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Everything posted by Quantras
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Basically, I'm wondering if there's any mod that makes it so after reaching a certain level ( in this case, I'd want to start it once I've either reached level 30 or 35.) that I get barely any skill points (Instead of 15, Only getting something between 1-5 points), as I'd like to keep getting perks for my character but not have 100 in every skill. Thank you for your time! EDIT: I found a mod that does just what I was looking for when I reached level 30. For anyone interested here's the link: http://www.nexusmods.com/newvegas/mods/62783/?
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Can't enter the tops casino floor?
Quantras replied to Quantras's topic in Fallout New Vegas's Mod Troubleshooting
I have 129 active plugin's. I'm after deleting 3 of the plugin's that were inactive (leather backpack russian, Anixamander preset face and wave radio, which is listed as housemod.) and there was no change. The mod I installed doesn't add decorations or anything to the tops, It only adds one npc, Old Nicholas, who then leaves and moves to Gomorrah. The mod itself isn't causing the problem, as this has been happening ever since I confronted Benny, killed his bodyguards, he ran to the fort and after talking to yes man (who thankfully is waiting outside the tops now). The only other quest I have active for the tops is Talent Pool, which is in a different cell to the casino floor. I tried turning in talent pool just in case but still nothing. -
I recently downloaded the Christmas special mod, including the mod to make the Mojave covered in snow. The problem is, I've been having trouble with entering the tops. Whenever I try and enter the tops, I get a infinite loading screen. It starts off loading really slowly, freezing for a few seconds before eventually loading at a normal speed, but never finishes. I'm not particularly bothered about being locked out of the tops, as I've found I can use the console to teleport myself into the any area in the Tops, including the casino heist mod cells, but if I try to go to the casino floor, through any door or teleporting through the console, I get the infinite loading screen. I just want to be able to talk to old Nicholas to start the mod, as once I've talked to him He moves to Gomorrah and I don't have to deal with the casino floor again. I've tried to teleport him outside the tops or into the Aces but neither seems to work. can I only teleport him to me if I'm in the same cell as him? Another thing is that in my brothers save, His character can enter the tops casino floor without any issues. The only things I've done in the tops is kill Benny's men after he sent them to the suite while i was alone in there, search his apartment and go down his elevator, which I believe is part of the casino heists mod and I started, which I've sent all the acts save one, but haven't turned them in yet. that's the only things I've done inside the tops. My brother's character hasn't reached the strip yet, I just used tgm and ran there to check if there would be a issue with his character in there. Here's my load order, Just in case that might be causing issues: FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1Run the Lucky 38.esm=1FNVChristmasSpecial.esm=1IWS-Core.esm=1SomeguySeries.esm=1AWorldOfPain(Preview).esm=1RockwellPursuit.esm=1Tales from the Burning Sands.esm=1enclavebunker.esm=1SaxxonsQuestPack.esm=1CFWNV.esm=1CoitoErgoSum.esm=1domecity.esm=1TOUTUlyssesR.esm=1MoonQuest.esm=1Niner.esm=1CCO - Ulysses Companion.esp=1The New Bison Steve Hotel.esm=1AWOPDeadMoney.esm=1NVWillow.esp=1JokerineDiner.esm=1Lunette.esm=1Companion Core.esm=1RobCo Certified.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1Brahmin Bess.esm=1D.E.I.M.O.S..esm=0SpeedyResources.esm=1Project Nevada - Extra Options.esm=1Weapons.of.the.New.Millenia.