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lxlslashlxl

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  1. Thank you for the help, guys. I was able to get it working by changing all of the MDB fields in MDBConfig to reference HHM instead of HHF, and changing the skeleton from "Armature" to HHM_Skel". Much appreciated!
  2. Thanks for the response. I have 3DSMax and MDBConfig, but I'm a complete novice with both (in fact, I'm new to NWN2 in general). Are there any guides on how to attempt this with either MDBConfig or 3DSMax? I've been unable to find any, so far.
  3. I'm trying to convert a custom human female hair to a male human hair. Not sure how to go about it. I've tried renaming the .mdb from p_hhf_hair152.mdb to p_hhm_hair152.mdb (overwriting a male hair model), but the model doesn't appear ingame, only showing a bald hairstyle. Any tips on how to get this done? Thanks!
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