I have the following problem, the pauldrons texture on this 'figure' i've modded into my game seems to be applied on the inside of the pauldron, and becomes half transparent black-brown on the outside. I've converted this at work from a really old nif file, with 3dsmax and checked with 2.0.7 Nifscope, everything was ok there, i brought the file home and here i'm facing this problem. There's no problem with the mesh file, just something with the .bgsm i cant figure out. It shares properties with all the other armor parts, yet the other ones work. I have at least 3-4 problems with other textures in game as well and they were all ok on my work PC so has to be wrong .bgsm settings. maybe someone with expertise could help me find the cause pretty please? https://imgur.com/nrgCbHn