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liph

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Everything posted by liph

  1. liph

    Dyna

    Looking for a mod like Dynamic Loot, which is currently buggy and unplayable. This mod basically makes all item drops from npcs and chests have a chance to be preenchanted with a random enchanting statistic (like fortify school, resist frost, etc), which makes the quantity of different drops all over the world exponentially dynamic like in diablo. I would love a mod like this but perhaps with not quite so random stats or at least every item having one offensive (fortify school 1-25%) and one defensive (armor school) and maybe depending on what level you are, increase the bracket of possible stats per item.
  2. Looking for a mod like Dynamic Loot, which is currently buggy and unplayable. This mod basically makes all item drops from npcs and chests have a chance to be preenchanted with a random enchanting statistic (like fortify school, resist frost, etc), which makes the quantity of different drops all over the world exponentially dynamic like in diablo. I would love a mod like this but perhaps with not quite so random stats or at least every item having one offensive (fortify school 1-25%) and one defensive (armor school) and maybe depending on what level you are, increase the bracket of possible stats per item.
  3. I'm hoping for a mod that sort of changes the way looting is in skyrim, so that you can get any possible good loot enchanted with all of the possible 2 enchant combinations on any head/armor/boots/gloves/ring/necklace on end bosses/chests. I'm just tired of knowing i will NEVER find any upgrades in a chest once a certain theshold is reached, and I'm looknig to remedy this situation.
  4. Is there any mod that adds every location marker onto the map, NOT to teleport to, till discovered of course. Before I quit this game I want to have visited every single location in skyrim. Also, still looking for mods that add new (balanced) rare weapons and armor sets to dungeon bosses and chests as randomized loot.
  5. Hi all. Looking for a mod that adds a bunch of new weapons, armours, possibly armor sets, bows, staves, into the game to be FOUND on bodies/corpses/chests. I don't want to download any mods that simply add items to the crafting list, but rather, I want to enhance my dungeoning and exploring/gameplay experience by adding many new possible items with ideally new effects to be found throughout the world. If anyone can point me in the right direction to this, I will give you my first born child.
  6. Hi all. Former huge skyrim tweaker here. Played over 250 hours and I'd like to get back into the game, but I'm a bit tired of seeing the same loot over and over, with no chance of any serious upgrades unless I do enchanting/smithing. Are there any overhaul mods that add TONS of new items to the game where they drop based on your level, so leveling is very important, and almost any chest at the end of a dungeon has a chance to drop some great new amazing upgrade for you.
  7. i love conjuration, and companions. i love having gigantic parties to tackle all of the dungeons with. i enjoy using different thralls, atronachs, dog companions, followers, but i can't stand being stuck. I hate when they get in the way in almost every dungeon or corridor. is it possible that there is a mod out there to make friendly npcs non clipping or ethereal so i can pass right through them? it would improve my play enjoyment immensely.
  8. i love conjuration, and companions. i love having gigantic parties to tackle all of the dungeons with. i enjoy using different thralls, atronachs, dog companions, followers, but i can't stand being stuck. I hate when they get in the way in almost every dungeon or corridor. is it possible that there is a mod out there to make friendly npcs non clipping or ethereal so i can pass right through them? it would improve my play enjoyment immensely.
  9. Looking for a mod that might be eliminate collision with any followers/summoned creatures/companions. I absolutely love playing necromancer/warlock type characters, having a veritable army of death including npcs like Barbas, a follower, 2 thralls, and other random companions, but constantly being stuck in tight quarters and not being able to smoothly move around is absolutely game-breaking for me and completely shuts down the play type for me. I was just thinking, hopefully if there's a mod that makes all friendly follower characters ethereal to you, but not to the enemy of course, that perhaps this might make it bearable to play again. anything at all like this out there?
  10. i love conjuration, and companions. i love having gigantic parties to tackle all of the dungeons with. i enjoy using different thralls, atronachs, dog companions, followers, but i can't stand being stuck. I hate when they get in the way in almost every dungeon or corridor. is it possible that there is a mod out there to make friendly npcs non clipping or ethereal so i can pass right through them? it would improve my play enjoyment immensely.
