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Posts
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Everything posted by alannexus
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you could try https://www.nexusmods.com/skyrimspecialedition/mods/50066
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i made a mod with serval textures,but 5 of them wont save in the bsa the meshes are saving and all the other textures work in game,the missing textures can be viewed in the ck,they are in the list when creating a bsa but not the finished bsa,is the problem caused by when i exported the dds.what can make the ck not save
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how do i change a item size in nifscope i know how to change ninodes but the bstrishape doesnt change it seems to need to be done a seprate way,also how can i create a lod for a mod using only the esp (the thing i want to lod is animated so that might cause a problem),and on some of my armors there is a light shadow that shouldnt be there
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windstead mine and whistling mine also blackthorn has a mine
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most modders are women rough guess 60/70 percent are women most mod users are men (its harder to know the percentages for mod users most dont talk too modders but majority who do are male),also one of the most popular bodys cbbe was made by a women
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for one of my mods it would be more giants (although it does have around 25 thousand downloads on console) but the pc version only has around 3 thousand
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thanks
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what cube map does steel plate use
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how do i make changes to a ini inside a esp
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elaborate textiles https://bethesda.net/en/mods/skyrim/mod-detail/4018906
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what type of immersive mods do you want
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i dont think you should of removed it in the opening scene a nord is killed why does he think its ok for other races to die but not his race,as for the alkir they are there own race there redguards
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mihal has alot https://www.nexusmods.com/skyrim/users/37834630?tab=user+files
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are you asking someone to make you a mod (you cant buy a mod it will still be theres),what type of mod are you trying to get built
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Again, look at it from the perspective of a third party outside the modding scene, especially one that deals with content far more vast than a few mods from one gaming company. Content too numerous to even watch let alone investigate for copyright violations. This is why the DMCA was created. Assume that I'm a neutral content host and I know absolutely nothing about Skyrim or Fallout mods, nothing about Bethesda, nothing about the community built around mods or the modding etiquette. Assume it's completely alien to me. How would I know you're not allowed to sell mods? I'd have to read the EULA (i.e. in practice hire a lawyer if not an entire team of them) and even then I cannot possibly know what special arrangement the user has with Bethesda, only a real court has the resources to uncover that to any satisfactory level. They've already made an exception through the Creation Club where a select group of users can in fact sell mods because they have a special deal with Bethesda. In this case, Bethesda hasn't even filed a complaint yet, so why would I risk deciding that for myself? Do you know what the consequences could be if I'm wrong, if I make the wrong call? Patreon first of all gets a cut of everything their users make so that alone is a good reason to be prudent about removing content and banning people. In my view, nothing bad (to Patreon) would happen if they simply banned the mod thief talked about in this thread, but once they start down the road of policing copyright in this manner it's only a matter of time till they get it wrong with some other type of content unrelated to mods, lose a lot of money and maybe even get sued for monetary damages and then lose even more money if people start pulling out because they feel bans are handed out unfairly. I mean lots of people make a living from Patreon and they're just not gonna put up with that kind of stuff. What Patreon ultimately is a glorified middle man and easily expendable if it becomes more trouble than it's worth for the average user. Let us remember that another controversial ban (not for copyright but hate speech instead) of a prominent YouTuber lead to the rise of its competitor Subscribe Star and today many people will simply refuse to deal with Patreon because they think it will arbitrarily ban you on flimsy grounds. If they go down that path they'll no longer be able to claim "safe harbor" status either and they become liable for actual copyright violations that they fail to take the right action against. Imagine for once they do investigate a claim in detail and determine that no copyright was violated when it actually has been violated. In such a case Patreon is no longer a neutral third party but a "partner-in-crime" so to speak. You make a decision, you own up the consequences. Sometimes it's better if you don't make any decisions at all and claim neutrality. Without the DMCA many of these sites would not be able to operate. pateron are selling stolen property the mod autors in the list on the main page can sue them the money made is from there mods (he is making a min of 10k a month from pateron),as for if people move away from patreon that has nothing to do with modders no one donates to modders but they do donate to people who steal mods and youtubers why should modders care if they lose money modders dont get paid why should they
