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Chosen215

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Everything posted by Chosen215

  1. Hello, I need some help. I only use 4 mods for this game. I could play just fine after the update, but I updated to .NET 5.0 because the KOA Save Editor said I needed to. Now, my game crashes on new game/load game. I only use these 4 mods: Clothing Mod F2 Console KOA Save Editor - I updated to runtime .NET 5.0 because that is what the mod said I needed to do. Mod Framework I mostly started having issues once I updated my .NET. I could play the game before I did, but now it just crashes nonstop. Does anyone know a fix for this issue? I already tried a clean reinstall and things like that.
  2. Thanks for the links, but none of these seem to problems that I have. I do not have NVSR because my guide said not to get it on Windows 10, so I instead got the better recommended thing "Tick Fix" or something like because it is compatible with and works nicer with Windows 10. I also read over the other things, but nada I still freeze.
  3. Hello! I am here for a little help if someone could. My game keeps freezing, and I have no idea why. I followed the instructions here: https://www.nexusmods.com/newvegas/mods/65199?tab=description (as I wanted to use a mod list) for tweaking the .ini files and the Nvidia stuff. I also already downloaded and installed mods from here (not everything because I didn't want everything). https://pastebin.com/4RtmEqaz (current LO). Is there something I am missing?
  4. Oh my gosh, thank you so much! Lifesaver! :happy:
  5. Hello! I just recently downloaded New Vegas, and I was starting with modding it, but I cannot for the life of me find a nevernude body for males and females. I absolutely refuse to use nude bodies. I just don't like it. So, does anyone know of any nevernude bodies for males and females? As as well good textures? If not, I may have to just skip this part of modding. Thanks for any help you can provide! :laugh:
  6. So, I really wanted a mod from bethesda.net, but it screwed up my game because I cannot load my nexus mods now. I was trying to do a trick suggested by some people on steam on how to get bethesda mods to load through NMM. Anyhow, I messed up what I was doing now the game won't load my nexus mods because the bethesda launcher is loading them now. I want to go back to NMM loading them.
  7. Oh I see. I mean, if someone made something closer to it (from scratch) would that be fine? Cause I saw that someone made the male suit. I just really want the female version. But, may I ask, if such a mod does exist? Not a port, but rather a recreation of the outfit? Thanks for you time.
  8. Hello, Pretty much the title. I love the charmer outfit from Fallout 3. The female version that is. I love Fallout 4, but I would love it more if the charmer merc outfit for females was ported over. Wherever I look, the charmer merc outfit is always ported with the male version only for both m & f. I would love it and appreciate it if someone could create this armor for me (and others of course)? Here is a reference: https://fallout.gamepedia.com/Merc_charmer_outfit_(Fallout_3) (If this mod does exist, I would 100% love a link!)
  9. You need a face compatibility patch. Go here and find the face you are using and install it. https://www.nexusmods.com/skyrimspecialedition/mods/16118
  10. Hi, so these quests mods weren't always in my game. I added them after finding them on the Nexus. I did have a save before I added them. The problem started happening after I added the quest mods. So, I removed them and reverted back to my "safety" save, yet the problem is still there so I thought it wasn't the quest mods. Also, when my save gets corrupted all of my characters get corrupted until I quit to desktop. How do I do a soft reset? Thank you for your time. :happy:
  11. Hello! I have an issue with my game. My save files become corrupted and cannot be loaded in-game, however if I exit to desktop and launch Skyrim SE again my game loads perfectly fine. I have no idea what is causing this issue. I have tried looking elsewhere for answers, but found nothing. Nothing has changed from the last time I played Skyrim without this issue. The main things that I changed are: 1. Updated SKSE 2. Added new armors 3. Removed some quest mods 4. Added a carryweight cheat mod 5. I think I updated racemenu 6. Re-installed CBBE underwear version The problem persists even if I start a new game. Any help given is greatly appreciated. :happy: (Note - Loot doesn't detect any issues, so I am confused about what could be conflicting if there is anything)
  12. Um, it does take Skyrim a moment to load females (for whatever reason). The game appears to freeze, but it isn't actually frozen. You just have to wait. :happy:
  13. Hey not sure if you gonna see this, but I just wanted to say that this mod is absolutely amazing! The story is so rich and wonderful. I also love the new Onmund! I like that actually has a personality and unique voice type! Not to the mention that the voice acting is amazing as well! Both Ingvi, Onmund, and all of the npcs included in this mod are so well-rounded. Also, I just wanted to say that I love being able to interact with Onmund instead of him just being a glorified pack-mule! All in all, great job with this mod! :laugh:
  14. Open Cities is in theory incompatible with the date, because the date requires the player to first be in the original worldspace of Whiterun. It is possible to get past it by using console commands to teleport to the original Whiterun worldspace. Thanks for the reply! Just a quick question though... would I be using COC (center on cell) or COW (center on world) commands? I am guessing COC because I don't know the COW for Whiterun.
