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pbehhe

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  1. It is meant for an enchantment, Do I still need an event?
  2. as I said in the description, I took: "Game.GetPlayer().ModActorValue("health", 10.0)" and changed it to: "Game.GetPlayer().ModActorValue("Invisibility", 1.0)" and on compilation I get: \Invisibility.psc(3,4): no viable alternative at input '.' No output generated for Invisibility, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on Invisibility this script is in a magic effect of an invisibility archtype, and It is used in an enchantment. please help.
  3. well it seems easy, you could add the weapons to the correct leveled items and then get the bandits to give you a weapon every once in a while, only problem is that it may repeat and I don't know how to do chance.
  4. well if I had to think of a method it would be to script an effect that summons a mist object which should be easy but it wouldn't impede visibility, at least for the enemy so it is and issue. maybe that can be solved by adding and invisibility script but anyways, it would require research on how to summon a static object.
  5. books can only teach skills or spells, it is a closed choice so that's difficult. I agree with the rest though.
  6. well personally think that instead you should script the effect to kill since it's cleaner, also you could increase the duration of the spell and not auto calculate the cost, with that you can make the glow last longer. I am not sure if it is viable but I believe so.
  7. well the main problem here is getting the original voice actors/imitating them as without it you can't add new dialog to existing npcs
  8. I agree, paarthunax is a friend. maybe instead of a different faction, you could (if you are a bosmer,altmer or khajit) join the thalmor and fight against the blades while allowing the dragons to wreak havoc to weaken the empire, that can also be great(as I hate those nords.)
  9. but magicka has no connection to carry weight, a more logical solution would be an alteration increase carry weight spell, and there are mods for that.
  10. http://skyrim.nexusmods.com/downloads/file.php?id=13654 maybe you want this?
  11. well the first idea is easier, you could add a scripted magic effect that when hits a dead animal(or alive depends how you want it) that can be cooked, will add to the corpse/inventory roasted meat of that kind, while not easy it is a lot easier than starting to reach into the inventory and choosing which meat(which is the difficult part, if you had a spell for each meat it is easy as well). all in all it does seem do-able but I like to speculate more than get off my as* and do something :P
  12. you have to change a couple of other things for it to fit lore, for example I remember reading a book and in it I read of the rule of first enchant that means that you can only enchant something once so you should change that as well and so on.
  13. hmmm... I am no expert but I think it can be done, setting a couple of dragons per cell and having them fly around from a spot to a spot, while I could probably do it I am to busy, maybe in a couple of months I'll get into it and make it-or you can learn it yourself as it does seem really simple even though it is tedious.
  14. no, you should go into the CK and search the items in all, then you can delete them. be warned though that it could and probably will cause some bugs in the game such as leveled items missing and bandits or other npc running around without boots or gauntlets. these bugs can be fixed by toiling through the CK and updating every place the item is mentioned to another item. another fix would be to create a replacement with the same ID and then the game would think that that is the item in question. P.S:make a new .esp for it becuase changing the .esm is not recommended
  15. (nords hate magic)+(I love altmer mage)=(I always join imperials) I want an alternate MQ line that instead of the blades i can join the thalmor if I am one of the dominion races(altmer,bosmer,khajit) or that it will be decided by what race you are and argonian can choose.
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