Jump to content

jiangx18

Members
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About jiangx18

jiangx18's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. So I install this MW2 armor pack and whenever I go into first person with a pistol, a third of the screen is blocked by my collar. I remember this is the same issue as the one in Fallout 3 with Chinese stealth armor. Is there any way to fix this using GECK?
  2. I learned how to merge plugins with Merge Plugins V1.9 and merged all the weapon esps together, then adding them all to the formlist in one go. That worked.
  3. I downloaded and installed the weapons separately. Also, I'd like to note that I am very new to use GECK. I just use GECK to tweek the mods for my liking.
  4. So I did some snooping on how to add weapon from mod to Perk Formlist and here's what I did. Goal: Add several mod weapons to the grunt perk (Ruger 556, HK416, CZ-805, L96A1) What I did: - Use GECK, load up all the main esm. (FalloutNV.esm is not check by default, so I didn't bother opening it) - Set Ruger 556 as active file (Just by itself) - In the object window, open up the formlist and find the gruntperkformlist in a separate window - Then find the Ruger mod gun, drag it to the gruntperkformlist window - click OK, save, and close, - Lunch game via Mod manager, check stats, works!! What went wrong: - when I proceed to do the same for HK416 (Set HK416 as active file) - After repeating the above step, the HK416 is affected by the perk but Ruger 556 is NOT anymore. Somehow the change made to HK416 overwritten Ruger 556 - Then I proceed to open up all weapon mods in GECK, set Ruger 556 to active again. This time, drag all mod weapon in the object window to the formlist window. - save, close, but game won't launch and say missing master, check load order. I fix this by disabling all mod then active them one by one accept for the Rugger 556(I have to reinstall it), then game works again, but all changes are gone. So what I need help is, how do I add all those weapons to the gruntperkformlist without messing up my game?
×
×
  • Create New...