  11. Looking for a mod that might be eliminate collision with any followers/summoned creatures/companions. I absolutely love playing necromancer/warlock type characters, having a veritable army of death or Barbas, a follower, 2 thralls, and other random followers, but constantly being stuck in tight quarters and not being able to smoothly move around is absolutely game-breaking for me and completely shuts down the play type for me. I was just thinking, hopefully if there's a mod that makes all friendly follower characters ethereal to you, but not to the enemy of course, that perhaps this might make it bearable to play again. anything at all like this out there?
  12. I can't for the life of me find a mod that matches the following description, and I've looked high and low: I'd like a mod that simply increases the cost of vendor purchased crafting materials like iron ore, iron bars, all of them, soul gems, and alchemy reagents by like 20 fold. I think this would vastly improve the enjoyment of my game, as I would still have that motivation to eventually get that godly amazing gear to shoot for, but there yet still there is no way in hell I could rush toward it with such expensive crafting materials. This would make finding ore and caves full of alchemy reagents or animals in the wild so much more rewarding as it gets me that much closer to reaching godly gear with crafting, which would still be a loooooooong time away. Also, it would force me to continue to do repeatable missions for money so I could purchase these vending materials eventually and get better and better gear. Something so simple like this would go a long way for me to enjoy the game, and I have the feeling others would still enjoy it as well. TL : DR - Would like a mod for discipline-less people like myself who need to force restrictions on quickly leveling myself in order to fully immerse myself in the long tedious but rewarding feeling of leveling a character and eventually aiming for godly gear - A MOD THAT INCREASES CRAFTING MATERIAL PURCHASING COSTS FROM VENDORS BY 10-20 FOLD OR MORE. EDIT: @ALHAZREd - Thank you for those tips for mods. I typed this out in the mod requests forums and should have put it here, it was a continuation of what i was looking for. I'll check out those mods, but if anyone has more suggestions for exactly what i'm looking for, i'd appreciate it.
  13. I can't for the life of me find a mod that matches the following description, and I've looked high and low: I'd like a mod that simply increases the cost of vendor purchased crafting materials like iron ore, iron bars, all of them, soul gems, and alchemy reagents by like 20 fold. I think this would vastly improve the enjoyment of my game, as I would still have that motivation to eventually get that godly amazing gear to shoot for, but there yet still there is no way in hell I could rush toward it with such expensive crafting materials. This would make finding ore and caves full of alchemy reagents or animals in the wild so much more rewarding as it gets me that much closer to reaching godly gear with crafting, which would still be a loooooooong time away. Also, it would force me to continue to do repeatable missions for money so I could purchase these vending materials eventually and get better and better gear. Something so simple like this would go a long way for me to enjoy the game, and I have the feeling others would still enjoy it as well. TL : DR - Would like a mod for discipline-less people like myself who need to force restrictions on quickly leveling myself in order to fully immerse myself in the long tedious but rewarding feeling of leveling a character and eventually aiming for godly gear - A MOD THAT INCREASES CRAFTING MATERIAL PURCHASING COSTS FROM VENDORS BY 10-20 FOLD OR MORE.
  14. Hi all, First time nexus forum user here. I'm hoping to find a mod that will in general limit the amount of easy and buggy skill points you can get in the the game, and thus generally allow for a much more enjoyable experience. To preface, I know I can control all of this myself by not using overpowered things, but I'd also enjoy working toward an overpowered state over the long term, which means still using alchemy, enchanting, and smithing, but leveling up those skills much slower, by not being allowed to purchase crafting materials from vendors. So, TL:DR version, is there a mod that disallows you to purchase crafting materials from vendors so you have to manually mine ore, skin leather, and earn soul gems all yourself, or at least makes them much much more expensive so as to encourage more oddjobs for cash. I can't seem to control myself from using the UNGRIEN speech perk improvement buff as well, as spamming soul trap on dead bodies to level quicker. Is there a mod that eliminates these quick skill ups from the game?
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