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Timeward

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Posts posted by Timeward

  1. Reviving old thread again, I found another quest that could have a skill/perk check: During the quest call to arms, you have to redirect the power using an advanced-locked terminal which controls a fuse box on the wall. I've seen Tales of the Commonwealth use a fusebox as a skill check of the refractor perk. Someone could use this fusebox as a skill check for inteligence, refractor, endurance, and/or luck to bypass the terminal. I know its a vanilla quest but maybe it could work. I'm gonna hunt down for possible skill checks if I can.

     

    Edit: We could also do something with the Yangtze. If you had a high enough rank in nuclear physicist, you could repair the coil instead of replace it. And if inventory checks are possible, have both nuclear physicist and a lot of nuclear material to serve as the fuel.

    Its just a couple more, but seeing as Fallout 4 wasn't built to acomodate such skill checks (accomodating many more charisma checks instead) its more than I thought we could do.

    You could also have a check to see if the player is wearing power armor, perhaps. If you're on a BoS ending, wearing power armour could be used to allow you to force the doors to advanced systems open.

  2. Basically, I'm asking for a "weapon" of sorts that consumes fusion cells which has animation similar to spell-casting (like zenyatta's orb throwing from overwatch) That lets you fire the blasts from captain cosmo's sonic pulser. Mainly for a roleplay build I'm using, it makes sense with what my character's supposed to be.

  3. never played borderlands, but judging by google imagesÃÂ newermind43s b.o.s. pilot uniform seems pretty close...ÃÂ ÃÂ https://www.nexusmods.com/fallout4/mods/19280 it might at least hold you over until someone makes an actual one. you might even find something closer using one of the re textures for it.ÃÂ

    I mainly wanted maya's outfit due to the sleeveless arm and cutouts at the waist. It just fits perfectly with the build I'm doing. Guess I'll wait.

    Edit: alright, it looks cool. If someone could modify the version without the jacket to add a long sleeve and glove only to the right arm it'd be pratically perfect.

  4. Would it be possible to add Maya's suit from borderlands 2 as a female-only (cbbe-bodyslide if possible) weavable underarmour for the female sole survivor? Its a really pretty suit and I have no idea why it hasn't been done yet... can someone help? Please? Her suit in the game has a long sleeve and glove for the right arm and is sleeveless on the left so she can cast her powers.

  5. Just a little mod request. I wanted a simple, navy blue, fabric trench coat (usable by both genders) That you could wear over your underarmor and have it not clip. Maybe occupying the chest slot. Most mods in the nexus are male-only or add a full-on outfit. Help? :sad:

  6. What it says on the title... I wanted to make it so I could enable Hunger, Thirst, Sleep, Fatigue, Illness and everything associated with survival mode except for the slow healing and the weight penalty for other difficulites. I find the survival mechanics fun, especially for a roleplay build, but its incredibly hard to even stay alive in a roleplay build where you don't use much armor. Very hard is much easier to survive a single hit from a kill-claw without dying... if anyone can help, please do. I couldn't find any mod like this going around.

     

  7. I tried removing a lot of mods. It just crashes straight to desktop as soon as I interact with an armor bench. I just recently used LOOT.. here's my load order., please help...

