Jump to content

johndud0

Members
  • Posts

    34
  • Joined

  • Last visited

Nexus Mods Profile

About johndud0

johndud0's Achievements

Contributor

Contributor (5/14)

  • First Post
  • Collaborator
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. It would be great if someone could make compatibility patches for the shield mods for the Skyrim Redone mod. Especially this mod. Thank you! http://skyrim.nexusmods.com/mods/26344
  2. Thank you but the last mod says specifically that it doesn't do what I want it to do, and the other gives you more hotkeys which I won't use, bcuz I don't want to have to press 2 buttons at once during combat.
  3. Is there a hotkey mod that enables you to hotkey any items to left or right hand? I have looked everywhere and can't find the fix or a mod that does this efficiently without changing other features, I'm getting so tired of my hot-keyed spells going to my shield bearing side. PLEASE AND THANK YOU.
  4. Wow I really like that mod, I don't play the game anymore but I will show some friends so you can get more downloads. Nice job man.
  5. I have a lot of armor mods so i was thinking it would just load up the preferred crafting menu and you can see all the info, you just wont be able to craft anything, it should be really simple right?
  6. Will someone make a mod to show all the available blacksmithing, enchanting, and potion schematics without having to go to the crafting tables??? Its so annoying to have to walk out of my breezehome and go to the smithing area to be able to see the ingredients for smithing, or have to go back home to find out what potion ingredients i need! it might have already been made cuz it seems so easy, so let me know if thats the case, thank you
  7. I would love to see some new attacking animations, like 5 or 6 new ones would be cool, i get tired of the same attacking animations too
  8. Another dream mod would be toxicity levels for potions and poisons to player, like in the witcher games. It would make it so alchemy isnt overpowered and more fun to use since it would be more of a challenge. Below are examples from both witcher games, i like toxicity in the witcher 2 better: Witcher 1: http://witcher.wikia.com/wiki/The_Witcher_character_statistics Witcher 2: http://gaming.stackexchange.com/questions/23107/how-does-potion-toxicity-work-in-the-witcher-2
  9. If any of you guys has played the witcher games you know how hard they can be bcuz you cant spam potions. The mechanic is each potion has an amount of toxicity and you have a toxicity level, so you can only use about 3 or 4 potions every 10 minutes or so, it makes the witcher a more balanced game and if you could incorporate this into skyrim it would make alchemy also balanced, no more pausing and chugging potions, so if this possible or if the mod already exists and is compatible with SkyRe please let me know! *lower level potions toxify you a small amount and have a short duration *Perks for increasing maximum toxicity levels *Toxicity will decrease stats, kill you, or just simply put a limit on the potions you can induce in certain timespan EDIT: someone was working on a mod like this, but people are saying its dead now cuz last update was in february
  10. Sounds like a great idea, i have yet to find a very good use for gems besides smithing
  11. Is it possible to be able to mod poisoning so i dont have to always unequip dual wielding weapons to poison, and can you make a small animation for it so it will be balanced with other combat skills, i would like to use this mod with increased poison duration mod???
  12. i forgot about this post until now, it sucks it couldnt happen
  13. Thank you i have seen the mod you are talking about, and havent used it, my mod idea is really what im craving right now, and im sure its been thought of before its probly just too hard to mod, if i knew how to mod, program or was given some advice or tutorials i would do it myself. Is there really no random generator script you can program into skyrim to create the weapons for you?? and also is there a more random loot modification, i realized today that my weapon mods werent random at all, i played the same dungeon and loaded 7 separate times and it had all the same items! Also can you point me in the direction of the best eat, drink, sleep mod? Best combat overhaul? And a eating, drinking and potion drinking mod? im annoyed by being able to kite enemies and drink potions from menu, it would be great if you had to drink potions and still be able to walk or run. ps: when you said you will have to think about this, do you mean you could mod it? i could help you with some small things if you would send me a link to a tutorial for what needs to be done...and i know im asking a lot of questions and asking a lot of you but if you have any knowledge of some good mods for balance, combat or for immersion let me know
  14. * My dream mod would be a complete balance and over haul of all perks, spells and all aspects of combat and equipment * Add a fully functioning, timed and somewhat easy (hard to master) to use dodge mechanic (forward lunge,left, right, backwards) that uses stamina but not too much, cuz lets face it youre not gonna use half your stamina or the same amount of stamina you would use to power strike, sidestepping to the right of an attack. * More animations for weapons swings (not just 4 default light attacks and 4 power attacks..BORING) or attacks are animated differently depending on the body part your aiming at * A feint attack (or fake attack) to trick an enemy into blocking and then taking advantage and exploit his block being raised too long * Jumping attacks that cause more damage but fatigue you faster * A kicking attack to push enemies back * And idk if anybody has played dark messiah might and magic, but i think the combat is much more diverse and immersive than the elder scrolls games (cooler power attacks that breaks blocks, cool looking fast light flurrying attacks that whittle away health but not nearly as powerful as power attacks) and the greatest thing was when you used a power attack you held the mouse button down, pressed a direction key, the player would ready the attack depending on the direction key pressed, and when you released the mouse button he would attack immediately, i like this way, much more than skyrim * Timed parrying attacks that are actually hard to achieve *And improved AI that can use all the skills listed above * And also this mod if its possible??? its the randomized diablo style loot for skyrim equipment http://forums.nexusmods.com/index.php?/topic/740861-diablo-style-loot-in-skyrim-possible/ PS: the above mod link is very important to me and i would s*** a brick if it could be made, i just dont know if its possible and have zero modding experience.
  15. So i was playing skyrim today wishing that my 3rd Era weapons mods werent leveled and that once i got other weapons they werent immediately obsolete, is there a way you can mod skyrim to make weapons and equipment on all levels of enemies randomized, non level scaled, some enchanted weapons and also different stats for weapons, like an elven sword with 12 damage and another elven sword with 18 dmg?? The thing that bothers me most about skyrim is the cool looking steel weapons become quickly obsolete compared to ebony and other type weapons, i want to be able to still find different material weapons and armor that are around my level, later in game, it would be great if you could have random enchanted weapons and armor that npc's use, and when you kill them they drop normal items like food, lock picks, gold, etc, but they also drop the enhanced equipment they were just using to kill you with, this would make every confrontation with enemies much more exciting bcuz of the enchanted items they are able to use against you and the fact that you never know what kind of items they might have...until they attack you of course. So im not a modder, i just really think this is a great idea for diablo or torchlight lovers like myself and open world game play lovers too. And i know some people will say that non leveled items go against elder scrolls lore, but how fun could this mod turn out to be if done right by someone experienced?! So if some one can let me know the possibilities of this mod happening it would be great, and i already know a few other people who would love this mod, and love the idea of potentially having high level steel or dwarven gear for aesthetic reasons, as opposed to having to use ebony or daedric gear, just so you dont get killed so fast for having low armor rating. ok so please and thank you!
×
×
  • Create New...