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69sexykenny69

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About 69sexykenny69

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    United States
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    FO4

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  1. I'm currently in the process of learning how to do this myself but in the meantime I have a specific file(s) body and head that I created in mudbox I would like to be able to use in the looks menu body overlay. I will furnish my body head files if you can make a mod to interject this into the game. I attempted to attach file on this post with no success.
  2. I'm using the instructions from "krisser143 aka WunderWafflen" to install my own overlay and it is not showing up in game When I go into Looks Menu B\Body, R\ Overlays, R\ Add my work does not show up, only the work of other authors from mods loaded through Vortex. I’m sure I'm doing something wrong or leaving something out so I am requesting the help of the community. Q1. When creating the .json file do you replace the word(s) “tattooOne”with the name of the bgsm file?And likewise “overlayten” with the name of the bgsm file? My current .json file looks like this: [ { "id" : "tattoo_one", "name": "$Tattoo One", "slots" : [ { "slot" : 3, "material" : "overlays\\<69sexykenny69\\TattooOne.BGSM" } ], "playable" : true, "transformable" : false, "sort": 0, "gender": 1 }, { "id" : "overlay_ten", "name": "$overlay ten", "slots" : [ { "slot" : 4, "material" : "overlays\\<69sexykenny69>\\OverlayTen.BGSM" } ], "playable" : true, "transformable" : false, "sort": 1, "gender": 0 } ] Q2. My translation file “Mystique.txt” consists of only one line “$mystique<Tab>mystique“ Not sure if this is at all correct and there was only vague format instructions for creating the translation file. I attempted to find a tutorial for translation files on the internet with no success. If anyone can offer a link on this I would appreciate it. Following is my file structure as laid out in the Preparing section of the instructions by krisser143: D:\Steam\steamapps\common\Fallout4\Data\F4SE\Plugins\F4EE\Overlays\Mystique.esp\overlays.json D:\Steam\steamapps\common\Fallout4\Data\Interface\Translations\mystique.txt D:\Steam\steamapps\common\Fallout4\Data\Materials\overlays\69sexykenny69\mystique.bgem D:\Steam\steamapps\common\Fallout4\Data\Materials\overlays\69sexykenny69\mystique.bgsm D:\Steam\steamapps\common\Fallout4\Data\textures\overlays\69sexykenny69\ Mystique_d.dds
  3. YOU SAVED ME (2 years later :D) YES....This saved the day. So far I'm running good again. I had decided to start a new play through anyway so It was no real loss on the game play time. I couldn't believe how much "FLUFF" I had in my mods/plugins that I had previously downloaded. I didn't loose anything of any real importance so all is good. Thanks again.
  4. Recently I started a new game and when I attempted to go to Far Harbor I CTD in transitioning to the location. At first I thought it was a mod error, after removing the mod I thought was the problem (Seasons) I was then able to travel to Far Harbor. Later in the game after first dialogue at far harbor I attempted to Fast travel back to the mainland the game CTD again and when I went back in the game again started to reload quests with all personal items gone. I am using the most recent game version, F4SE and all mods are updated.
  5. That's probably the best answer I've heard to this problem. Thanks MarkusTay.
  6. FYI, Since I never received a response to this I did end up having to delete that play through and start a new game. I made sure to update all my mods and the next play through worked OK. I never did determine what the actual problem was though..
  7. "MOD REQUEST" I would pay for a mod (And I'm guessing a lot of others would to) that created a voice frequency slider or some other means of at least changing the voice of the playable characters in Assassins creed origins to match the sex of the played character. I was excited to go back to the game when I heard about the ability to play a variety of both male and female characters until I set up a female character and started playing to find it still had Bayeks voice. But of course this is Ubisoft...LOL
  8. I will most definitely give that a try LadyMilla TY, Yes those guys are really annoying LOL.
  9. I found the problem and I was on my way back to post it when I saw your reply LadyMilla. I was looking in the "C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher" directory where there is no Data_Final folder. After looking at an installation video for another far cry 5 mod I found I had to look in the "C:\Program Files (x86)\Steam\steamapps\common\FarCry5\ for the data_final folder. I have installed the mod and it appears to be working great so far. TY P.S. Backed up my original files just in case I messed something up LOL.
  10. I would like to install the NMM Far Cry 5 Redemption mod by JRavens but I've never installed mods for Far Cry 5 manually before. There are 2 files to install namely a patch.dat and a patch.fat file and there were no instructions on the page and there does not appear to have been any activity on the mod page in a while. Where do these files go? I saw some blurb about using Dunia Tools but that doesn't support 5. Also searched my "C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher" area and found no patch.dat or patch.fat files to overwrite. Any assistance would be greatly appreciated as I would like to use this mod.
  11. I would like to see a mod that does incremental game saves so that if for instance a player has gone from A to B to C to D and realizes they should have done something different at point C they can go back to B and start from that point. Even if I had to go back to an independent folder and move the save data into the actual Ubisoft game save folder it would be better then the current system.
  12. I started having this problem just before the recent update and I found a dead string where others were having the same issue and no results posted. I'm hoping a new string will bring light to this issue and maybe someone has had this problem and knows of a solution.... https://forums.nexusmods.com/index.php?/topic/6097573-load-saved-game-missions-mods-resetting-deleting-mod-content-re-installing-mods-starting-completed-quests-from-scratch/ Quote from Kolyana "All - I've got a bit of a head scratcher and searching aorund on the internet I'm seeing a few people having the same problem, but no fix. Hoping you can help, otherwise my game is bjorked. On a PC, with mods. Latest patches, latest version of the game, F4SE etc etc. Everything has been fine and dandy up until this last weekend. --- When I loaded my saved game, I was suddenly flooded with mods installing themselves seemingly for the first time (pop-up messages, notifications etc) *AND* quest alerts popping up for quests I've already done ("listen to such-and-such radio" for example). Dozens of them. It is like the game forgot that I had these installed/completed already. It had DELETED everything to do with any mod: sim settlements, rifles, armor, Heather (companion); all gone. My position in the world was intact, but basically anything to do with mods was deleted, and then the mods reinstalled ... so they were present ... and any quest like "investigate XYZ" or "listen to XYZ radio" was reset. I went back about 6 saves before this stopped happening; about six saves ago (2-4 hrs of gameplay, so nothing major) this behavior stopped and I thought I was good. I carried on playing, got close to catching up with where I was previously and left it. Came back yesterday, latest save, AND IT'S DOING IT AGAIN; deleting all mod content, resetting quests, behaving like the mods have just been installed for the first time." The difference I am having is that my completed quests stay completed, heather is still there but all the settlements I had built up are gone, all special clothing is gone, Mods all reload as he mentioned and all radio Freq start asking to be tuned in. Game opens up with my player and lots of NPCs nude but cait and heather are clothed. I tried just going ahead and saving and starting to go through and TS all my settlements back in ( I'm working from the previous version before recent update) but the after a couple settlements it wiped again and started reloading. CORRECTION: Heather is gone as well so all mod items disappear, and when I try to let it reinstall all mods, save then reinstall all items missing the next reload starts over again.
  13. Anyone have any idea what I might be doing wrong? When I import a blueprint the old stuff (Buildings and everything) aren't replaced, they are just overlayed with the new content. I attempted using "Clearall" before importing a blueprint but then I lose some of the content that should still be there.
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