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RedPlasma

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  1. I just ran into the problem of exceeding maximum staff count, i think a really good idea for a mod would be to have a larger staff count per base upgrade, or even unlimited staff in general. The problem is really frustrating when you pick out targets to fulton, and it kicks other people out. Im sure someone is also going to say "Why don't you just construct loads of FOBs?" Well, i dont want to go online and deal with all that s#*!, im sure the opinion is shared among many like-minded people as well. Anyway if anyone could get around to messing with staff count in SP i would really appreciate it.
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