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JoninCactuar

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  1. yeah just looked for updates for my mods, and noticed i got an error message for the mod as it doesn't exist... wonder what happened. didn't notice any toxic comments or anything when i last looked that might have made him leave..
  2. So my idea for a mod is that whenever you clear a fort or keep that has bandits, mages, or vampires in, you can speak to someone in your sides capital (once you've joined stormcloaks or the imperials), and they will thank you, give you a gold reward, and dispatch a troop of soldiers to hold the fort. The idea behind it is that it adds a bit more depth to the civil war, and lets you feel like you are taking strategic locations for your side. I think in terms of an actual war like that being depicted in game, it would make a lot of sense to want to snatch up every fortification you can, as it gives you more control over the surrounding area. If you see this, tell me what your thoughts are on the idea. If you are a seasoned modder, tell me how difficult you think this would be to do.
  3. You seem to be talking about MCM (Mod Configuration Menu) which is built in to SkyUI
  4. I'm not sure if sending base game files is against the nexus terms of service so I'm afraid I can't just send you my file per se. But on a "completely unrelated matter", could you PM me your email?
  5. you could always verify the installation in steam. that should download any corrupted or missing files for you
  6. i had the same issue with missing dll pop up in creation kit, but regsvr32 worked for me. it seems odd that you cannot find the file on your pc. are you definitely looking in the actual skyrim special edition folder and not the data folder? also the easiest way to do the regsvr32 method, is to first navigate to your skyrim folder in cmd so for me i did this: cd C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition regsvr32 flowchartx64.dll
  7. try the following in CMD cd C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition regsvr32 flowchartx64.dll this fixed the issue for me :)
  8. I'm working on a super secret mod that adds in a quest line with 2 new voiced npcs. I have gave both npcs their own voicetypes, there own dialogue lines in the quest and have made .wavs with the names ck generates when you make the line, and put them in the locations for each line (data/sound/voice/modname.esp/npcvoicetypename/) All looks like it should be working, but in game the NPC's have no dialogue options, or say anything at all. Also on a seperate issue, I have a quest item that I given an alias and have tried to "put in" to an NPC, but when killed the NPC does not have the item :sad: This is the first quest mod I have ever made, so knowing me the mistake I have made is quite noobish :tongue: If anyone wants the .esp and other required files to have a snoop for themselves just gimme a PM ^^
  9. TyfE Actor Stats Age: 20 Gender: Male Race: White/Caucasian Last Updated: 1/10/2014 (DD/MM/YYYY) Active Member: Yes Playable Races: Imperials and Bretons most naturally. Can also do a fairly convincing Nord accent. Well spoken Elves are also good for me. Experience: Beginner Skills: I am English and can do both regional and posh accents from my country. Can also do a decent Nord accent however. I can do quite gravelly voices, as well as soft voices. About Me: I was initially tempted to do VA work as my friends were impressed by some of my impressions and accents. Voice Samples: https://soundcloud.com/tptyfe/voice-acting-showreel-spriggans
  10. I'm actually the only person with it. I basically changed one of the horrible face paints texture (the one that's like a starburst I believe) to stripes, then another one (can't remember which) to the inverse. Using the mod RaceMenu you can have multiple paints and have any colour, so I picked the two I replaced and made one red one black. As for the body I did the same, replacing 2 of the body paints you get with RaceMenu.
  11. Not enough people visit these forums. It's such a shame. If I could make anything more than a basic sword in Cinema4d, I'd love to give it a go. I too have wanted a good viking armour for ages. I'd also like something like this: I'd love to finish my Turisas character hehe. Here he is so far btw :3
  12. Yep. Tbh though many of the stuff put on here gets seen by modders with the appropriate knowledge. I'd say 1-in-10 posts on here get made. Problem is most modders already know what they want to mod, or are adding features or fixing their own mods, and don't have time to make requests.
  13. Yeah I was thinking this. I just want WoW style tabards for warriors though that actually give a buff, as well as a way for mages to look like mages but have armour.
  14. Yeah maybe a sort of enchantment type overlay/glow could be added that is similar to the shouts effect like you said earlier.
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