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Windchillnov

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  1. Ok. Tested it briefly. SetPlayerTeammate(true) by itself will not make the NPC do anything. It appears, after setting it to true, the actor needs to be disabled and then enabled in order for the NPC to wear the best armor. Also, the wiki mentioned if the player sneak or draw weapon the npc will do the same, that didn't happen during my test. I guess that part is still handled by AI packages as you said. Even so, I think it would be best to set IsPlayerTeammate to its original value, just to be safe.
  2. Oh great! Thank you very much! I guess I will need to set it to true and then immediately set it to false. Maybe a short delay will be needed. Will test this soon.
  3. So has anyone figured out how to make NPC's equip items in their inventory just like a follower would after the player has given them a better item? I don't think any of the procedures does this, so I assume a script will be needed. Perhaps to have a script to run OnLoad? But I can't figure out how to get a list of items in the inventory. Or maybe there is a way to manually trigger Event OnLocationChange?
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