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Braiven

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Everything posted by Braiven

  1. Hello, i'm currently working on a mod which includes some own made lore books and diaries from NPCs for backrgound stories. Since my english isn't really good enough to write in a higher quality, I write the textes in my mother language first, which is german. I would be very thankful If someone could translate my german textes into english for me, even though they're not the best textes and don't deserve your time, but for that you can decide for yourself. If you're interested to help me, please let me know.
  2. Hello, i'm working on a mod right now which includes some own made lore books and diaries from NPCs for backrgound information. Currently I have one book, one diary and one short letter which needs to be translated, and it will probably be more in the future. My english is not good enough to translate it by myself properly or in a quality I wish to provide. If you're interested to help me, please let me know.
  3. Same Problem. The problem occured randomly over time and I can't fix it with a reinstall or changing stuff in the options. Sadly no one ever responded to this??? After 3 years? Kinda sad.
  4. I need help with some broken cells in my mod. Even though I NavMeshed it very accurate and conncected the cells with each other in the CreationKit correctly, with no visual errors what so ever, some of them won't work in the game. Is that a known issue from the Creation Kit? If yes how do I fix this and why do all of the tutorials doesn't mentioned it? Or is my 500+ hours of work completely broken now? If yes is there a way to delete all NavMesh changes my mod did an recreate the vanilla ones to do it again?
  5. In the Tamriel World Space: I need to know what this landscape LOD thing UNDER the map is. I wanna go deeper but there is this low LOD texture. Is it LOD? I don't know because I never worked with it before. Can someone tell me what it is and how to change it? It's something I never could find in a landscaping tutorial for the Creation Kit as well. Every help is welcome and sorry for probably not knowing this very basic stuff. I usually only work over the landscape when editing the Tamriel map.
  6. How about a Mod that replaces the current sounds with the old sounds? I liked the old once way more than the new sounds. Especially the old equipment walking/ run sound was way more awesome... In case you can't remember: If it's possible to make this mod, I hope someone can do it. Would be amazing!
  7. What do you guys think about a scale armor for the chainmale slots and heavy scale armor parts for the plate armor slots? The scale armor exist already, but only for this type of helmet: woul'd it be cool to have a complete scale armor sets? I peronally love scale armor and would love to see someone make these type of armor.
  8. Hey and greetings at all :) I working new with the Creation Kit and still learning things in tutorials, but for that question I can't find anything. So I hope you guys can help me. The default setting for giants says that giants avoids roads, but I want to make a single giant who is NOT effectet by that. So my question is if its possible, without create a new race class, to make a giant like that. I am glad for every help.
  9. So, I just build a new place in the Tamriel world map near Riverwood, and I just realise now NPCs and followers are not seeing all new objects (Rocks, Trees and other static stuff) I put into my mod. Its like the AI pathfinding system is not up to date, so my question is how can I fix (Update) that? Is that even possible with the CK? THX for every answere and help, I take everything I can get from you guys. EDIT: Ok I found a useful tutorial. Now I understand.
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