Jump to content

Sazaam

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Sazaam

  1. Ok im afraid the UE-visualStudio couple is the answer to what I just asked advise for... ^^
  2. Everything worked perfectly nice for me, from sewer to decryptorã¡encryptor under note5 device, even recompressing into obb without removing the COALESCED_INT folder extracted from the .bin file from same name. Now for key settings they left voluntarily in the xcomgame readable .ini files its all ok, without trying to modifying things that wont make sense for the api. These tweakings helps you have a 50 damage simple pistol, a movable sniper squaddie, reorder perks in the soldiers tree or other quite funny stuff, buy in order to build something serious one would perhaps love to have access to the behavior of things, classes, logics. I still dont get how to make things human-editable, as well as manage to preview any kind of texture. Is all this only editable in UE the monster? If someone has even just a clue, i didny get it, from that forum or other places, a neat modding of the android version would be nice to forge somehow, i dont see xcom losing popularity yet Thx 4 advise~
×
×
  • Create New...