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Ratzmoonmopes

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  1. This was a mod for the first game now PLEASE somebody make this mod for Jedi: Survivor as well!!! My immersion is being broken so hard without this in the new game... I got so used to this mod when I last played Fallen Order that now it is constantly breaking my immersion every single time I see my lightsaber touching something and not leaving burn marks... And the worst part is that in Survivor the lightsaber actually DOES leave burn marks on walls ONLY when you swing with the attack button. So clearly the burn marks are actually programmed into the game but they're only ENABLED when you press attack??? What kind of logic is that??? I want the lightsaber to burn everything everywhere all the time when walking around. I'm really disappointed in the developers for dropping the ball on this feature AGAIN... Somebody please fix this because it's one of the only things that is really ruining my enjoyment of the new game so far...
  2. So I've noticed over my several hundred hours of this game that once in a great while when doing a finisher, the camera will not zoom in for the cinematic view, and instead it continues to act normally, allowing you to still control and turn the camera. I would really love a way to disable the "cinematic view" for all finishers, so that the camera never zooms in and I always have full control. Idk if it's possible but I hope some modder figures this out eventually.
  3. Okay so as everybody should, I love all the past Spiderman game OSTs and I think they are ALL better than the Spider-Man PS4 OST. I'm not saying the new OST is bad, just the LEAST good. Ever since this game came out I have so badly wanted to replace the music with the old games' music. I would love to have Ultimate Spider-Man and Spider-Man 2's Free Roam music to play while Free Roaming in this game. I would love Spider-Man 2's phenomenal combat music to play over the Combat sections in this game. Even Spider-Man 1 the movie game and the TASM games had some good Stealth music that would fit over the Stealth sections in this game. I want as much music as possible from the previous games to be imported into this game, so if anyone can do that or make some kind of DIY tutorial on how to do that it would be amazing.
  4. This is one of the many great things that the stealth in The Amazing Spider-Man games had that this game is sorely missing for some strange reason is the ability to do Stealth Takedowns from any wall or ceiling. Insomniac clearly realized their mistake because they ended up adding this into the Miles Morales' game. So can somebody please take the assets from Miles Morales and apply it to Peter so Peter can do this too? Also Insomniac please add Double Stealth Takedowns too, just like TASM games. RANT: And I DO NOT want to hear any of you people's nonsense about "game balancing" or "it would be too easy and make you too OP" literally GTFO with that BS. If you are one of those people, I heavily disagree with you and believe you are toxic and wrong, and your way of thinking is bad and makes games worse and less fun. I played the heck out of the TASM games and I know from experience that the stealth sections are "balanced" just fine, they are superior, had more variety and options, more stylish animations, and were much more fun and satisfying than Spiderman PS4's stealth sections. I'm not saying Spiderman PS4's stealth is bad, just that it is just lacking in comparison to the TASM games which had literally everything this games does plus more. I don't understand how Insomniac could look at the TASM games and say "Yeah we don't need that, let's just remove and not include these good, useful, satisfying and fun features for no reason". How does a rushed movie tie-in from 2012 have more and better stealth features AND DON'T FORGET ALL THE AWESOME ANIMATIONS than the new next-gen game that had much more care, budget and longer development time? I also DO NOT want to hear any form of hate about the TASM games. Just because they are rushed movie tie-ins does NOT make them bad. You would know how good they are if you actually played them and had an intelligent brain while doing so. Anyway rant over for now...
  5. Another thing I have always wanted since the game came out was a way to extend the distance of that little circle that appears on all of the perch launching points in the environment that indicate where you can zip to by pressing L2+R2 and launch off of. I really hope someone eventually extends this. It would also be really cool if we could extend the length of how far that the game detects buildings and objects, and extending the distance the game will allow us to attach web lines to buildings using R2 Web Swinging and the X button Web Zip so we can Zip and Swing from farther distances. Also allowing us to Web Zip to whatever we want at any distance during the interior stealth sections would be awesome.
  6. We all know you can run up walls and side-to-side but you're not allowed to sprint down walls. Why? Previous Spiderman games had this perfectly fine. There is no reason to have these limits, so can somebody please figure out how to remove this restriction?
