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warstick

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Everything posted by warstick

  1. I've been trying to replace a war axe model with a dagger model through copy/paste in nifskope with no luck (I get CTDs). What I'm trying to achieve is to make a particular dagger to be worn and animated like a waraxe. Is it possible to do at all, and if yes, how?
  2. Thanks for the reply, Nudedragon. I hope someone can provide me with a detailed guidance on this.
  3. Don't ask me why, but I need to make the game recognize one of the vanilla daggers as a one-handed axe (they are worn on the right hadside by the character. Is it possible to do so at all? If yes, can someone explain to me how to do it? Thank you very much in advance!
  4. Someone for the sake of Skyrim, make a bouncing breast model for the female werewolfs. Nobody has attempted it yet and it would earn tons of endoresments. What a display of erotic power would that beast exhibit while in sprinting, can you imagine? hehe... There are already female werewolf static breast mods such as this: http://skyrim.nexusmods.com/mods/10989/?
  5. Great! Can't wait! Ps: if possible please make differen't colors to choose from. Brown/leather?
  6. Can someone separate Mythic Dawn hood from the robes (ingame robes and hood are a one piece item)? And make it a stand alone version?
  7. Dread Hunter and Huntress Armor Echo It's an extreemely popular armor (http://skyrim.nexusmods.com/mods/21125//?#) that does not offer bbp support. Anybody up for the challenge? Perhaps the greatest challenge would be to reach Echo for permission, from my experience that seems to be pretty hard. But if somebody suceeds at this undertaking, there will be a lot of very greatful people here on nexus. Cheers
  8. Is there a way to use Creation Kit to make a dagger be worn as a mace or 1h axe (on the right side of the character)? How does the engine of the game distingush between weapon types? Is it something that can be edited through Creation Kit, or is the nature of the weapon imbeded into the actual nif models? I would want a specific dagger to be treated like a 1h axe by the engine (I don't care if I get axe sheathing animations along with it). Thanks for any info in advance!
  9. Thanks so much guys. It was really easy indeed.
  10. Can someone make a mod that will remove all sheaths from daggers? Is there a way to remove sheaths trhough Creation Kit? Maybe I can do it myself. Thanks for anyones help.
  11. MissMorose! Thanks! I missed that mod. The amulet model from that mod does look great, but I thoght the texture is rather bad. Perhaps someone will undertake to retexture "steel medallion" from the "Expanded jewlry" mod to make it look better, more metal like?
  12. I might be wrong, but there is no standalone version. The Wolf medallions in witcher armor mods come as part of the armor, and can not be worn with other outfits.
  13. I can't believe that nobody has done this yet!!!!!! Can some good modder please create this beautiful amulet! It will fit perfectly for players who play as wearwolves!!! THANKS!
  14. I have problems interacting with live objects that come with mods. For example In the recent Horse armor mod I can only mount/unmount the mod horses when the camera angle is facing the horse from the front. From other angles the horses seem non-interractable for me. Vanilla horses are fine. Other mods like the Immaginator or Dynavision that require you to summon a helper, I can't use at all, because I can't interract with the summoned helperes at all- they simply ignore me. Also they always appear when I summon them with their backs facing me. Is this a script problem? Can anyone help me? Thank you in advance.
  15. When I summon the helper in Dynovision dynamic dof mod, I can't interact with him. He mumbles his usual "yes" or "how can I help you" and then disappears as I am unable to click on him and get him to talk. I ve been trying to find a solution for days, and I'm loosing hope because I seem to be the only one with that problem. I have dozens of mods installed (all working) but none have anything to do with dof I think other than RCRN mod. Thank you in advance, and I will really appreciate anyone that will atleast attempt to help me. So far I've barely got any replies in different forums.
  16. Angkorbeer! I have finaly found a solution! It seems that the problem was with the game being ubable for some reason to read the .bsa archive file. To solve the problem (I'm sure it's the same for you) extract the bsa file manually. Here is how to do it: 1. Better Horses mod contains two files (It_better_horses.bsa and It_better_horses.esp). When you have installed the mod you put these two files into your Skyrim Data folder. Assuming they are still there, remove the .bsa file from the Skyrim Data folder (do not delete, move to desktop or something) but keep the .esp file in place. 2. Now you will have to extract the bsa file manually. For that you will need the BSA Unpacker. Download it here: http://tes.nexusmods.com/downloads/file.php?id=3117#content (if the link does not work, just search for it on nexus). 3. Once donwnloaded open the bsa file that you moved to your desktop through the unpacker. When clicking "Extract All" the unpacker will ask you where you want the files extracted to. For now make a new folder on your desktop and extract there. 4. The extracted file will give you two folders: "scripts" and "sound". Copy these folders into your Skyrim Data folder and make sure they combine with the existing ones. That is it! Now run the game, read the book and the dialog box should now work. Once you select all the preffered options, restart the game. I have to say that the mod is certainly worth the trouble, it really does make getting a horse worthwhile--don't need a horse just unmount and run where you like, need it, just whistle and there it is with all of your extra gear... Good Luck!
  17. Hi Angkorbeer, I have the exact same problem, but have not found a solution so far. When I read the book nothing happens and there is no dialog box. If you have the book in the game that means that most likely you did install the mod correctly. I have tons of mods installed and thought that one of them conflicts with "better horses". But apparently they are not the cause since you have the same problem without other mods installed (if I understood you correctly). The readme in the mod did mention that some problems might occur if the first time you load a game when the mod is installed your character is mounted on a horse. Was this the case for you? Because it was for me. I tried reinstalling the mod, but apparently there is no way to completely uninstall it. Some parts do get left over. So I can't cancell out that as a possible cause. It is really a shame, because you are the only person other than me that I have found to mention this problem. I hope someone can help us....
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