To keep the original ES "feeling" a simple, or not so simple, way to make the game multi-player would be to make it more like a normal RPG than an MMORPG, much like how some people will get together and play a game of DnD. Of course the game would have to be geared to allow parties of 2-6 instead of just a solo act. Basicly it would play out like this: You start the game up and it brings up the menu: Make a Character: goes through the entire build-a-char spot. Upload Character: this will let you upload your character's profile on a TES database, where it will be classified upon race, class (or nearest class), and User Avalibilty time, and perhaps more. Start a Game: This will allow you to search for characters based upon things above or user names(to invite friends) Resume a Game: If the one or more chars' users is flagged avaible or playing(when connected) you can invite them to resume the game, not everyone needs to attend, but game starter must be there. ect... Basicly it will be a Onlive Virtual Lan Party. Theoreticly you could have so many games going that between your RL friends, co-workers ect... and all the online games... that you should never come on, and see that there is nothing to do. And all the servers would have to do would be to provide the database... of course the uber-pretty world might have to go... but still wouldn't it be fun for you and your friends to invade a Monster infested place and clear it out... or all of you having to team on something many levels above you. Also mods... guess what, the mods could be turned on and off just like they do with your chars... and each time you join a persons game there mods for that game (that game only) will be trasphered to yours and will be avalible for when you start games... but will not affect your other games. This ^ would be heaven.