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Kandahar

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Everything posted by Kandahar

  1. After reading this announcement and then browsering comments I noticed an issue. Why does new website not move my screen to the top comment in the next page? Every time I switch to the next page of comments my screen is at the same area as it was previously and then I have to scroll up every single time to read comments from the newset to the oldest ones. I really dislike "top mods" list. It's annoying to move my eyes from left to right and back to read what is on the list. Switch it to 1 mod per row, it worked flawlessly before therefore there is no need to change it. If you switched to 1 mod per row, please don't make "mod tiles" too big nor too wide. Your current design may make user miss a mod he is looking for. The new design was clearly made for mobile phones and I hope you are aware of why Windows 8.0 did not succeed and you will not make the same mistakes as Microsoft. As long as the new website works as fast as the old one at least, I don't mind new mobile design. The only concern is higher usage of mobile internet data.
  2. Ufff... I'm glad that I have read the announcement/warning during updating of NMM carefully and that red lamp turned on in my mind, which made me come here and read comments. It just saved me from cursing entire day trying to make my game work, forced to reinstall 124 mods if I updated NMM to 0.60.3. Keeping in mind that I reinstalled entire game a day ago to get rid off bugs, which caused CTD very often. So yeah. I am not going to update NMM to 0.60.3, because I'm sure that all problems won't be fixed owing to the fact we use different mods, some affects core of the game more, some less, some of them are not available on Nexus. It will be a pain to track all bugs down. I'm not interested in profiles either. Maybe I would give it a try with Fallout 4. Good luck Nexus Team with fixing NMM :) Have a nice day.
  3. In response to post #24593024. #24593174, #24593264, #24593554, #24593789, #24593874 are all replies on the same post. Well said. Recieving income by selling mod will not give modders more time for their family, it will not expend their life time. It will not help them to improve mod at once magically. It is only a need of money. (Of course some modders deserve some money/donation for their work, like Falskaar, but it's up to player if he will do this) I agree with matter you mentioned about that players already paid for this mod. But not by real money. Thanks to constant players support they could improve thier mods. I know how time consuming is to test game then report bugs to deleloper, because I'm QA tester of game called Primal Carnage: Extinction.
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