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lambrioza

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Everything posted by lambrioza

  1. Hi, im looking for a mod that added weapons and shields to the game, i forgot the name of it, but i know tht it was showing in the blacksmith menu as [ name ] anyone know maybe what the mod is? help appreciated
  2. https://www.nexusmods.com/skyrim/mods/57879 Windstad mine not ideal but should fit you there are some mods that adds banking system / property ownership / posibility to become landlord etc i can post them if u want
  3. So, i would like to request a mod that makes Vampire Seduction a spell or power, without the restrictions of being castable only once a day, or appearing in players spells section at specific vampire phase. Anyone could do it pl0z? I need it very much for my evil character.
  4. try searching on nexus : Khajiit Six Nipple Retexture for CBBE v3
  5. Yes, if you use empowering items like gems and your soul while you have a lot of dragonsouls absorbed, and if you invested in the network, it can be immersion breaking when u get few milion of gold, Becouse all of those things multiply the reward you get. Best result i get is when i dont invest and use the network as a guest in the basic mode w/o gems or soul essence and any boosts. Also remember that the cosmic trade network fluctuation of the price everytime you use it, can be from 0%(or less) to 600%, that mean u can get varying results. for a 10-20 very very very good selfmade gear, and im talking about items with multiple enchants, i usually get around 15-30k. And that may seem its a lot of money, however i use mods like Expensive Investments and Trade and Barter , so for example a simple fury spell cost me 7k gold, breezehouse costs 50k gold, etc Also i never take coin as a reward, but usually gems or ingots, that i can sell or make other items from them, its not a instant gratification that way, since the price of for example selling amethysts, will be further influenced by your speechcraft etc :tongue: oh and also another mods i forgot to mention that can empower your merchant playthrough : http://skyrim.nexusmods.com/mods/21193/? Buy Whiterun 2, is a mod that adds few building outside whiterun, adds bank in which u can store your money, and buy various titles, from baron to knight, for a lot of money, which give you a daily pension and other gratification that jarl of whiterun provides. http://skyrim.nexusmods.com/mods/37774/? Real estate, s a mod that allows you to buy almost every building in skyrim, and make profits by renting them to people
  6. http://skyrim.nexusmods.com/mods/19527/? Cosmic Trade Exchange by AghnaaMareth, adds an interesting system into the game, shall i say, auction house or torrent net of some sort. Basically you can trade whatever you want, for various mercantiles (coins ingots, precious gems, black gemstones) without going into town to merchant, if you like to roleplay a, greedy merchat who doesent mind entering a borderline evil tertories of necromancy/ conjuration to obtain goods. I suggest to read all the description on the mod page, its really interesting. http://skyrim.nexusmods.com/mods/17985/? Bank of skyrim. Alo great mod that adds bankers into towns. You can invest varoius amounts of money for various periods of days, and depends on how your money will do, you can gain or loose interest. If your investment will make money, you can ollect it at the end of said period of time.
  7. Skyrim spells and powers by wariorkeke adds a lot of interesting alteration spells, like force push, force cloak (throw enemies away when they get near you) etc Psikotic Skymo Necromancy mod, althou its based on necromancy, adds a spell called "hearth attack" which is basically 2 second stun/paralise for target when not resisted
  8. http://skyrim.nexusmods.com/mods/10748/? this mod adds option , where, when you commit a crime, and guard catch you, you can "persuade" him not to do so, however you char need to pay the price, and im not talking about septims :tongue:
  9. looking for a mod that fixes atronach stone/ alteration perk absorbtion prolem while using conjuration. Is there mod like this? was this fixed somehow?
  10. Hi, i have been wondering if someone could make a mod which would focus on buffing , enchanting and boosting stats skills and combat abilities of undeads, summons, followers the player have, and which are with "ally" relationship with the player. Something maybe like call to arms but with different effects? like for 1 minute Hp,Stamina,Mana +15%, increases defense +20%, Boosts all skills +15. restores hp +5 while under the effect of spell etcetc i think that would be nice for ppl which play with alot of followers and summoners/necromancers with undead armies.
  11. Essentialy, while commanding huge skeletal army, i always wanted to heal them all at once: mass healing aka Grand healing, but for undead only (i think thats easier to make). Maybe with 2 versions like, grand healing only for undeads/summon, and Mass healing for summons with like, animation of grand healing but colored red, and maybe with a cost, for example instead of mana, it could use caster health for more necromantic feel ;p I couldnt find such mod anywhere, and i think that would be usefull for the Necromancers out there if someone would feel like doing it, would be awesome :P
  12. @SeraphimKensai yes, im using those, and "guess distance" mod, but i think its hard to find similar mod for skill showing
  13. HI im not sure where to post this, since there isnt any "forgot the name of the mod" section. Basically i remember there was a mod, that allowed you to "whisper" into a direction of a npc, and get their basic info, like race, lvl, agro status (friend, foe, neutral). I believe it was in 2 versions, first was illusion spell, second was immersive "whisper (of some daedric prince, Kynareth?(not sure about this tho.)) I cant remember the name of this mod, and its driving me crazy :p if anyone can tell what mod im talking about, help would be appreciated.
  14. Hello im looking for a mod that allows you to get info on npcs, on their skills lvl, hp stamina, etc (something like followers info from UFO, but for normal npcs, summons , monsters) is it there any mod like this? is it possible for somone to make such?
  15. Looking really interesting, as a die-hard fan of anything "necromantic" im looking forward to the mod! However, would it be possible for the mod to be available for people that dont have dragonborn dlc? like, maybe 2 versions
  16. Something that i had in mind for a long time . Idea i guess pretty similar to a great mod "faction armor causes aggresion" but for summons: would be nice if people of skyrim became frightened and aggressive if they see a players character with dead thrall/ressurected corpse and eventually attack the player. Repetitive "That spell looks dangerous keep your distance!" gets boring and unimmersive after some time. I think such mod would make playing and roleplayin a Necromancer much deeper and satisfying. Maybe someone will feel inspired to make such mod.. :smile:
  17. Hello fellow Skyrim addicts! I had this idea crawling in my head for some time allready. I allways felt that my Necro-Evil Conjurers-Nightblade characters were lacking some truly Necromantic spells/curses that would result in stealing the soul of the target in the end. Mods like Psykotic Necromancy Mods and Vile Necromancy, which i really love helped to immerse myself into evil characters by adding a lot into the Necromantic arsenal. However i think that it would be awesome to have a spell, which would work like a poison over time, with soul trap effect in the end if the target dies and/or possible reanimation effect. I find it a little bit immersion breaking to first cast soul trap, and then try to kill the target, imagine crawling in the dark lair in search of fresh corpses for your vile experiments in the forbidden art, imagine finding the perfect speciment, and imagine casting such spell to get both target body and soul :smile: i imagine those spells would be cool to have ini many versions from novice to master. Example of description i had in mind: novice spell with reanimation: 5 poison damage over 20 seconds, if the target dies in the duration of the poison effect, fills a soul gem, if the target dies from spell poison effect, reanimates the body to fight for you for 60 sec. novice spell w/o reanimation 5 poison damage over 20 seconds, if the target dies in the duration of the poison effect fills a soul gem. i have no idea how to make this but maybe someone will feel inspired.. :smile: Ideally id like such spells to range from novice to master, being compatibile with Skyre necromancy, Psykotic Necromod Vile Necromancy, and quite powerfull to be used on Skyre master difficutly. ANd maybe in brutal high damage over low time to kill target fast and get soul and body very fast, and low damage over loooong time to enjoy the decay of our victim for more stealthy-like playstyle.
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