    0 0 Fallout4.esm
    1 1 DLCworkshop01.esm
    2 2 DLCworkshop02.esm
    3 3 DLCworkshop03.esm
    254 FE 0 ccbgsfo4005-bluecamo.esl
    254 FE 1 ccbgsfo4024-pacamo03.esl
    254 FE 2 ccrzrfo4004-pipinst.esl
    254 FE 3 ccrzrfo4003-pipover.esl
    4 4 Homemaker.esm
    5 5 SpringCleaning.esm
    6 6 ArmorKeywords.esm
    7 7 ConcealedArmor.esm
    254 FE 4 GearGrinder.esl
    254 FE 5 Loot Detector.esl
    8 8 LordXaydRefDel.esp
    9 9 Eli_Faction Housing Overhaul - AiO.esp
    254 FE 6 CROSS_CourserStrigidae.esp
    10 a Homemaker - Bunker Disabler.esp
    11 b Homemaker - Streetlights Use Passive Power.esp
    12 c OCDecorator.esp
    13 d OCDispenser.esp
    14 e OCDecorator - No Experience.esp
    15 f Passthrough.esp
    16 10 Penske Fertilizer Fix.esp
    17 11 CBBE.esp
    18 12 CompanionsGoHome_A.esp
    19 13 Cryolator.esp
    20 14 3dscopes.esp
    21 15 3dscopes-AddToSpawnList.esp
    22 16 3dscopes-framework.esp
    23 17 WeightlessMods.esp
    24 18 Armorsmith Extended.esp
    25 19 BetterHCS.esp
    26 1a Armorsmith Vault-Tec DLC.esp
    27 1b Glowsight Overhaul 1.1.esp
    28 1c BrighterSettlementLights_ExtraBrightv1.1.esp
    29 1d ReducedJunkWeight.esp
    30 1e WeightlessAid.esp
    31 1f Better Cooking Stations.esp
    32 20 Clean Wasteland Workshop.esp
    33 21 CleanSettlement.esp
    34 22 AllowVaultAnywhere.esp
    35 23 Wealthier Commonwealth.esp
    36 24 AzarPonytailHairstyles.esp
    37 25 DX Commonwealth Shorts.esp
    38 26 DX Vault Girl Shorts.esp
    39 27 CastleWallsRepaired 3.esp
    40 28 officersRevolver.esp
    41 29 CorvalhoWidowShotgun.esp
    42 2a Rangergearnew.esp
    43 2b DX_Black_Widow.esp
    44 2c BullpupBozar.esp
    45 2d NoNegativeAffinityVanilla.esp
    46 2e HalfAffinityCooldown.esp
    47 2f PeopleCollars.esp
    48 30 NiceMagRacks.esp
    49 31 Siles - ModernBobbleheadRobotModelStand.esp
    50 32 Better Bobbleheads Skills Edition.esp
    51 33 Mister Sandman Unfixed.esp
    52 34 NinjaFix.esp
    53 35 Siles - ModernMagazineShelf - All in One.esp
    54 36 SC_ExpandedScrapList.esp
    55 37 BetterInstitutefood.esp
    56 38 InstitutePowerArmor.esp
    57 39 Gentec_Weapons.esp
    58 3a FO4Hotkeys.esp
    59 3b atomicradio.esp
    60 3c ManufacturingExtended.esp
    61 3d Stealth Field Stability, C.esp
    62 3e Waterworld - Very Translucent.esp
    63 3f Brawl Bug Fix.esp
    64 40 Binoculars.esp
    65 41 WeightlessSpecialAmmo.esp
    66 42 YM_HypoCocktail.esp
    67 43 Enough About the Settlements Preston.esp
    68 44 minutementweak.esp
    69 45 AdvBubbleTurretSet-RealNP.esp
    70 46 Sporty Underwear.esp
    71 47 DecentElevators.esp
    72 48 AranLaserCarbine.esp
    73 49 FO4LaserBolts - InstituteOrange.esp
    74 4a FO4LaserBolts - NormalRoyalBlue.esp
    75 4b FO4LaserBolts.esp
    76 4c NSA DLCworkshop01.esp
    77 4d TNR Shoulder Lamp.esp
    78 4e TNR Shoulder Lamp - Settings.esp
    79 4f Crimsomrider's Accessories.esp
    HC-SurvivalFastHealEnabled.esp
    LMBTOverlays.esp
    LooksMenu.esp
    NSA Fallout4.esp
    80 50 StartMeUp.esp
  8. So, another very simple request... I don't really like the way the standard laser rifle looks when fired, that big red beam is distracting and way too bright. so, I wanted a mod that replaced the standard laser rifle's beam with that from the most basic shot of the laser musket. The laser musket's trail is much more subtle and pleasing. no need to do the same with the institute laser and gauss rifle trail, but the option would be appreciated. Thanks to anyone who helps ^^

    Also, when replacing the laser beam itself, it would replace the beam on any custom weapons as well? If so, perfect. ^^

  9. I wanted to know if anyone could make a mod that changes the Refreshing Beverage to be an injectable like a stimpak? Change its model to the stimpak or psycho model, and have the stimpak animation play when you use it? It's pretty much the only worthwhile survival healing item next to glowing bloodpacks, due to the dehydration and hunger from stimpaks and radaway, though I still love the Stimpak's animation and would like to have the refreshing beverage's effect on a stimpak-like device... if anyone can do that, please do... It'd be really nice. ^^

    (edit: maybe also force it so that the refreshing beverage doesn't have a thirst effect, which it looks like it suddenly got for no reason... I don't know which mod may be causing it)

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