I have a papyrus fragment attached to a terminal menu item that is not executing. It compiles with no problems. The code is listed below. const ScriptName Fragments:Terminals:TERM__FaultysMenu_Cheater_Co_01007A0F extends Terminal hidden ;-- Properties --------------------------------------FormList Property p_fl_MyCompList AutoMiscObject Property p_c_Acid AutoMiscObject Property p_c_Adhesive AutoMiscObject Property p_c_Aluminum AutoMiscObject Property p_c_AntiBallisticFiber AutoMiscObject Property p_c_Antiseptic AutoMiscObject Property p_c_Asbestos Auto ;-- Variables --------------------------------------- ;-- Functions --------------------------------------- Function Fragment_Terminal_04(ObjectReference akTerminalRef)Game.GetPlayer().AddItem(p_c_Aluminum as Form, 100, False)EndFunction Function Fragment_Terminal_05(ObjectReference akTerminalRef)Game.GetPlayer().AddItem(p_c_AntiBallisticFiber as Form, 100, False)EndFunction Function Fragment_Terminal_02(ObjectReference akTerminalRef)Game.GetPlayer().AddItem(p_c_Acid as Form, 100, False)EndFunction Function Fragment_Terminal_06(ObjectReference akTerminalRef)Game.GetPlayer().AddItem(p_c_Antiseptic as Form, 100, False)EndFunction Function Fragment_Terminal_07(ObjectReference akTerminalRef)Game.GetPlayer().AddItem(p_c_Asbestos as Form, 100, False)EndFunction Function Fragment_Terminal_03(ObjectReference akTerminalRef)Game.GetPlayer().AddItem(p_c_Adhesive as Form, 100, False)EndFunction I am at a loss as to why it is not working.