.

    Here are all my mods I am using, any suggestions to reduce CTDs, freezes etc. would be highly appreciated, and of course how to fix this issue :laugh:



     

    Skyrim.esm Active
    Update.esm Active
    Dawnguard.esm Active
    HearthFires.esm Active
    Dragonborn.esm Active
    Falskaar.esm Active
    RaceCompatibility.esm Active
    Skyrim Project Optimization - Full Version.esm Active
    JSwords.esm Active
    SPIKE.esm Active
    Unofficial Skyrim Patch.esp Active
    Unofficial Dawnguard Patch.esp Active
    Unofficial Hearthfire Patch.esp Active
    Unofficial Dragonborn Patch.esp Active
    Rainbows.esp Active
    RevampedExteriorFog.esp Active
    Immersive Sounds - Magic.esp Active
    Improved Combat Sounds v2.2.esp Active
    alvor's house dynamic.esp Active
    realrainextended.esp Active
    StaticMeshImprovementMod.esp Active
    83Willows_101BUGS_V4_HighRes.esp Active
    Auto Unequip Ammo.esp Active
    Dead Body Collision.esp Active
    EnhancedWetnessandPuddles.esp Active
    EternalTorch.esp Active
    ExpandedJewelryCrafting.esp Active
    Immersive Battles.esp Active
    Immersive Brigands.esp Active
    Immersive Dawnguard.esp Active
    Immersive Dragonborn.esp Active
    Immersive Factions.esp Active
    Immersive Mercenaries.esp Active
    Immersive Patrols.esp Active
    Immersive Travelers.esp Active
    Immersive Werewolves.esp Active
    PassiveWeaponEnchantmentRecharging.esp Active
    ShootingStars.esp Active
    JSwords_Load_Screens.esp Active
    RaceMenu.esp Active
    RaceMenuPlugin.esp Active
    RaceMenuOverlays.esp Active
    Player Size Adjuster.esp Active
    SkyUI.esp Active
    iHUD.esp Active
    Armored Circlets.esp Active
    Azincourt.esp Active
    Cloaks.esp Active
    Cloaks - Dawnguard.esp Active
    1nivWICCloaks.esp Active
    1nivWICSkyCloaksPatch.esp Active
    daedric_phelm.esp Active
    DynamicLoot.esp Active
    Glimmer.esp Active
    granitemaul.esp Active
    hothtrooper44_ArmorCompilation.esp Active
    Immersive Weapons.esp Active
    imperialshield.esp Active
    impgen.esp Active
    Insanity's Glass Bow.esp Active
    Insanity's Red Eagle's Bane.esp Active
    JSwordsDistributionBalancePlugin.esp Active
    SkaalHeavyArmor.esp Active
    SkyforgeWeapons.esp Active
    SoulEater.esp Active
    StormLord.esp Active
    Third Era - Dwemer.esp Active
    True Thief Armor.esp Active
    VRHood.esp Active
    WestWindAssault.esp Active
    WestWindMisfit.esp Active
    Wulfharth's Dragonbone Weapons.esp Active
    YsgramorNordicArmourv1.1.esp Active
    DeadlyDragons.esp Active
    SkyRe_Main.esp Active
    SkyRe_Combat.esp Active
    SkyRe_EnemyAI.esp Active
    SkyRe_EnemyScaling.esp Active
    SkyRe_StandingStones.esp Active
    Unique Uniques.esp Active
    SkyRe_SIC Crossbowfix.esp Active
    Hindalok.esp Active
    The Paarthurnax Dilemma.esp Active
    AncientDBarmorTSedition.esp Active
    Book Covers Skyrim.esp Active
    Book Covers Dawnguard.esp Active
    Book Covers Hearthfire.esp Active
    Book Covers Dragonborn.esp Active
