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wakachukie

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Everything posted by wakachukie

  1. So, I've started working on a mod, but the terminal goes dark when I try to use it in game. According to CK there are forms and links. In game, I can enter and exit the terminal itself properly, and it gives me correct sounds and animations, I just can not see what's on the screen. Help? https://www.nexusmods.com/fallout4/mods/42228
  2. Just tried it twice to be sure - corrosion remains. Honestly, it only seemed to get darker :/ Doing it myself is far more preferable of course
  3. EDIT: So I loaded up an unedited Yangtze, and sure enough, there were the moss decals. I have already deleted them from my copy, and yet a (much smaller amount) still remains. Help? This guy had the same issue: "https://forums.nexusmods.com/index.php?/topic/4471940-creation-kit-decal-rust-stuck/" Further clarification: The corrosion I want to get rid can be seen if you look down at the floor mats. ANY difference from the Base Object is undesirable, so there is something else going on here. The Blue Arrows part is solved, and it didn't get everything.
  4. Blast. Just spent a few min googling "greyed out Doors".... Yep. Misc Markers is enabled - still no Blue Arrows. (...At what point is it faster for this to become a "joint" mod? I can PM you details)
  5. Anyone figure this one out? Hearing about someone with the same issue in Fallout 4
  6. Ok. I am in my View -> Show/Hide Window, and my Helper Objects selection is empty and greyed out so I cannot activate it. Guess they are under there - how do I get that going? Already deleted all the Decals in the Cell View Objects. Just rechecked, making sure that Visible Only was empty.
  7. If you double-click on a blue arrow, what comes up? trying to find a way around not seeing them after refresh
  8. Yes, I double-checked my Layers window against yours - all eyes are visible. I tried turning them off and on again to force refresh, no bueno. I also am going through the Visibility menu as we speak....
  9. Whoa. OK, I do not have those showing. I can clearly see the white boxes for the LightBoxes, but no blue arrows. What setting do I need to change?? Thanks
  10. Can I get a screenshot of what said "blue arrows" look like?
  11. Interior :ohmy: :laugh: All layers were already visible. I looked around and did not see any of those "blue arrows" you mentioned. I did see 4 green spheres with Editor ID & script "CameraAttachDustBig" - they are Type Activator... are those what you mean? (You still have that .esp?.....)
  12. Help! New GECK User :confused: I am trying to get rid of that grime / rust layer. Cannot locate in objects, lights, or terrain; and I cannot left or right click on it in the render window. I tried add in a 'clean' section, but the rust was auto-applied to the new object, and moved separately over when I dragged the object like it was a shadow or something. Help? I highlighted example sections from the base game. Any tips or tricks would be most appreciated.
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