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1Frozen World.esp=1Mission Mojave - Ultimate Edition.esp=1Uncut Wasteland.esp=1RockwellDescentMod.esp=1The Lucky 38 Empire.esp=1NiptonRebuilt.esp=1outsidebets.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1jsawyer.esp=1RockwellPursuit2014Update.esp=1F3UmpaAnimation.esp=0The Groovatron.esp=0Slave In Pose NV Edition.esp=1FewPosesMore NVedition.esp=1HelplessFalling.esp=1EVE FNV - ALL DLC.esp=1IWS-Core-Guards.esp=1IWS-Core-Patrols.esp=1IWS-Core-Civilians.esp=1IWS-DM.esp=1IWS-HH.esp=1IWS-OWB.esp=1IWS-LR.esp=1LeatherBackpack - eng.esp=1Leather backpack - rus.esp=0Real Recoil.esp=1RobCo Certified Friendly Hit Fixer.esp=1Factions Reloaded Legion.esp=1AxeMan.esp=1BennyReturns.esp=1delilah.esp=1WeaponModsExpanded.esp=1WMX-DLCMerged.esp=1CNR_Beta.esp=1TheInheritance.esp=1NewVegasBountiesIII.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TrooperOverhaul-Dragbody.esp=1WMX-EVE-AllDLCMerged.esp=1Project Nevada - Cyberware Additions.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1AmmoCraftingV1.esp=1Takedowns.esp=1JIP Companions Command & Control.esp=1The Weapon Mod Menu.esp=1The Mod Configuration Menu.esp=1ExtendedNVRadio.esp=11nivVSLArmors.esp=1Russell.esp=1ARESproject.esp=1CourierCacheWSE.esp=1Wastelander Pack.esp=1Project Nevada - WMX.esp=1gunsmithing.esp=1Badmothaf*#@a.esp=1The Storyteller.esp=0AWOPDeadMoneyVendorPatch.esp=1TripToTheBank.esp=1ED-E Dialogue - Person.esp=1housemod.esp=0Cazador Companion.esp=1VincentVincent.esp=1MoreNiner.esp=1Dog_City3.esp=13DNPC_HopeLies.esp=1NCRTrooperOverhaul.esp=1TheBetterAngels.esp=1OdiossModWornBackpack.esp=1BrigComp.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1Project Nevada - EVE All DLC.esp=1Better Burned Man.esp=0AutumnLeaves.esp=1BKWeaponPack.esp=1CasinoHeists.esp=1KingOfTheRing.esp=1Weapons.of.the.New.Millenia.Store.LITE.esp=1JustAnArmorPack_WithCheatBox.esp=1JustAnArmorPack_NV.esp=1DM_winnebago.esp=1The Groovatron NV.esp=1SariDPosesNV.esp=1RoadFighterArmorEN.esp=1bzArmour.esp=1LightUpAndSmokeThoseCigarettes_edisleado.esp=1LightUpAndSmokeThoseCigarettes_edisleado_leveledlist.esp=1lightupandsmokethosecigarettes_dm.esp=1MercWanderer.esp=1MoonQuestMaxRacePlayable.esp=0CasinoHeistPack.esp=1WMX-POPMerged.esp=1CasinoBankMoney.esp=0
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New vegas mod issues with Russell and NVB3
Quantras replied to Quantras's topic in Fallout New Vegas's Mod Troubleshooting
I deleted a quest mod (war never changes) which had about 3 plug-ins and I hadn't done anything with and the Bhramin texture one ( thought I needed it for the Betsy companion mod but It was only a recommended mod.) Anyway, both NVB3 and Russell are working fine now, and I haven't add any issues with textures or meshes. I appreciate the help you guys gave me. -
New vegas mod issues with Russell and NVB3
Quantras replied to Quantras's topic in Fallout New Vegas's Mod Troubleshooting
I removed one mod before trying again (war never changes quest mod) just to see if there was any changes, and this time NVB3 and Russell where working fine. Only issues I had was Niner's face was Purple, and two of the millennia weapons (The AK-47 and M37 Ithaca) would be switching textures constantly and the Mesh for the M37 Ithaca was missing for it at times, but unequipping and reequipping it would cause the Mesh to reappear. I also encountered a few Legionaries and their Armour was also constantly switching textures. I'm guessing that might be due to the load order? I already have loot installed and that was the order It gave me when I used it to sort the plugins. I suppose I'll have to arrange it myself to fix the issue then? Oh, and I am using the 4GB patch as well. -
