Jump to content

ArronSyaoran

Members
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About ArronSyaoran

ArronSyaoran's Achievements

Rookie

Rookie (2/14)

0

Reputation

  1. This includes Face Mods, Hair Mods, Texture Packs, Mesh Mods, Followers with Better Graphics than Vanilla Skyrim SE, Any CBBE Submod or CBBE itself, Diversity, SMIM, Flora Mods, Any ENB Preset, Any Custom Outfit Replacer or Custom Weapon/Armour Replacer with better than Skyrim SE Graphics. Also Includes any Lighting/Shading Mods too. Remember that you could ONLY CHOOSE ONE. And Graphics Enhancing Mods that Require Other Graphics Enhancing Mods are a NO GO, so you might not be able to run a CBBE Plugin unless you can get it standalone. However, GFX Enhancing Mods that require Mods that don't Enhance Graphics are Welcome(like SKSE, SkyUI, USSEP)
  2. Preliminary - Here's my Load Order: GameMode=SkyrimSE Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Special Edition Patch.esp=1Falskaar.esm=1Cutting Room Floor.esp=1SMIM-SE-Merged-All.esp=1BarenziahQuestMarkers.esp=1Phenderix Magic Evolved.esp=1Ars Metallica.esp=1Ordinator - Perks of Skyrim.esp=1Alternate Start - Live Another Life.esp=1Original Opening Scene.esp=1 I also have Achievements Enabler installed, and recently Disabled Total Character Makeover. I was training Light Armour from Grelka from 44 to 45 or So, only to find the training price listed at 1580 or so Septims(when it's supposed to cost 510 or so, which is how much Gold was actually removed).I had Faendal waiting either at Markarth or Riften(i forgot which one), and I was turning in some Thieves Guild Radiants after getting a Robber's Touch Chest in Markarth that fit both Delvin's Bedlam and Vex'sHeist Criteria, then I proceeded to sell the remains after the quests to Tonillia, buying some lockpicks, then head over to the Lockpicking Chests in the Cistern. I broke 100 Lockpicks on Purpose to Level lockpicking from 32 to 39, before heading to Grelka to see the Glitch Happen. I'm not entirely sure if I should change my Load Order, Change my Graphics Mods(I would like it to be Compatible with CBBE and/or some Adult Mods, Face Mods and Texture Mods), Remove some Mods I have, Utilise a Wyre Bash for Levelled Lists, or the Absolute worst I dread, Having to Delete all of my Saves and Restart my Playthrough due toBad Load Order/Overwritten Levelled Lists/Deleted Navmeshes/ITLs?/Incompatible Mods. BTW, LOOT Recommended against the Load Order that the Corresponding Mod Pages Recommended, Especially when it came to Ordinator, Phenderix, Ars Metallica, Original Opening Scene,and Live another Life. Sorry for no Screenshots, I closed the Game without thinking to take some. Edit: I have no Idea how to navigate these Complex Forums, it seems there is more than 1-2 Subforums, and I don't know how to move this topic into "MODDED SKYRIM SPECIAL EDITION BUGS/GLITCHES".
  3. sorry about that. I'm notoriously known for necroposting, as I often don't look at dates whenever I see an interesting topic that is opinionally mandatory for me to reply to.
  4. -Less money from selling- I'd recommend having Sell Prices scale to difficulty level instead. Having it Vanilla in Expert Difficulty, 1/10th Value in Legendary, 1/5th in Master, 1.5x in Adept, 2x in Apprentice and 5x in Novice for starting values to work off of. -No smithing/enchanting materials at vendors- Absolutely Agree with this, but also buff the amount of Silver/Ebony Ore Veins Present at Mines found around Skyrim(Especially Silver), or have Silver/Ebony as Potential Chest/Boss Loot. -Lots of vendor gold- This could scale to difficulty level also, but should also work with the Speech Skill's Master Trader and Investor Perks, which in turn should(if possible) scale to difficulty dynamically(if possible). -Nerf blacksmithing- Definitely needed. Also, Hearthfire Building Materials SHOULD NOT GIVE SMITHING EXPERIENCE. -Nerf Enchanting- Agree with the Capping of Spell Cost and Buffing of Magicka Regen. -Created item pricing- Agree with this, Especially when it comes to Enchanted Items, Ebony Items, Nordic Items and Daedric Items. -Nerf NPC mages- I think they should be nerfed at least a little bit, to the point that a 200 HP Player at Level 50 should take no more than 120 Raw Damage(60% HP) with No Magic Resistance or Absorption at Master Difficulty). -Mob spawns- Agree with Mob Spawns, but they should be capped to a Maximum of 5. Getting Ganked by 5 Man Groups isn't fun, especially when you are the kind that picks off one at a time with no followers to back you up(because you're the lone wolf rogue/warrior kind of player). -XP leveling- Completely disagree with this, in fact, I recommend the opposite: preventing one from perking other skills that they have never invested any skill training into, and possibly even preventing the perking of Paid-Trainer-Only Levelled Skills(Skills that were trained only by Paid Skill Trainers). This would force the player to ONLY USE PERK POINTS for Skills that THEY HAVE ACTUALLY USED TO AN EXTENT. -Friendly fire- I recommend a Semi-Friendly Fire alternative: Disable AoE Friendly Fire, but Enable Direct Friendly Fire. This way if you hit your Follower with a Direct hit, then you are to blame, but if splash damage from your fireball hits, then it's not a problem.
×
×
  • Create New...