i have touch the source code of nmm it is. much complicated than i expected :) is there any documentation. or guide for the code pattern? :) for easy code flow visualization but if theirs is no documentation or guide then i should start tracing :)
make NMM an open source so that the community can alter what they want. i am my self is a c# dev. and i whould love to contribute a thing in modding skyrim
imagine if skyrim can dynamically load exterior place like cities, buildings and dungeons like the world of Gothic and 2 world two. skyrim would be much much more fun