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AH1

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Everything posted by AH1

  1. Yeah, that's a good suggestion, but sadly it isn't the case. Whenever I leave the cell the game loaded from (in this case, the Imperial City), it crashes. Doesn't matter if I'm on foot, or fast traveling. So, I loaded my other saved game that wasn't crashing, and so far, no problems. I managed to make up the lost time by using the console to "movetoqt" instead of hoofing it to get to all those quests again. 20 hours of play time was reduced to about 2 doing that. No big deal. I think I know what happened. I noticed that ALL (and I mean every last one) of my .esp and .esm files had their dates changed to last modified on "1/1/2000". I had forgotten this, until just now, but WyreBash crashed in the middle of rebuilding a bashed patch. I'm willing to bet that it corrupted a mod or two, and my save when this happened. I noticed a few of my mods disappeared entirely, too. Once I reinstalled them, fixed the missing textures, etc, everything worked fine again. Talk about an odd problem. It is like my Oblivion game got hit by Y2K ten years later. WyreBash is usually a champ when it comes to running stable too. Oh well, flukes happen. Maybe someone else can benefit from this problem I had in the future.
  2. Hello, thanks for taking a few moments to consider my problem. Oblivion is crashing for me when I try to fast travel away from my current location. It seems as long as I don't try to leave the cell that I'm in that I can do just about anything I want, but the moment I go anywhere else, it crashes. The crash is odd. It loads perfectly fine, but then I can literally count down from three and have the game crash. In those three seconds or so before the crash, the game behaves normally. If there is an enemy there, it will attack me no problem. There are no graphical oddities, no sound oddities, no script oddities. Nothing you'd expect to precede a crash or indicate something like a corrupted file or script. I have about 40 hours in here, and I don't want to have to reinstall everything. The crash is happening in both the autosave and the quicksave, including the restored backups. My computer is far past the recommended specs. Intel Wolfdale 3.2ghz Core 2 Duo 4.00GB RAM ATI HD4850 516MB Graphics Here is my mod load order, I've run this through BOSS, updated my bashed patch, and all that good stuff, and still no dice. In fact, I've even tried disabling mods and it still won't work. The last mod I installed before this nonsense started was the Stylish Jump mod and the Pretty Woman animation mod. My gut is telling me those are causing it, but they run fine before the crash, and the crash occurs even when they are disabled.: Oblivion.esm All Natural Base.esm MD_Saddle_Master.esm Harvest[Containers].esm Harvest[Containers] - Flat-Top Barrels Add-on.esm Harvest[Containers] - Havok Crates Add-on.esm Harvest[Containers] - Player Home Add-on.esm Kvatch Rebuilt.esm EyeCandy - Content.esm Independent High Elf Body (Replace)(v1.1).esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp All Natural - Real Lights.esp All Natural.esp All Natural - SI.esp Kvatch Rebuilt Weather Patch.esp Underwater.esp Storms & Sound.esp WindowLightingSystem.esp AliveWaters.esp AliveWaters - Koi Addon.esp AliveWaters - Slaughterfish Addon.esp Book Jackets Oblivion.esp Luchaire's Neck Seam Concealer.esp Oblivion Cats v0.22b.esp P1DseeYouSleep.esp Harvest[Containers] - SI - Ore Respawn.esp Harvest[Containers] - Vanilla - Ore Respawn.esp Harvest[Containers] - Player Home Add-on.esp Harvest[Containers] - Flat-Top Barrels Add-on.esp Harvest[Containers] - Havok Crates Add-on.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp P1DseeYouSleep - DLCVileLair.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp EyeCandy Compilation.esp HGEC_special_armor_repl.esp Cryos Ordinator Lite.esp CapesandCloaks.esp KDCirclets.esp KDClothCirclets.esp R18PN - Lingeries.esp Slof's Horses HA Essential.esp MD Saddlebags v3.0.esp Legion's Horses Armored With Slof's Horse Bases.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Kvatch Rebuilt.esp 24HrArenaAliveV2.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenleafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp xulAspenWood.esp xulSkingradOutskirts.esp AutoBookPlacer.esp NPC Static Level.esp Sexy Dark Seducer & Golden Saint Armour.esp VisiblyUnlimited.esp Unlimited Amulets and Rings - Shivering Isles.esp MidasSpells.esp No psychic guards v1.2.esp 77_Umpa_Sexy_walk.esp EyelashesVannilaRaces.esp MergedMouth.esp ElaborateEyes-RensBeautyPackFull.esp Beautiful People.esp Get Wet - just droplets.esp Get Wet Dark.esp Real Lava 1.3.esp Shining Creatures.esp Shining Creatures_DLCFrostcrag.esp Helmet Toggle.esp Bashed Patch, 0.esp show_amulets.esp RealBanditsAndHighwaymen.esp Playable Legion Palace Armor.exe.esp Unequip Broken Armor.esp xulSnowdale.esp Immersive Interiors - Lights Addon.esp Immersive Interiors.esp Independent High Elf Body (Replace)(v1.1).esp BBBRoseoftheGuard.esp rwr mannequins.esp Female Legion and Guard Armors.esp Specialanims.esp EDIT: Okay, it is definitely something with the quicksave and autosave. When I go back to an older save game from 20 hours ago, even with all the same mods loaded, there doesn't seem to be a problem. The obvious problem being, of course, that it is 20 hours ago and that is a lot of time and redoing of quests that I'd rather not have to be subjected to. Any idea how to fix a save game?
  3. I know there are some pretty knowledgeable bashers around these forums, so I thought I'd pose this question to you guys in the hopes that you might be able to help me figure out what is going on with my WB install. I installed Python 2.6 and all its sub-libraries using Wrye Python 03a, and I have also installed the latest version of Wyre Bash, which I downloaded from TESNexus. Now, the problem arises when I try to launch WB. Nothing happens. I disabled UAC, tried launching it from the command prompt, and all that other stuff and none of it seems to work. My intuition tells me this is probably a problem related to Windows 7 (and in general the x64 Vista framework) but no solution I've found so far (been searching for three days) has come up with any helpful advice. I've found several forum posts where users got it working but their English is usually so poor (or lazy) that I'm unable to recreate their steps. Any suggestions or advice for getting this program to work? Here is my bug dump, for the interested: C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy>c:\python26\python.exe b ash.py -d Traceback (most recent call last): File "bash.py", line 94, in <module> main() File "bash.py", line 73, in main bosh.initDirs(personal,localAppData) File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 1 7563, in initDirs dirs[key].makedirs() File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bolt.py", line 4 63, in makedirs if not self.exists(): os.makedirs(self._s) File "c:\python26\lib\os.py", line 150, in makedirs makedirs(head, mode) File "c:\python26\lib\os.py", line 157, in makedirs mkdir(name, mode) WindowsError: [Error 5] Access is denied: 'C:\\Program Files (x86)\\Bethesda Sof tworks\\Oblivion Mods' Notice that it says access is denied. Somehow I don't think that is the problem, but rather one step to the larger problem at hand. Also, I do not have a folder named "Oblivion Mods", so I'm not sure what is going on there. Although, in the vain hope that it might be that simple, I did try to create one to no avail. Another thing I've noticed is that I had no bash.ini file. Whether or not this is relevant or necessary, I cannot say. I'm just not experienced enough with this to figure it out. Any help would be greatly appreciated. Thanks!
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