  15. I keep getting ctds in the mod Voyage to the Dreamborne Isles. The ctds only occur in the final world of the mod. Everything works just fine. Simply standing in the cell of that work makes my game crash. Anyone have a fix?
  16. I love this mod, however I am having a problem. I got past the first part where you choose whether to kill or let Ignvi live. I let her live. Anyhow, I am at the point where Onmund asks my character to have dinner and relax with him in Whiterun. I go to Whiterun and nothing happens. I have re-loaded, purchased food from vendors, etc. and he never does anything. Was that just a line that he uses to get me to advance further? Or do we actually get to have dinner? The only mods I have for Whiterun are Open Cities and JK's Skyrim. I saw the some other people were using OCS and Shezzarine together and got through this date successfully, but I cannot. The only mods I have that allow my pc and followers to eat together are "dine with followers" and "iNeed". Any help would be appreciated.
  17. Hi, I am need of help. I am trying to make my first mod ever by creating a custom follower. Steps I have done thus far: Created the physical character + values (he is in my game). Exported a face from racemenu to be used as the face for my custom follower (it is under sculpt export face). Now... I have no clue what to do. People keep saying get npc nif merge, but the author said that isn't compatible with SSE. I also have no photoshop tool to use with the .dds file.
  18. Ideally, he is suppose to look like this.
  19. Okay, so I have a question. I wanted to make a custom follower mod, and I did that. I made him, but when I loaded into my game he looked nothing like how I set him up. His head is black while his body is white. I exported his information (Ctrl +4) and made sure everything was there in my data folders. I even doubled checked his appearance in the loader in CK. Does anyone know how to fix this issue? I do get warnings that he is missing things when I load him into the CK. I believe it was a tint file. I only have on male texture mod and nothing else installed for male characters. He is the only character experiencing this issue. (Also, he keeps defaulting back to the first picture listed. Even after I keep saving and exporting his changes.)
  20. Yes, with Merge Plugins it will copy the data for you. You don't need it, but it is there as a backup for you. Well, what happens with Merge Plugins is that you name the new plugin yourself. I name my armor plugin... armor because it holds all of my armor mods. Each individual plugin still "exists" inside that merge. All of you have to do after you choose what mods to merge is disable their .esps in the mod manager and activate the merged .esp. In the Merge Plugins thing you will have to check for issues / resolve them. Minor issues are able to ignored. Then you just check for issues. If there are none, then everything saves correctly. Oh right, you have to close merge plugins after you build the patch so that the .esp is created. The merge plugin will use the data from the loaded mod. For example, I disabled Merta Assassin's plugin because I have it in my armor.esp, yet all data related to Merta Assassin will be used alongside the merta assassin plugin in the armor.esp. Hope that I made sense and answered your question. Oh about load order. As far I can tell, the order you select and add them determines what the LO of the merged plugin will be. So, it goes 1st added to last added and loads in that order. If you have any other questions, I'd be glad to share what I learned thus far. Edit: I re-read your question and I think I flew over it. It does not merge the records. It just copies them into a new folder. It does, however, merge plugins which are used to activate a mod (if you did not know that already).
  21. What mod manager are you using? I have SKSE working fine for me. Edit: I only ask because some mms have the ability to launch SKSE from there.
  22. The tool I am using is Merge Plugins. Link: https://www.nexusmods.com/skyrim/mods/69905 I figured out the process for it. You just choose what you want to merge. Then drop the merged .esp into your data folder and enable it via mod manager. Then, disable the singular ones that you merged. You also have to set it up, but there is a handy video on the actual toolpage to look at. Edit: Someone I want to mention, when you load Skyrim again it will give you the prompt that content is missing. I double checked this in my game and everything is there. My guess is that something about the merged plugin vs. singular plugins does something with the game. To be clear, you will get a warning but everything is actually there. :happy:
  23. Put them in an archive (7z. rar, zip,...), and drag and drop that into your mod manager? That's what I do with patches made with TES5Edit. Oh, that is a good idea. I will give it a shot. Thanks!
  24. Hi, so I have a quick question about what to do with merged .esp from the tool Merged Plugins. I have no idea what to do with the merged .esp file. I have tried installing in via mod manager, only it never shows up. I feel like I am missing a step somewhere. Help would be much appreciated.
  25. Hi! I took a breather, and I came back clear of mind and was able to make sense of the video and the merge plugins thing. I think I got it working... just need to test the merge in-game. :happy:
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