As Arngeir says, "As Dragonborn, you can absorb a slain dragon's life force and knowledge directly." So we get the knowledge, but what about the life force? Shouldn't we get stronger whenever we kill a dragon? :confused: This mod would grant the player a permanent, stackable bonus to health, magicka and stamina and their recovery rate for every dragon soul absorbed. Nothing too gamebreaking, +10 at most for attributes. From there, some variations could be added (dunno if feasible) : - give the bonuses for unused souls only, so the player has to choose whether to unlock shouts or not. Will you wield the knowkedge of dragons, or their life force? - changing the values depending on the kind of dragon, with basic ones granting +1/+2, and legendaries, +10 or even more - Paarthurnax could give a tremendous bonus if killed. Will you kill the old one to increase your own power? :devil: - Same with Miraak the First who has lived for so long, and who would get the same boons for every soul he manages to snatch.