So I only built my first computer recently, and I decided I wanted to try out Fallout New Vegas, as I had played the game on my PS3 and never tried the DLC's. The problem I'm having is that whenever I activate the plugin for both The Russell mod (so I could avoid the bug with Niner where you can't interact with the soldier at the mojave outpost) and NVB3, The game will play fine for a few minutes, especially if I remain indoors. I tried it recently while inside Lollipopz from the Cotio Ergo Sum mod. However whenever I go outside, after about a minute the sound on my weapons will be gone. should I switch weapons or Armour, The gun will just be a massive red exclamation mark, which I've read means it's missing the mesh. It doesn't just affect my mods, It also affects vanilla weapons, such as the Ranger Sequoia. I've tried turning archive invalidation on and off, and I've verified the game cache through steam but neither have helped. The game works fine without the two plugins, and even with the two plugin's on I'm still only at 134 active plugin's, so I don't think I've exceed the limit. Load order list: FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1War Never Changes.esm=1Run the Lucky 38.esm=1IWS-Core.esm=1AWorldOfPain(Preview).esm=1RockwellPursuit.esm=1Tales from the Burning Sands.esm=1enclavebunker.esm=1SaxxonsQuestPack.esm=1TOUTUlyssesR.esm=1CFWNV.esm=1CoitoErgoSum.esm=1domecity.esm=1MoonQuest.esm=1Niner.esm=1CCO - Ulysses Companion.esp=1The New Bison Steve Hotel.esm=1AWOPDeadMoney.esm=1NVWillow.esp=1JokerineDiner.esm=1Lunette.esm=1Companion Core.esm=1RobCo Certified.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1Brahmin Bess.esm=1D.E.I.M.O.S..esm=1SpeedyResources.esm=1Project Nevada - Extra Options.esm=1SomeguySeries.esm=1Weapons.of.the.New.Millenia.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1JIP Companions Command & Control.esp=1Mission Mojave - Ultimate Edition.esp=1Uncut Wasteland.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1RockwellDescentMod.esp=1The Lucky 38 Empire.esp=1NiptonRebuilt.esp=1outsidebets.esp=1jsawyer.esp=1RockwellPursuit2014Update.esp=1Slave In Pose NV Edition.esp=1FewPosesMore NVedition.esp=1Sit Anywhere.esp=1HelplessFalling.esp=1Takedowns.esp=1EVE FNV - ALL DLC.esp=1AmmoCraftingV1.esp=1AxeMan.esp=1BennyReturns.esp=1delilah.esp=1WeaponModsExpanded.esp=1CNR_Beta.esp=1War Never Changes.esp=1WMX-DLCMerged.esp=1TheInheritance.esp=1NewVegasBountiesIII.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1IWS-Core-Guards.esp=1IWS-Core-Patrols.esp=1IWS-Core-Civilians.esp=1IWS-DM.esp=1IWS-HH.esp=1IWS-OWB.esp=1IWS-LR.esp=1TrooperOverhaul-Dragbody.esp=1LeatherBackpack - eng.esp=1Real Recoil.esp=1RobCo Certified Friendly Hit Fixer.esp=11nivVSLArmors.esp=1Russell.esp=1ARESproject.esp=1lexx_brahmin-betsy.esp=1CourierCacheWSE.esp=1WMX-EVE-AllDLCMerged.esp=1Wastelander Pack.esp=1Badmothaf*#@a.esp=1The Storyteller.esp=1AWOPDeadMoneyVendorPatch.esp=1TripToTheBank.esp=1ED-E Dialogue - Person.esp=1lexx_brahmin-variant.esp=1Cazador Companion.esp=1Project Nevada - WMX.esp=1gunsmithing.esp=1LightUpAndSmokeThoseCigarettes_edisleado.esp=1lightupandsmokethosecigarettes_dm.esp=1LightUpAndSmokeThoseCigarettes_edisleado_leveledlist.esp=1WMX-POPMerged.esp=1Conelrad 640-1240.esp=1The Mod Configuration Menu.esp=1The Weapon Mod Menu.esp=1Project Nevada - Cyberware Additions.esp=1VincentVincent.esp=1Project Nevada - EVE All DLC.esp=1MoreNiner.esp=1Dog_City3.esp=1Better Burned Man.esp=13DNPC_HopeLies.esp=1NCRTrooperOverhaul.esp=1TheBetterAngels.esp=1OdiossModWornBackpack.esp=1BrigComp.esp=1AutumnLeaves.esp=1BKWeaponPack.esp=1CasinoHeists.esp=1NoCompLimit.esp=1KingOfTheRing.esp=1Weapons.of.the.New.Millenia.Store.LITE.esp=1JustAnArmorPack_WithCheatBox.esp=0JustAnArmorPack_NV.esp=1DM_winnebago.esp=1The Groovatron NV.esp=1War Never Changes - Seven.esp=1MercWanderer.esp=1SariDPosesNV.esp=1RoadFighterArmorEN.esp=1bzArmour.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1 Any help would be appreciated.