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It's not really proof and Patreon isn't involved in actively policing copyright, they just comply with DMCA takedowns. It's like: a. you send a DMCA notice - they take down the content b. alleged thief/real thief files a counter-notice (he also needs to provide his name, or he can quietly accept that he was wrong) c. if the thief disputes your claim this way, you have several business days to file a lawsuit for copyright infringement - otherwise the content goes back up Let's hope it doesn't come to that and the thief simply backs off when he sees the DMCA notice. Giving a name is more about establishing: 1. accountability in case you lie (a false DMCA is legally the equivalent of perjury, an anonymous complaint in an e-mail is not) 2. that you're not a troll and you're at least somewhat serious about it (at least in the eyes of a third party, you need to look at it from that perspective, Patreon doesn't know how things work in the modding community) It could still be abused by trolls but trolls typically don't give out real names or risk a lawsuit / criminal charges. Bethesda is no exception to the rule, they'd also need to file a DMCA and they would need to do it themselves or through a lawyer or other legal representative. Certainly not through a modder. We don't speak for them. To you and me it seems obvious that Bethesda is right, to a third party not involved with modding it may not be. And with all the other copyright disputes in thousands of other communities around Patreon, it just isn't feasible (or even desired in my opinion) to have Patreon become the copyright police. It's easy to say "well it's against the EULA". Okay, Bethesda games are just a handful of products, do you believe Patreon has the time or resources to look into every EULA that was ever created for a game? Not to mention that merely proving content was stolen sometimes requires having a copy of Skyrim/Fallout4/whatever + Creation Kit. Without that, you really can't confirm the infringement. So they'd need to purchase several games and hire a moderator who knows about these games just to investigate this one claim with rigorous detail. they dont need to learn modding to invistigate it he isnt allowed sell mods,they know he is selling mods,i dont think he would back off he is making a min of 10k a month,lol everyone else seems to make money from modding wheres modders lose money from modding
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Call me cynical, but that reeks of a site that's hostile to copyright holders and using their personal info as an intimidation tactic when reporting violations. IMO that's just plain wrong. I sure as hell am not giving up my real home address or phone number to a company that's openly threatening to post that information online somewhere because some thief is stealing my stuff. That's not Patreon's fault, that's how a legal takedown using DMCA works. All websites handle copyright violations this way. If you could file a copyright claim without providing any real personal information and without any penalty of perjury that comes with a false complaint, just imagine how easily it could be abused. Ask yourself this first of all, how would Patreon even know you're the real author? They don't. (And personally I don't trust any of these tech giants to judge context.) Anyone can send anonymous e-mail saying they're the copyright holder. It's better that they require at least some kind of legal document before they take down content. Most trolls are not going to lie on a legal document just to troll you. Note that the content thief can also dispute this DMCA though a counter-DMCA. If that happens, you pretty much need to go court. Sucks, but we don't really have a better system now. how would they know the name given had anything to do with the mod most mods are posted using user names why not contact the mod autor and ask if it has permission Real people/companies with real legal names own the copyright to content, not a nickname with a strange avatar. When they (Patreon and other content hosts) get a DMCA notice they're legally obligated to take down the content unless the thief also disputes it with his own DMCA (in which case you basically have to take it up in court since Patreon is a neutral host, it doesn't actively investigate claims of copyright infringement). https://www.patreon.com/legal They are not required to take down content by any other means and frankly I'd rather they not be because they are not equipped to investigate in any level of detail a copyright complaint. Best case scenario, they would function similar to kangaroo court in my estimation, the DMCA seems fine by me (compared to alternatives) even if it requires