    BR_HoodCirclets.esp Active
    FalskaarDawnguard.esp Active
    FasterArrows100.esp Active
    FireAndIceOverhaul.esp Active
    Guard Dialogue Overhaul.esp Active
    HelmetToggle2.02b.esp Active
    NpcHavokHit.esp Active
    PalistovSpinningArrows_CloserQuiversLongerArrows.esp Active
    SkaalKidAetaCoat.esp Active
    SkyFalls - Distant Waterfall Overhaul.esp Active
    dD - Enhanced Blood Main.esp Active
    dD-Dragonborn-Dawnguard-EBT Patch.esp Active
    dD - Easy Lift Bodies and Objects - Light Only.esp Active
    UnreadBooksGlow.esp Active
    aMidianborn_Skyforge_Weapons.esp Active
    Chesko_Step418_SN.esp Active
    Unique Grasses.esp Active
    Provincial Courier Service.esp Active
    SoS - The Dungeons.esp Active
    SoS - The Wilds.esp Active
    SoS - Civilization.esp Active
    SoundPropagationOverhaul.esp Active
    FootstepsSoundsOverhaul.esp Active
    DVA - Dynamic Vampire Appearance.esp Active
    UnblockActivateNoWereNoMap.esp Active
    Predator Vision.esp Active
    Balanced_Magic.esp Active
    Balanced_Magic_Dawnguard.esp Active
    DeadlySpellImpacts.esp Active
    DeadlySpellImpacts - Two Fire.esp Active
    BetterMagic_FULL.esp Active
    zzzEverlastingWeaponEnchant.esp Active
    Weapon Enchantments Redone.esp Active
    Better Stealth AI for Followers.esp Active
    ezpick.esp Active
    Realistic crime report radius.esp Active
    Werewolf Loot- Dawnguard version.esp Active
    dD-No Spinning Death Animation.esp Active
    AzarHair.esp Active
    LovelyHairstylesLITE.esp Active
    MacKom_LoreStylesHairSet.esp Active
    SGEyebrows.esp Active
    TeraHairWeightFix.esp Active
    TheEyesOfBeauty.esp Active
    BHWarPaints.esp Active
    3DNPC.esp Active
    Dovahbit.esp Active
    Follower Pack III.esp Active
    Feminine Females.esp Active
    Immersive Followers.esp Active
    BVFE_Serana.esp Active
    DogStealth.esp Active
    Alternate Start - Live Another Life.esp Active
    dD - Realistic Ragdoll Force - Reduced.esp Active
    LiFE.esp Active
    SkyRe_Races.esp Active
    ethereal_elven_overhaul.esp Active
    EEO patch.esp Active
    Vampire Skin Color Fix.esp Active
    TTYM - Think to Yourself Messages.esp Active
    Enchantments Upgraded.esp Active
    Enchantments Upgraded SkyRe Patch.esp Active
    Purewaters.esp Active
    PurewatersDG.esp Active
    PurewatersDB.esp Active
    WATER.esp Active
    WATER Plants.esp Active
    WATER DB Waves.esp Active
    Waves.esp Active
    ReProccer.esp Active
    ====The rest are not recognized by BOSS and some of them I just made for myself as small projects, but none have any scripts of any kind so it can't be related====
    ivypreset.esp Active
    Coldreach.esp Active
    Safe Storage at College Room.esp Active
    ysoldaredone.esp Active
    ThievesGuide2.esp Active
    TairenSoulLayered.esp Active
    Jade.esp Active
    FP V1.esp Active
    sara_gs.esp Active
    Atmospheric_Windhelm.esp Active
    Shields of Jorrvaskr by Hothtrooper44.esp Active
    NoKillmovesAgainstPlayer - Dawnguard.esp Active
    arrowteak.esp Active

