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Drudicta

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Everything posted by Drudicta

  1. "Another option would be to actually populate the world with very few NPCs, and use players as all the different groups found in the game. Meaning that when a player registers for the TES:MMORPG, they can be given a choice of being a "good guy" (city guard, Imperial legion, general hero-type adventurer), a "bad guy" (bandit, marauder, necromancer, etc.), a "neutral guy" (peasant, farmer, merchant, noble, etc.), or an "other guy" (Great House Retainer, ghost, Morag Tong, etc.). Maybe the player starts off at a kind of citizenship station after coming off of a boat, kinda like in Morrowind (except not coming out of jail, since that'd be just too coincidental that EVERYBODY was for some reason imprisoned), from whence they then progress through their chosen option. The option would have to be vague enough to allow for open choices later on in the game, but each path could offer specific choices, such as a bandit or marauder being able to join certain factions that a peasant can not." I agree with the option (above) that slappy meat provided it would make a great MMORPG, along with keeping up people's religions and such , maybe the story could be about how tamriel's religion is failing because of technology and new magic? that would be great.
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