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Rrplicant

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Everything posted by Rrplicant

  1. I fully understand! ^^ Same thing here, -I'm thinking it can't really be a technical thing from the game developers side, since giving the keys a custom-assign option can't be that problematic nowadays. Especially not for a big developer like Bethesda..
  2. @SharraShimada "auto-hotkey" -I have not tried auto-hotkey yet, but I will definitely look in to it :smile: @chucksteel "FO4 script extender" Great tip, -it seems like a project in it self to get this in order, But I see SE is used for allot of things, so I guess I'll eventually install it :thumbsup: Thank you both for the replies! (= -Just strange that Bethesda can't let users fully assign custom hotkeys in a 'modern' game.. (Moving around seems quite crucial in build-mode). But I found the 'Auto-walk' button (x), it works for now ^^ Cheers!
  3. Hi! Is there a MOD or a workaround to maybe use WASD-keys for the build-mode interface so I can keep moving/walking with the arrow-keys? I always use the arrow-keys for navigating my characters when I play (Strafe/walk/run and such). And I just started to play Fallout 4, and noticed that the arrow-keys are assigned for navigating the 'Build-Mode' interface. And thereby canceling out the possibility to walk while building/gathering resources. I would appreciate the help :turned: /Cheers!
  4. Any MODs to fix this yet? I always use the arrow-keys for moving my character around, and It's really annoying that WSDA don't work for navigating the build-mode menu, and instead cancels the arrow-keys for walking.. Autowalk works I guess, but it's not really a good solution.. /Cheers
  5. Hi! For some reason you can't lift or drag knocked-out, or paralyzed NPC's. Are there any MOD's on Nexus that can fix this? /Cheers!
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