So, my elevated freeways look weird until I get close (see attached). I don't know if I have fighting textures (lots of texture mods, some overlap) or there is something goofy with the LOD. It's early in my playthough, I've just messed around Concord, and as far as I can tell, only the elevated roads are goofy like this. Any ideas? I've never tried creating my own LODS, but then again, I don't know if LOD is the issue. Maybe an ini setting? Load order attached, but I'm using Borealis + BNS- Trees only, and the LOD that comes for that combination, as well as Vivid Weathers. I put in FAR recently, but that didn't help.