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KelbornX

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Everything posted by KelbornX

  1. Would it at all be possible to add a Reflex Sight mod to the crafting station for The Deliverer? Similar to the one(s) for the 10mm.
  2. After spending a few days bashing my head against Blender, GIMP, and NifScope... I admit defeat. I am terrible at 3D modeling and texturing. What I'm looking for is a female Warrior/Barbarian armor that's standalone, craftable, fully enchantable, and slightly revealing... but not too much. Lore friendly textures (namely a tarnished steel look) would be preferred. I know that a lot of people use the CBBE body, but I find UNP to be much more to my tastes (typically use <50 weight slider too). What I'm thinking of is something similar to this armor from Tera (closest I could find to what was in my head - the hardest part I have with doing anything artistically). That is almost exactly what I'm looking for, minus the heels and high collar, plus a weathered steel texture. I want something that says "Hey I'm a Warrior, my Axe says hi... but I'm still a sexy lady too." I'm primarily looking to use this for an Orc Female "barbarian" themed character, but if it can be made to thematically fit any race that would be great. The main aesthetics I'm looking for are midriff revealing and light cleavage, revealing on the legs but not a lot. A plate mini-skirt would be preferable, as opposed to just an "armored bikini". I'm using Lustriana's Sovrengarde Steel armor for one of my characters, but it's a little too Nordic to be used on any non-human race (imo). And a little too revealing without the cloak for my tastes too. The texture, however, is phenomenal and very close to what I have in mind... maybe more metal-like, less stone-like and a little darker. Also, the "Wolf Preview 1" and "EbonyMail Preview 1" images in Killer Keos's "Skimpy Armors" mod for CBBE is quite similar to what I'm looking for, but still not quite there. In regards to craftability: I would like it to be able to fulfill the "matching set" perk(s) and be fully enchantable. A circlet would be a preferable headgear, though if whoever decides to help wants to make a matching helm as well, who am I to say no? What I had originally envisioned for this was for it to be craftable under every perk, and have the armor at +5 to the base value for that type (such as Iron, Elven, Ebony, etc) so that it's not "uber armor" at level one, but still desirable over Vanilla gear (and requires a bit of work to get the Smithing perks to make better versions). Visually the same, unless whoever (if anyone) decides to help with this wants to add other versions (as I had in mind originally) such as a Polished Steel, Gilded, Bone, etc etc to the later perks (like Advanced Armors being able to make a Gilded Steel version). If that's too difficult of a thing to do, I guess just some armor value between Ebony and Daedric (so it's worth keeping into lategame) for a single set. Matching weapons would be amazing, but not necessary (nothing to fancy, mainly just a similar texture on Iron or Steel weapon models was what I originally planned to do). If anyone can make this, I will love you forever (and ever, and ever). It's probably asking quite a lot... but hey, that sticky up there did say to be specific... :biggrin: EDIT [update] Thought I'd make this in a little simpler format (as the above post is quite the read). Simple Request For UNP Main body Standalone Craftable or in a container (preferably Riverwood) Fully Enchantable Fulfills the "Matching Set" perk(s) Stats similar to Dragonbone for Heavy Armor version and Dragonscale for Light Armor version Reference pic. Similar to this in style. Lore friendly textures (tarnished steel with leather and chainmail). Circlet preferred helm. Complicated Request All of the above plus: Craftable at every Perk of Smithing, with +5 armor to the corresponding Vanilla piece; such as chest piece giving 34 armor at Elven Smithing. Alternate textures/styles at various Perks (ex: Gilded Plate at Advanced Armors, a "Daedric" texture at Daedric Smithing, a Bone texture at Dragon Smithing, etc etc). Matching weapons and shield with stats, again, +5 over Vanilla gear. Hopefully that makes it a little more clear as to what I have in mind (I know I can be a bit wordy). I'm going to continue attempting to make this on my own, but so far the results have been... horrible, to say the least.
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