     



    I already verified my steam integrity so the issue isn't with that, again any help would be appreciated. Thanks!

     

    EDIT: So I've tracked down two scripts in my scripts folder called xxxUnarmedEquip.pex and xxxUnarmedAlias.pex. I moved them out to see which mod they are from, and what they do but they definitely seem related to my errors, I am gonna see what happens with them moved out of my scripts. I'll post back with the results.

  5.  

    It has to be the NPC's refid not its base ID, if you don't know what that is, click on your NPC that is in scorpion gulch and then double click on him. A dialogue box should appear where you checked initially disabled. In that same dialogue box is a refid box, there you give him some unique Reference id and use that ID in scripts rather than his base ID.

    Allright I was finally able to get the script to code properly thanks to your help. now I have to ask. Is there a way to make these triggers spawn this particular NPC into the world only once so that he's not present every time that a player enters Scorpion Gulch?

     

     

    I have no experience in scripting but can you make the trigger, disable itself once you you trigger it?

  6. Ok lets face it this probably isn't Rogue-like since I haven't played Rogue but I think it fits under the genre's category. Anyways this is basically my take on playing Skyrim as a Rogue-like. Sadly I cannot program so I can't make the process automatic but I do have the ideas for it. So I am going to go over the way I made my Skyrim Rogue-like (in a very basic sense that is.)

     

    First off these are the essential mods you'll need to make this work:

     

    Frostfall - Hypothermia Camping Survival by: Chesko Link: http://skyrim.nexusmods.com/mods/11163/? This will provide much more challenge in survival and will force you to be prepared for the cold harsh climates of Skyrim.

     

    Eat and sleep by: kuertee Link: http://skyrim.nexusmods.com/mods/13246/? Again, this will be providing more aspects to kill you, and of course due to that make the game more difficult.

     

    Alternate Start - Live Another Life by: Arthmoor Link: http://skyrim.nexusmods.com/mods/9557/? This will make starting new character a lot less dull, and will give you different ways to start off the game. Note: It seems like using the chance option in the menu ends up picking 3-4 of the options listed, or at least in my experience. I would personally recommend closing your eyes and picking randomly by hovering your mouse at a point in the menu and then scrolling up/down for a few seconds and clicking from there. If there are any side-options I would recommend using the rolling system like the rest of the choices you will see down below.

     

    The way the rolling system works on weapons, and armour is that instead of having a de-buff like most other RPGs would give you for using the wrong gear, in Sky-Rogue I prefer to just have it completely un-usable and due to the limitations of me being unable to code you will have to remember everything yourself, I would recommend just grabbing a piece of paper and writing things you won't remember down.

     

    Sky-Rogue

    Rules

    1. You have one life, if your Skyrim crashes use your previous save. Save often.

    2. Do not min/max, do not abuse game mechanics, keep the gameplay lore-friendly. (Example: Pickpocketing repeatedly after training)

    3. No fast travel

    4. Stick to your character's results, or else it defeats the purpose.

    5. No savescumming

    6. Above all else use your own judgement to keep the experience best for you.

     

    Note: All the randomization I do is done by http://www.random.org/ and I find it reliable for random results.

     

    Character Setup – Basic – Required

    Race Roll 1-10 – The race is determined going top to bottom, for example 1 is top, 10 is bottom.

     

    GenderRoll 1-2 – (-1 Male-) (-2 Female-)

     

    Character Visuals Roll 1-? - Depending on how many presets you have available on that race. I would suggest doing the same for eyes, lips, hair, hair colour and eye colour if you want to keep your characters looking unique. You can apply warpaint to your character if you think it's appropriate with the rest of the results.

     

    Armour StyleRoll 1-3 (-1 Clothing-) (-2 Light Armour-) (-3 Heavy Armour-)

     

    Weapon Style – In order to determine available weapons roll 3 times, if you get the same weapon class multiple times, do not re-roll, it will simply be a limitation of the character.

    - Roll 1-11 - (-1 Daggers-) (-2 Battleaxes-) (-3 Greatswords-) (-4 Maces-) (-5 Staves-)

    (-6 Swords-) (-7 War Axes-) (-8 Warhammers-) (-9 Unarmed -) (-10 Bow-) (-11 Magic-) Note: If Dawnguard is installed roll up to 12, with 12 being the crossbow.

     

    Stealth Roll 1-3 - (-1 Yes-) (-2,3 No-)

     

    Stealing Ability Roll 1-4 (-1 No-) (-2 No-) (-3 No-) (-4 Yes-)

     

    Name – Personally I would suggest using the Tamriel Rebuilt name generator, and picking the first name it gives you.

     

    Character Setup – Advanced – Optional But Recommended

    Personality Roll 1-3 - (-1 Intimidating-) (-2 Charming/Funny-) (-3 Intelligent-) You'll have to decide on what is what during dialogue options yourself since they aren't always very clear.

