So after wrestling with this problem all night I'm completely out of ideas, so I'm hoping someone here has an answer for me. I managed to find a copy of the long-removed Children of the Wasteland 2 mod from reddit (not sure if I'm allowed to post external links so I won't). At first it was a huge hassle to even get the thing to run. The console kept returning the error (plugin ...\Fallout New Vegas\Data\NVSE\Plugins\\cotw_nvse.dll (00000001 cotw_nvse 00000002) reported as incompatible during query). So the specific steps I took to fix this were: 1. Extract all the files from the original zip folder for CotW 2. Put all the bsa files into one folder along with the fomod folder and the NVSE folder, making sure to delete the extraneous TTW esm since I don't play with TTW. 3. Re-zip as is and download (I use MO2 as my mod organizer) This got me past the first hurdle somehow, it was honestly a complete fluke. When I tried to boot up the game again the console was screaming at me about asset warnings and record warnings about another one of my mods (Mikoto's beauty), but I'm pretty confident this isn't the cause of the issue. The issue being that my cursor completely disappeared. It's still there, and with great effort I can sort of guess where the cursor is and rely on the mouseover highlighting to tell me its vague position, but it's completely invisible. Obviously, this makes the game almost unplayable. I was barely able to struggle through the character creation process to confirm the mod was working (it is). Solutions I have tried so far: 1. Going into the fallout.ini (through MO2, not directly the files themselves) and editing the variable bBackground Mouse from 0 to 1 and then back to 0 again. No luck. 2. Disabling Mikoto's Beauty entirely. Again no luck. This is why I'm pretty sure this isn't a compatibility issue. I'm currently working off the assumption that this is an issue purely with and within CotW 2. 3. Trying to reinstall the mod through various other means, including an "easier to install" version that the OP of the reddit post made for someone in the comments. I just ran right back into the first hurdle, the nvse.dll incompatible thing. So that was a step backwards, not forwards. I've included a list of my mods and mod order below, although I re-iterate I don't think this is a compatibility issue. And yes, I know I should have replaced EVE with EXE a long time ago, especially since I have WMIMNV, but it hadn't caused me problems so far. If it is the issue I'll fix it post-haste.