Hey, as you can see, this is probably my first post on the forums, and yeah, I've been on here a while just kind of downloading mods and I've started to mess a bit with the creation kit and create some new stuff based on existing mods and I've been wondering about some stuff that I'm sure is already posted somewhere, but I just failed to find. So here goes: 1) If I make a mod based on meshes or textures from another game, is it still cool to upload on here? 2) If I make a mod based on another mod, but the original mod post is nowhere to be found and there is no way to contact the author? 3) How much effort would it take to learn to edit meshes? I'm half decent with computers and I've done a BIT of 3D modeling before, just not with anything of Bethesdas, about how many hours would I have to put in to learning this to do something relatively simple, for example fit an armor to a new body or something of the sort? 4) Is papyrus script similar to any programming language? And how long would it take to become fairly proficient in this? Because basically, I want to learn to mod small things to enhance the game and maybe share them with other people if I think it's good enough, but I don't want to waste a lot of time on it as I'm pretty busy.... Basically, for number 2 in specific, one of the mods I modified was an armor mod by someone called "lordofwar", who I'm pretty sure is a foreign guy who ported various armors from other games to Skyrim. One that I really liked from his pack, was Ezio's armor from Assassin's creed (but with no cape, which I plan to fix). This mod though, was made before the creation kit and was a simple replacer for the DB robes and offered no weight slider or female support. So basically, it was a straight port and replacer. So far, I've made it instead, into a stand light armor, that's it. What I want to do, is add female and weight slider support, which requires that I learn how to edit meshes. And I also want to find a way to somehow integrate it into the game besides crafting, it would be probably impossible to make it lore-friendly, as it is from another game......but I think it would be cool to try that too if I could somehow do it without making it retarded.