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SteamFunk88

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  1. Hi, I have this issue as exactly described (onIy difference; I have it occasionally not everytime) and I can't find a permanent solution, loading an early save seem to be helping. I don't have mentioned mod and never installed.
  2. I have the exact same issue, it happens to me occasionally. Don't know why this is happening, I can't find a concrete solution to this annoying bug. It is not a very common problem, only workaround I know is loading a previous uneffectted save and try again. It seems something cause a corruption to the game at some random point, so saving frequently (not quick or auto save) maybe helps. But all of these are temporary, I don't know a permanent way to solve it, and I can't find either. I did a through search for this issue and nobody knows about what causing this.
  3. Hi all. I have an annoying bug. My character is at level 19, When I loaded a save all DLC's and mods are starting over like newly added. All things were builded with mods are gone and have to be build again, all mod companions are gone and waiting to be recruited again. All weapon and armor mods are gone, have to be found or crafted over again, my character is naked and bald. Weather mods are starting over, etc.. I have 239 active plugins and I've been playing for two weeks with no problem (except occasionally ctds). Anyone have this? Is there a solution??
  4. Hi everyone, I think this mod doing the mentioned thing: https://www.nexusmods.com/fallout4/mods/28645?tab=description Quote from the mod's description: "Emergency assembly points: non-guard settlers will run to the nearest point when the settlement is under attack. Guards, robots, and companions, instead, will fight against the hostiles as default. Useful to increase the chance to keep alive the settlers set in mortal mode. - Optional: a non-guard settler, owning a “Reservist Dog Tag” in the inventory, will join the fight instead of looking for an assembly point. - Optional: a guard settler or a robot, owning a “Rearguard Dog Tag” in the inventory, will remain in the rears instead of joining the fight."
  5. We definitely need such a mod! I hate that every settler in the settlement going crazy when a single ghoul or something like that seen at the perimeter. For the make things worse, if they detect something to attack even further, they will continue to fight. I wish there is a mod to prevent settlers that are not guards stay in their jobs when an attack occurs. Yesterday my settlers in Starlight Drive-inn attack a ghoul from inside settlement walls, they damage their own crops inside the walls!! We need a mod to solve this annoying issue or knowledge of a way to tweak spesific settler behaviours.
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