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FrostMoglin

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  1. Nvm, I figured it out. I just had to deactivate everything then reactivate it.
  2. So I had a bit of a SNAFU with Steam and uninstalled it then reinstalled it in another folder. But that seems to have thrown NMM for a loop since none of my mods are effecting the game anymore. They're all still installed and active via NMM but they're not showing up in under data files or in LOOT. Is there an easy way to fix this or do I need to reinstall all of them? Thanks!
  3. I'm playing a Maomer/Sea Elf using Zebsirious - Tamrielic Races of Skyrim but I'm having trouble finding an armor to fit the look I'm going for. I need something that has a female light armor variant. Thanks!
  4. Whenever I get into a fight with an enemy mage, none their spells will actually do damage to my character. My character will grunt and yell like he's taking damage and the visual effects display properly (set on fire by fire attacks, electrified by shock spells, ice crystals from frost, ect) but I don't take damage to health, magicka or stamina from the spells or from the residual effects (being set on fire :tongue:). I don't have god mode turned on, none of my equipment gives magic resistance and I'm not playing a custom race either. Anyone know which mod or combination of mods is causing this problem? Here's my load order:
  5. Does anyone know the MGEF ID for the enchantment for the Diadem of the Savant and/or Archmage's Robes*? I want to enchant a set of robes with 100% magicka cost reduction via the console but I don't know the id is or what search terms to use. Thanks! *I think either one of them will work though according to UESP the enchantments do function differently so I'm not sure.
  6. I'm a huge Bayonetta fan as well and I'd really like to see something like this. :thumbsup:
  7. Empowered Destruction is another possibility but it tops out at an extra 150% damage. If its just the numbers that you want tweaked, could you just use the Creation Kit and change the values of ED or a similar mod yourself? I haven't used the CK at all but if it's just changing some math formulas and/or percentages, it shouldn't be super difficult. http://www.nexusmods.com/skyrim/mods/1245/
  8. Have you looked at Full Magic Scaling or Balanced Magic? Those sound similar to what you're looking for. http://www.nexusmods.com/skyrim/mods/2275/ http://www.nexusmods.com/skyrim/mods/76433/
  9. One thing that bugs me about most of the dragons in Skyrim is their lack of dialogue during battle. Alduin, Mirmulnir and Sahloknir all have their own lines like "Hear my Voice and despair." "You are brave. Your defeat brings me honor." "I have already defeated your friends once. I do not fear them." and so on which makes fights with them feel much more unique and memorable. But the randomly generated dragons and the ones you find at Word Walls never say anything other than their Shouts. I'd love a mod that either adds some of this dialogue to the rest of the dragons or lines written and voiced by the modder(s).
  10. It's down again? Sigh. It was definitely put back up for a while after the election though since NMM lists my download date for version 4.03 as 11/11/2016 and that's the only version of the mod I've used.
  11. Not really keen on the first one. With mods like Dragon Combat Overhaul, Deadly Dragons and World Eater Beater for Alduin, putting a dragon down is pretty darn tough so having to struggle after the fight to get their soul doesn't sound too appealing to me. Besides, dragons don't give up their souls until they're dead so how would they resist or come back to life if you fail? And the only ways I could see this being implemented would be either a random chance which wouldn't need any player input or button mashing QTEs. For the second, I swear I saw a mod similar to that a while ago. I never actually used it but I'll see if I can find it.
  12. Is there any way to add files that I've merged with MergePlugins to Nexus Mod Manager? I know I can just drop them into my Skyrim data folder to activate them but I prefer using NMM since it makes it easier to keep track of my mod count and what I have installed for each profile. I thought the Add Plugin from File button would do it but apparently that only works for .rars and zipped folders and I'm working with merged .esp files. If NMM can't do it, will merged files show up with Mod Organizer? I haven't used MO yet but maybe I should start. Thanks!
  13. ^Not sure if you're kidding or not but that already exists. http://www.nexusmods.com/skyrim/mods/15428/? And two similar mods for guard's commenting on sweet rolls and Nazeem's Cloud District line (same author): http://www.nexusmods.com/skyrim/mods/28001/? http://www.nexusmods.com/skyrim/mods/69069/?
  14. SkyUi SkyUi Away (I'm one of those weirdos who plays on PC with a console controller and I'm not a fan of SkyUi's inventory changes) Alternate Start LAL Deadly Dragons Vilja in Skyrim Falskaar Immersive College of Winterhold Interesting NPCs Immersive Citizens: AI overhaul Imperious: Races of Skyrim Ordinator Wintermyst: Enchantments of Skyrim
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