Hey forumese! I got an idea of Zombiemod in Skyrim and I've been trying to make zombie disease people when they hit'em. So what is it I want to do, Zombie hits actor, actor gets sick with disease and it changes it faction to ZombieFaction. Here is my little test code for it: Scriptname ZombieDeseaseScript extends Actor
{This should turn target to Zombie!}
Faction Property ZombieFaction Auto
Spell property ZombieSpell Auto
Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, \
bool abBashAttack, bool abHitBlocked)
int ran = Utility.RandomInt(0, 0)
if ran == 0
Actor target = Self.GetCombatTarget()
;Debug.MessageBox("New Zombie!")
target.RemoveFromAllFactions()
target.AddToFaction(ZombieFaction)
endif
EndEvent I know event is wrong and stuff.. But I would like to do it way that zombie hits and an enemy gets faction changed. How? ps. Sorry for my bad english :) Regards, Arkkis