  7. One thing I absolutely hate about the web swinging in this game is that you are incapable of doing a full vertical loop-de-loop because spiderman automatically lets go of the web when he gets to a certain height even though you're still holding R2. Please, I hope somebody can someday find a way to unlock this so we can actually do a loop. And I really hope insomniac adds this in the next game...
  8. Enemy Variety Unlocked by GRUmod: https://www.nexusmods.com/dyinglight/mods/548 This mod is NOT outdated because it still works, but some people are tricked into thinking it is because IT ONLY WORKS if you HAVE NOT COMPLETED the ending of the main story yet. If your save file's story completion is at 100% the mod doesn't work. I played a new game with this mod and it worked perfectly right up until I beat the game and then it immediately stopped working. So it unfortunately cannot be used in the post-game. This is unfortunate but shouldn't be too much of a problem, because all you have to do is start a new game or new game plus and avoid the ending. Thankfully you can still enjoy this amazing mod while doing all the other main quests and side quests, as long as you just avoid doing the ending. Hopefully someone can fix this someday or make a different version.
  9. Mod Request - Remove Lines Design On Sephiroth's Coat Flaps This is where people seem to be putting mod requests, so I'd like to request a mod that removes the unnecessary and annoying lines they added all over Sephiroth's coat texture on this version of his model. They are annoying to me because I want the game to be as consistent with previous works as possible, he never had these lines on his coat on any of his other models before ever. Get rid of that belt, too. Also the new blade's design on the Masamune as well. There are already several mods that improve consistency, such as the Crisis Core Buster Sword, the black 1st Class outfit, the Rick Gomez voice lines replacement, Tifa's original outfit and dolphin tail, Barret's original tattoo, etc. I want Sephiroth to look exactly as he did in Crisis Core/Advent Children, where his coat was just flat black without the new details. If someone could do this I would be immensely grateful.
  10. I really miss and prefer the old character models for all main + side characters. I truly feel that most if not all of the "enhanced" character models are actually worse than the originals. I really hope I'm not the only one and I hope someone with the knowledge/skill/tools can eventually bring them all back.
  11. I've seen a couple mods that remove all HUD but I don't want that, if someone could find a way to do this it would make the game so much more immersive. Maybe leave it for on for bosses, but for regular mobs it's really annoying. This obviously should have been in the options menu by default.
  12. If you played the game you should know what I mean. I know nothing about modding but logically there must be some kind of timer or script that can be extended/deleted to stop the automatic sheathing, or maybe by tricking Cal into thinking he's always in a cave. It is beyond annoying to me and hope someone makes a mod for this someday.
  13. Somebody please help me. I don't know where else to ask, I'm just going to leave this here in just in case anyone can help because I'm at my wit's end. I need help finding a mod I KNOW I exists. I KNOW I saw a mod SOMEWHERE that makes it so the Keyboard/Mouse prompts never appear but I cannot find it again. So I just got DMC 5 for PC and have been dying to mod it, so I went through literally every mod on the nexus, all 85 pages, looking at every single mod tracking all the ones I want, and I remember seeing a "Keyboard prompts never appear" mod but at the time I was like "Oh I don't think I'll need that" but boy how very wrong I was. I don't know why I thought that, I wish I could slap my past self, I made a huge mistake not tracking that mod because I do need it but for the life of me I cannot find it again. I've searched everywhere, even going through all 85 pages of mods again and still cannot find it. It's driving me absolutely insane, please... if anyone else knows where it is, please link me to it. I would be so grateful.
  14. Another mod request because it bothers me that the text in Spyro 2 is blue and if it were the same color as the first game's text it would be better. I saw someone else ask for this mod but I figured I'd make another request because it shouldn't hurt to slightly increase the chances of it happening. There are already so many amazing mods I'm very grateful for that fix so many things in the remake, but I'll never stop hoping and checking for more.
  15. Alright I know I'm posting a lot of mod requests that may never happen but hey I can't think of any other way to increase the chances of these mods eventually happening. I have no idea if this is possible or not, I mean if it was easy someone would've done it by now right? I know some people might disagree with as it would make the first game slightly easier because it wasn't designed for it, but I think it would make the game a lot more enjoyable.
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