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ckhong87

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  1. I found especially atomic factory have some graphical problem. Some walls are invisible and I could see robobrain on upstair and VATS worked.
  2. thank you :) you are kind but I don't want a headache
  3. Its fit for console users but wth with pc users? We have over 30 keys with a keyboard but they want me to just be same with pad users. I rly hate this kind of limitation.
  4. as far as I know, + 1 fertilizer per 3 brahmin and no more fertilizer spawn if there are 10 ferts in workbench. so if I want 100 ferts everyday, 30 brahmins x 10 settlements = 300 brahmins, AND I need to spend them everyday. This is insane. I want more ferts from brahmins and want to get rid of 10 fert limitation in workbench. Anyone please?? I think many ppl want to farm ferts but not much ppl knows this limitation.
  5. I just finished automatron DLC and I can use workbench. But the beeping sound never stops and the place is still dark. I replaced some generators via workbench. should I find something and fix it? Or is this just normal (infinite beeping sound)
  6. yeah well it is painful to try to make medieval-like scenery with post apocalypse junks..
  7. I've enjoyed housing contents in UO at past. No any single game provides housing system like that so far, but FO4 with mods maybe could make me satisfied. I got some famous mods but can't find medieval concept building mod.
  8. There are many wide doors that with 2 door on left and righ. In many famous mods (ssex, hommaker and so on), but I can't find any doorway part for that kind of doors. they are not wide as a wall so they don't snap to walls.
  9. what I tried are mods for villageing, like place in red and precise object move and rotate. They are not mentioning F4SE as a requirement. I usually use geforce experience but I tried fallout4.exe, too. all of them don't work. And so was object limit remover which needs cheat engine. Are they actually work? did I miss something? I'm already using other mods that they have esp files.
  10. 1. Do settlers actually use switches, doors and so on? Are they able to control powered door? or should I leave doors always opened for settlers? 2. Any way to assign specific beds to specific settlers? 3. usually how often settlement invasion happens? I just got once during 3days in realtime.
  11. and then why u replied :smile:ÃÃÂ ÃÃÂ Thats a terrible comeback. 2/10 let me guess u r from naver caffe ? ppl like u made me to escape from there. pls dont bother someone like that. your answer is literally useless while panurgy gave me good answer although my post isn't easy to understand.
  12. I actually expecting improvement of stability with 64 bit because as I know almost all of issues with graphic mods and many others are related with limited memory in x86. and I'm wandering ENB, combat ai and perk overhauls will work properly in x64. I'm not modder so I'm just guessing perk overhauls will work well while they don't have thing limited with x86. not sure how combat AI mods work in x86, are they very related with 32bit things? and about ENBs, maybe skyrim enbseries themselves are for 32bit and can I expect they'll more stable after some converting works?
  13. oh yeah I did it all already. I tweaked crashfix.ini and installed skse preloader. Fast travel doesn't have any problem so maybe I'd better to use coc console..oh I found another difference - I used 2k texture pack and now I'm using official high-res one
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