As an artist in a different but related field of the entertainment industry, I'm going to derail the usual line of commentary here and address the other artists. This might not be the best place, but if it helps even one person it was time well spent. There's an old man sitting on his porch staring intently at the sky on a beautiful, clear day. Someone comes up and asks him, “What are you doing?” Him: “Waiting for lightning to strike.” Someone: “That requires a storm.” Him: “Yep. I'm waiting for that.” Someone: “There's no sign of one at all.” Him: “Yeah, but I got up and got myself all the way out here. I'm going to sit here until the lightning strikes.” Someone: “That could be awhile.” Him: “I know! I've been sitting here for weeks and it hasn't come. Mean ol' storm.” Someone: “Or you could, you know, get in a car and go find some storms.” I see a lot of people lamenting on spending so much of their resources building mods, posting it in one or two places, and then nothing happens. They get angry that the community isn't throwing money at them if the numbers are high. There's so much emotional energy spent on anger and resentment, victimization and bitterness, and almost no energy on actually chasing the dream. Making the thing is only half the work. Posting it somewhere is only a step. The rest of the work is talking about it. And talking about it. And talking and talking and talking until you're sick of hearing yourself talk about it, and then talking about it some more. It's about telling your friends, your family, your neighbors, your roommates, your Facebook groups, your book group, your underwater basket-weaving group. It's about making that Tumblr account and Instagram and Pintrest and Pinagram (yes, made that up) and all the -gram and -est and -book accounts to tell as many people as possible. It doesn't matter that they don't play Skyrim. It's about being proud of it, of owning your talent, and of getting 9 “no”s out of the way to get that 1 “yes,” until there's enough “yes”s to have a following. Talking is not bragging, and it's not immodest to tell people when they ask how you've been or what you've been up to. It's simply you. Who you are. It's about accepting the feedback from *meaningful* people, pursuing the refinement of talent, and building this up, brick by precious brick. It's about convincing other people that your stuff is valuable, not by simply putting it out on the table, but by being confident enough in yourself and your work to talk openly about it. The pursuit of a true artist—modders or otherwise—isn't a quick cash grab, it's a painstaking effort to build Rome over a lifetime. It's recognizing that this is a journey, not a destination. Now back to your regularly scheduled commentary. :)