I really *really* dislike the whole "material design" fad that is essentially an excuse to build *only* a platform for mobile, and force desktop users to use it (which is sad for a website that is primarily used to download mods for desktop based games). Not only are you wasting vast amounts of screen space making images, buttons, and text larger than they need to be, but you're seriously hurting the UX when it comes to grouping things because of how spread out important things become when you're spacing them out as much as material design does. I get that material design is really popular right now, but that's because mobile is in general growing as a platform, and more people browse the web on mobile. The problem *here* is that you guys seem to have hired UI designers to design UIs, and not think about their audience for whom they're designing. When your primary use case is to serve up information concisely on a primarily desktop based platform, material design is a horrible choice. The old site isn't perfect, but it's worlds better about this specific issue. You could do a lot better by just taking the current site and actually using the full width of the screen, rather than the middle third. I'd like to reiterate: I'm here to download mods for my PC games, not Candy Crush. I have a 16:9 display, not a 9:16 display(w:h). Stop wasting all of that screen real estate and stop wasting peoples time scrolling past all the empty boxes.