     

    Ability To Ride Horses - Roll 1-4 - (-1,2,3 No-) (-4 Yes-)

     

    Crafting KnowledgeRoll 1-10 - (-1 Blacksmithing-) (-2 Enchanting-)

    (-3 Leatherworking&Blacksmithing-) (-4 Leatherworking-) (-5 Alchemy&Enchanting-) (-6 Alchemy-) (-7 Alchemy&Enchanting-) (-8 Enchanting&Blacksmithing-) (-9&10 None-)

     

    Gods Roll 1-3 - (-1 Aedra Worshipper-) (-2 Daedra Worshipper-) (-3 In-Different-) Note: Vampiries&Werewolves automatically bypass this, and pray to their respective gods unless turned against their will.

     

    Ability To Pickpocket Roll 1-3 - (-1 Yes-) (-2,3 No-)

     

    Werewolf / Vampire - Roll 1-20 - (-1-18 No Infection-) (-19 Werewolf-) (-20 Vampire-) Note: This will have to be set using console commands.

     

    Dragonborn Or NotRoll 1-20 (-1 through 19 No-) (-20 Yes-) Note: Not being Dragonborn completely blocks off the main questline, unless you can susbend your disbelief to being referenced as Dragonborn by everybody.

     

    Marriage Options / Sexual Orientation – 1-10 - (- 1 through 6 Heterosexual-) (-7,8,9 Bisexual-) (-10 Homosexual-)

     

    Character Weight Level Roll 0-10 – Adjust the bar accordingly. Note: This directly correlates with the ability to mine, characters bellow weight 50 cannot mine, unless they can use a two handed weapon.

     

    Political Stance – Nords: Roll 1-3 (-1 Imperial-) (-2 Stormcloak-) (-3 Neutral-)

    Non-Nords: Roll 1-11 (-1 through 5 Imperial-) (-6 through 10 Neutral-) (-11 Stormcloak) Note: If your character's race is Imperial they cannot be Stormcloak, instead any Stormcloak result is to be treated as an Imperial result.

     

    I hope you guys have as much fun with it as I have had, and most likely will have. I've been doing something like this for awhile but just created this system right now. Keep in mind this is all one big guideline and you can add and remove what you think is applicable and best for you. If I see any great suggestions down below I could implement them in here, and thank you for reading, and thanks to my cousin for proof-reading this thing for me (known as "The Friendly Neighbourhood Spy" on Steam.) :D

     

    Note: If a modder would like to try and undertake this into a fully-scripted system that would be pretty amazing, just throwing it out there if anybody wants to try, but the amount of work would be immense.

  7. Are you possibly running off of an external hard drive? If that's the case try copying Skyrim to your main drive, it seems to be a pretty common problem with Skyrim which I also used to have.

  8. Bump :smile:

     

    Edit: Well me being an idiot the last thing I tried was disabling some recently installed mods after doing everything else that came to mind. I am happy to say that after a bit of troubleshooting the .esp causing this problem was enb_reference. Now I am not actually which mod this is from but it seems to be incompatible with something else I have, either way the issue is fixed.

  9. Hey guys so lately I've been running into a pretty severe issue in which it looks like my game is loading the long distance LOD is loading up close. I've checked my Skyrim.ini and SkyrimPrefs.ini and it seems to be in order. The issue looks kind of like this:

    http://i44.tinypic.com/2vijvcp.jpg

    http://i42.tinypic.com/9pxguv.png

    http://i41.tinypic.com/2jshtj.png

     

    So what should I do about this? I've searched this issue but found nothing which matches my problem although it seems to be a problem like the Dragon LOD which I do get once in a while. Any help would be very appreciated :smile:

     

    Edit: I've found a bandaid fix for this issue, typing TLL in the console disables all LODs which removes the LODs up close but at the same disables the ones far away creating awkward pop-ins.

    Edit2: Completely deleting both SkyrimPrefs.ini and Skyrim.ini and letting the game generate them did nothing. Will now try a whole new save to see if it could be save related.

    Edit3: After making a new save I quickly found the exact same issue still occuring, so it is not linked to my save.

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