Jump to content

himonna

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by himonna

  1. I got the same problem a while ago, but couldn't find a solution within the cutscene editor. But if you can extract the wav file with fsb extractor, and add it as a new sound object with FMOD, when creating the object you can adjust the volume in FMOD. Or if you want to use it as a background music on loop, you can simply create a new area with the music and adjust the volume wtihin the area editor.
  2. I'm not so sure but I think it's part of Improved Atmosphere http://www.nexusmods.com/dragonage/mods/577/?
  3. If you want the scene to be darker than the default area lighting, you can try to set Character Light Occlusion to False in the object inspector of the cutscene. It does not create a night effect, but the scene in-game should be a little darker.
  4. Well I managed to fix it. In case that someone has the same issue, the problem is actor's location. I don't know why but if you can't select the actor by clicking on it in the viewport, VO won't work in the game. If you change the actor's location and make it selectable in the viewport, VO works without problem.
  5. I hope it's the right place to ask this :smile: I've made a cutscene and added some lines (no custom lines, all original). For the first part of the cutscene, VO for the lines works just fine. But at the last part of the cutscene, animations play but no VO in game. Btw in the toolset there is no problem with the cutscene, everything works as it should. Anyone knows how to fix this?
×
×
  • Create New...