submitting some personal info. There can be no room for identity secrecy in a legal dispute. You make it sound simple because you know how the modding community works. A third party who knows nothing about Bethesda or mods may not. I'm not even sure they could in fact establish that content was even stolen in the first place. It would be obvious if someone copied a mod without no modifications, just copy/pasted. But what if someone simply copied a 3D model from a large project and put it into his own mod? The only way for Patreon to investigate this would be to have someone on the staff who knows the basics of Bethesda games modding including possibly how NifSkope works, how ba2 archives work and maybe even how the Creation Kit works to investigate more subtle forms of content piracy. And mods are an insignificant percentage of the entire content Patreon hosts, their business model wouldn't be sustainable if they didn't have the safe harbor status the DMCA gives content hosts. There are other issues as well. Try to think of how a third party outside the modding community would view this and you will discover many problems with requiring content hosts to get more involved in policing content, including: 1. being able to even identify the real author (while usually true, content being uploaded to Nexus Mods first does not in fact establish who the copyright owner is so Patreon making a Nexus account and contacting the author is not 100% reliable, copyright is established by who created it in the first place even if he never uploaded it anywhere - or... maybe both the Patreon guy and the Nexus guy stole it from someone entirely different) 2. fair use disputes 3. permission disputes (in theory a mod author could privately give you permission and say the exact opposite to Patreon out of some personal dispute that came after permission was given) As a content creator myself, I certainly don't like it when someone takes my mods (especially when they also fail to update them with the latest version), but I wouldn't want websites to take down mods either just because someone who is anonymous sent an e-mail saying so. If you don't even have a name provided, you could literally be anyone. Sure the DMCA can be abused as well, but it is set up in such a way that abusers risk being charged with perjury and being liable for lawsuits. There are no consequences for anonymous non-DMCA copyright claims. So it's very open to trolling. people who mod dont use there real names though ive only seen someone with a real name one or 2 times so providing a name isnt prove,has for cant prove he sells packs of mods which is against bethesda rules so thats enough of a reason to get them removed (why are mod thiefs and youtubers allowed make money from mods but modders cant),there are other sites for mods other than nexus LL,bethesda.net etc but he wants to sell them so proving who owns them doesnt need to be estabilshed they should be removed because they cant be sold.as for fair use he isnt using it for personal use he is selling them
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Call me cynical, but that reeks of a site that's hostile to copyright holders and using their personal info as an intimidation tactic when reporting violations. IMO that's just plain wrong. I sure as hell am not giving up my real home address or phone number to a company that's openly threatening to post that information online somewhere because some thief is stealing my stuff. That's not Patreon's fault, that's how a legal takedown using DMCA works. All websites handle copyright violations this way. If you could file a copyright claim without providing any real personal information and without any penalty of perjury that comes with a false complaint, just imagine how easily it could be abused. Ask yourself this first of all, how would Patreon even know you're the real author? They don't. (And personally I don't trust any of these tech giants to judge context.) Anyone can send anonymous e-mail saying they're the copyright holder. It's better that they require at least some kind of legal document before they take down content. Most trolls are not going to lie on a legal document just to troll you. Note that the content thief can also dispute this DMCA though a counter-DMCA. If that happens, you pretty much need to go court. Sucks, but we don't really have a better system now. how would they know the name given had anything to do with the mod most mods are posted using user names why not contact the mod autor and ask if it has permission
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do they not know they can get the mods for free so why download them off him also lol 1700 donations why do they donate to him and not modders
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im doing a port to xbox and when i look in a certain direction the game makes a screech and ctd,how do i fix it
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mods not downloading when i use the old version of the site
alannexus replied to alannexus's topic in Skyrim's Skyrim LE
it eventually downloaded but it has happened with lots of mods recently also the new layout doesnt have alot of info about mods describtion i prefere the old version of the site -
i want to use a armor from a mod and add it to the leveled list and make it craftable aswell (ie put it in the steel catagory for crafting) how do i do that